- Early Access Version 0.2.11-46 - 29 January 2025
Happy Lunar New Year, Pioneers! We hope you're enjoying your adventures in Native Isekai Defense! To kick off the new year, we’re bringing you an update with important fixes and improvements. This update brings: Fixed a critical bug where attacks couldn't damage enemies—now you can take down foes as intended! Added a Cutscene & Dialogue Skip Button—breeze through the story at your own pace! Enhanced VFX for Hestia and Axel—new visuals to make battles more dynamic! Various minor bug fixes for a smoother gameplay experience. Thank you for your support and feedback, and may this Lunar New Year bring you great fortune and epic victories!
- Early Access Version 0.2.11-38 Notes - 23 January 2025
Hello Pioneers! A new update has finally arrived. In this update, we've added some new features and made a few changes to existing ones. Let's dive right into the new features included in this update: 1. City Environment. The Town Hub is finally here. This city will serve as the base of operations for the Pioneer Squad. Now, the Lobby will be located within the city. So, you can now leave the lobby and explore a new environment. 2. New Intro and Tutorial. As the city environment expands, we have also started to develop the lore of this game's world. Therefore, we have created an introductory cutscene at the beginning of the game. This intro will delve deeper into our main character, Hestia Vermeil. Not only is there a new intro, but we have also updated the tutorial to better connect with the story introduced in the initial intro. 3. Stamina System We have introduced a new system, stami…
- Early Access Version 0.2.10-38 Notes - 20 December 2024
Hello Pioneers! The new update is finally here! In this update, we’ve tweaked some existing features and introduced a few new ones. Building System Buildings are now unlockable! Unlike before, where all buildings were available from the start, players now need to complete stages to unlock new buildings. Only Barricades and Foundations are available at the start of the game. Added a new building: Artillery. Points of Interest (POIs) We’ve added POIs to the stages! Each POI will feature large crystals to mine or treasure chests that reward players with new catalysts. Explore the stage to find these unique spots, but stay alert—powerful monsters guard every POI! Crystals Crystals now come in multiple sizes: small, medium, large, and super! Also, crystals can no longer be mined if monsters are nearby. You’ll need to defeat the monsters first before mining. Enemies Added elite monsters to ev…
- Devlog #1: Crystal and Point of Interest - 17 December 2024
Hello, Pioneers! Welcome to the very first devlog for Native Isekai Defense! In this devlog, we’ll be sharing progress on what we’ve been working on and some plans we might implement in the future. Alright, let’s dive straight into the progress update! Progress Update Crystals We’ve made some adjustments to crystals to make the game even more exciting. Here’s what’s new: Crystals can’t be mined if there are monsters nearby. You’ll need to defeat the monsters first before you can start mining. Crystals now come in different sizes: small, medium, and large! Larger crystals are more likely to spawn at Points of Interest (POIs) scattered across the stage. Speaking of POIs, let’s move on to the next point. Points of Interest (POIs) In the current version, players can build towers and barricades using crystals found across the map. But let’s be honest—just running around mining crystals gets…
- Early Access Version 0.2.9-35 Notes - 11 December 2024
Hello Pioneers! Reinforcements have arrived! You can now play with bots, so you won't feel alone when playing solo. Added Bots (You can choose to fill the empty team slots with bots or not in the stage selection). Fix the building health UI that is still visible when the game ends. The boss now spawns at the start of the wave. Improve Crystal Pickup. Some enemies and buildings have been adjusted. And various bug fixes and minor improvements. Share your thoughts on the new feature. Thanks for sticking with us!
- Early Access Version 0.2.9-4 Notes - 30 November 2024
Hello Pioneers! You can now build buildings to protect the Ethereal Nexus. we also implemented some of your suggestions. - Added a "Building" that you can build in the preparation phase. - Added "Crystal" - You need Crystals to build buildings. Crystals can be found in the stages that will spawn every time the preparation phase starts. - There are now barricade, foundation, cannon, Ballista and wire fence that you can build. - Reduce revive duration. - Added victory animations for Heilig Sagrate and Nir Juede. - Fix indicator that doesn't show up in grass. - And some minor improvements. Enjoy the new feature. If you have any suggestion, don't hesitate to tell us. Thanks a lot for your support!
- Demo Version 0.2.8-17 Notes - 16 November 2024
Hello Pioneers! We’ve updated the Demo Version to include a new feature and some improvements. - Added "Catalyst" - You can now can choose a "Catalyst" after each wave which will make your character stronger. - Fixed some enemy getting stuck in environment. - Fixed an issue where the blood screen would still appear even when taking zero damage. - Improve controller support. - And some improvements. So yeah, Enjoy the new feature. If you have any suggestion, don't hesitate to tell us. Thanks a lot for your support!
- Early Access Version 0.2.8-13 Notes - 13 November 2024
Hello Pioneers! Today, we have added a new feature. - Added "Catalyst" - You can now choose a "Catalyst" after each wave which will make your character stronger. - Improve some Nir Juede skills. - Fixed some enemy getting stuck in environment. - Fixed an issue where the blood screen would still appear even when taking zero damage. - Improve controller support. - Improve targeting system for ranged character. - And some minor improvements. So yeah, enjoy the new Feature. Next, we’ll be working on the Building System, allowing you to defend Ethereal Nexus easier. Stay tuned!
- Early Access Version 0.2.7-4 Notes - 5 November 2024
Just small updates. - Loading screen graphics. - And some other minor improvements. We’d like to extend a huge thank you to everyone for playing and supporting our game! Your feedback is incredibly valuable to us, and we’re always looking to improve. If you have any thoughts, suggestions, or run into any issues, please don’t hesitate to share them in our community hub.
- Early Access Version 0.2.6-6 Notes - 2 November 2024
We improved this game according to your feedback, Thank you for giving us your feedback. - Replaced Archer with new enemy. - Fix some achievement not triggered. - And some other minor improvements. We’d like to extend a huge thank you to everyone for playing and supporting our game! Your feedback is incredibly valuable to us, and we’re always looking to improve. If you have any thoughts, suggestions, or run into any issues, please don’t hesitate to share them in our community hub.
- Demo Version 0.2.4.10 Notes - 19 October 2024
We improved this game according to your feedback, thank you for giving us feedback. - New Playable Character, you You can now play as Axel Greyhart. - Remove Player damage to the Ethereal Nexus. - Improve Player Targeting (Noticable if you use hestia's Piercing Blaze Skill). - Hestia Fire Fan now can't be cancelled. - And some other minor improvements. We’d like to extend a huge thank you to everyone for playing and supporting our game! Your feedback is incredibly valuable to us, and we’re always looking to improve. If you have any thoughts, suggestions, or run into any issues, please don’t hesitate to share them in our community hub.