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Clicker Clicker Clicker

Clicker Clicker Clicker Steam news

EagleEye Games | Nov 4, 2024 | game

Released

13players observed · 12 October 2026 - 16:46:30 UTC

CasualIndieSimulationIdlerClickerSteam Store

  • Latest observed players13 · 12 October 2026 - 16:46:30 UTC
  • SteamPulse tracked peak112
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive

Clicker Clicker Clicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players13 · 12 October 2026 - 16:46:30 UTC
  • SteamPulse tracked peak112
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive
  • Total reviews96
  • Release dateNov 4, 2024
  • DeveloperEagleEye Games
  • PublisherEagleEye Games

Genres: Casual, Indie, Simulation

Company pages: Developer: EagleEye GamesPublisher: EagleEye Games

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Clicker Clicker Clicker Steam news

Clicker Clicker Clicker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Keep on Mining! is finally out! + Bundle announcements! - 30 July 2025

    After an unfortunate 2 week delay, Keep on Mining! is finally out and ready to be played! Thank you so much for your patience, the game has garnered a lot of hype so it's great that is it finally out! The game will have a 15% discount for 1 week. The game is also part of a lot of bundles. This will make the game even cheaper if you own some of the games inside these bundles. Game: https://store.steampowered.com/app/3769130/Keep_on_Mining/ Bundles: Astro Prospector X Keep on Mining! Minutescape X Keep on Mining! Support pack DLC bundle EagleEye Games collection bundle It's time to go mining!

  • Keep on Mining! releases on July 16! - 3 July 2025

    I am happy to announce that the new incremental mining game, Keep on Mining! will release on July 16! Go give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?curator_clanid=43674917

  • New incremental game! The store page for Keep on Mining! is live! - 15 June 2025

    The new incremental game, Keep on Mining! got a store page! Keep on Mining! follows the trend of short and sweet incremental games that can be completed in a few hours with an actual ending. Currently the aim for this game is to be a 3-5 hours long experience. Give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?beta=0

  • Slime Squisher IS OUT! - 9 April 2025

    Slime Squisher is now out and ready to be played! The game is 15% on sale for the first 14 days after release. Slime Squisher is also in 2 bundles with my other games, so if you own any of my games, you will get it even cheaper! Bundle with all of the best games from EagleEye Games Bundle with Slime Squisher + Just Click The Button https://store.steampowered.com/app/3449900/Slime_Squisher/ THANK YOU TO EVERYONE WHO END UP PLAYING IT, WISHLISTING IT, OR JUST TRYING OUT THE DEMO! Oh and yes, the demo will always be up!

  • Slime Squisher will be released on April 9! - 28 March 2025

    I am happy to announce that Slime Squisher will be fully released on April 9. The demo is still out and will be out after release for people who want to try out the game before purchasing it. https://store.steampowered.com/app/3449900/Slime_Squisher/ VIEW THE TRAILER! https://www.youtube.com/watch?v=fXZEmRhW_XU&ab_channel=SimonEftest%C3%B8l

  • CCC - Patch 5 - 26 November 2024

    *BUG FIX: The passive auto purchase did not save properly. *Increased auto clicker max cps from 20 to 25. *Upgrades that are upgraded to the maximum will now display “MAX,” and will no longer be able to be purchased.

  • CCC - Patch 4 - 20 November 2024

    *Added auto purchase for active and passive upgrade. *Added a highlight over the upgrade that is currently selected for auto purchase. *Added a button inside settings that takes you to the Google Play Store. *BUG FIX: The cps on auto clicker would not work properly after 5+ cps. *BUG FIX: Using an auto clicker on falling cursors could cause a falling cursor to break more than once, resulting in more click gold. *BUG FIX: This was the weirdest bug I’ve ever encountered. 3 different players reported this bug. After ascending, the active price would be set to 594343 and the passive to 234.5^3. This price would be stuck and not change, resulting in a “softlock.” Well let’s just say that after hours of trying to fix it, all I needed to do was to change 2 lines of code.

  • Clicker Clicker Clicker is out on the Google Play Store! - 16 November 2024

    Unlike my other games, this one is actually free! It does however contain optional rewarded ads and a in-app purchase to remove ads which will give you free rewards. You can find the game here The game will also release on the App Store at some point in the future.

  • CCC - Patch 3 - 11 November 2024

    *BUG FIX: Fixed a bug where the ball would only bounce around on the corners. *The game now saves the 1X, 10X, 25X or MAX purchase amount between plays.

  • CCC - Patch 2 - 9 November 2024

    *BUG FIX: The second ball would not spawn on game startup if the “Bounce the ball 10000 times” achievement is completed. I also made it so that the 2 bouncy balls cannot follow eachother, instead they always move in different directions. *BUG FIX: The fist reward timer would last slightly longer than it’s supposed to, resulting in issues if you have the golden fist spawn time set down to 27 seconds. *BUG FIX: Issues with falling cursor tier 3+ not breaking after a certain amount of clicks. *BUG FIX: Auto purchase would not work if 10X or 25X is selected. The "CANT AFFORD SOUND EFFECT" would also continuously play. *I forgot to add the percent icon onto the auto purchase crit chance icon. You can now identify which is which.

  • CCC - Patch 1 - 6 November 2024

    *You can now choose what to auto purchase. *The game window can now be re-sized. *Potential bug fix: The game checks on startup if an achievement has been triggered in-game but not in steam, this should trigger the correct achievement.

Patch notes and updates

S.noRelease datePatch nameGID number
126 November 2024CCC - Patch 51783872412147745
220 November 2024CCC - Patch 41783872411943724
311 November 2024CCC - Patch 36148070194801719278
49 November 2024CCC - Patch 26148070194801659273
56 November 2024CCC - Patch 16148070194801568230

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