- Patch v1.2.2 Update - 24 December 2025
Revised Rating Calculation Mechanism Rating is now calculated based solely on times hit, accuracy rate, and clear time. However, S+ rank remains unattainable on non-Nightmare difficulties.
- V1.2.1 Patch Notes — Pixel CG Returns! - 23 December 2025
Pixel CGs have been refined and are now back in the game. Phew... I'm totally exhausted — I've spent the last three days doing nothing but drawing ːsteamsadː. Hope you all enjoy it! :)
- Regarding CG Style Adjustments - 19 December 2025
I'm sorry, everyone. I originally only wanted to use AI to improve the quality of the original CGs, because I saw how advanced the technology has become. Since everyone likes the pixel-style CGs so much, I will carefully refine the original CGs and release another update to replace the current non-pixel CGs. This CG update was more of an experiment, and I never intended to fully adopt AI technology permanently. I deeply apologize for any inconvenience this has caused...
- Version 1.2.0 Update Is Here!!! - 18 December 2025
Major 1.2.0 Update for Seek!This update focuses heavily on story and CG revamps, while also introducing new weapons and items!Story Revisions:Added more reactions from Alice when reading text.Expanded Alice's backstory.Modified some text information.Added more details about the background story of the orphanage's closure.CG Revisions:All original game CGs and character portraits have been redrawn using AI.Added some new CGs.Removed the Bad Ending. Special items corresponding to NPCs can now only be exchanged for some reward items or to unlock hidden dialogues.New Items Added:Magnum Revolver SW M500 – A weapon with scarce ammunition but immense power.Magnum BulletsBlack PowderTwo New Clear Reward Weapons:Blade of Infinity – Unlocked by clearing any difficulty. A dagger with infinite durability.Toy Gun – Unlocked by clearing Nightmare difficulty. A pistol that does not consume ammo.New It…
- Spooky Season is here with the Steam Scream Fest! - 29 October 2025
It's that time of year again! The annual Steam Scream Fest is in full swing, with tons of horror and horror-themed games on sale. Of course, Seek is joining the frightful fun!For a limited time, from October 28th to November 4th, you can grab Seek at a 30% discount.If our game has caught your eye, your support would mean everything to us. Dive into the mystery and thank you for being a part of our journey!
- v1.1.7 Patch Notes - 4 October 2025
1.Optimized graphics rendering and limited the maximum frame rate to 60. 2.Fixed a bug that prevented key rebinding for keyboard movement.
- New demo of Leyla In Veil - 30 September 2025
The demo for my new game, "Leyla In Veil," is now available on Steam! It's a roguelike survival horror game in an HD-2D pixel art style, with a greater emphasis on action. It also shares the same universe as "Seek." If you're interested, please feel free to try out the demo!
- Emergency Fix - 27 June 2025
Fixed the bug where the right joystick on the controller couldn't aim.
- v1.1.6 Update - 26 June 2025
1. Added a new lore-related document to expand the worldbuilding. 2. Added Deadzone settings for controllers to prevent accidental inputs.
- v1.1.5 Patch Update - 23 May 2025
1.Shortened the item pickup dialogue. 2.Enemies now only fall to the left or right upon death. 3.Fixed a bug where the camera would stop following movement when encountering the red shadow in "Home." 4.Fixed collision issues in certain areas of "Unknown Place."
- v1.1.4 Update - 19 May 2025
1.Fixed a bug where the game would freeze when switching to the file view while checking ammo. 2.Fixed an issue where character portraits were missing in the final dialogue of the good ending. 3.Added a map for the "Unknown Place."
- v1.1.3 Patch Update - 17 May 2025
1.Cracks in broken walls are now more visible. 2.Fixed a bug where the gun interaction remained available after completing the good ending. 3.Increased the flashlight's range and brightness.
- Patch Update v1.1.2 - 11 May 2025
1.Optimized the initialization issue of the new dynamic game system. 2.Fixed frequent interaction stuttering when jumping into holes. 3.Fixed missing portrait images in some of Alice's dialogues. 4.Adjusted pushed objects to stop making continuous noise. 5.Added two new bloodstains on the ground in the "Sanatorium" area where the "Dead Infant" appears.
- v1.1.1 Patch Update - 8 May 2025
1.Optimized UI updates when storing items 2,Improved dialogue with Iris when entering "Home" 3.Fixed an issue where mouse cursor would appear across the entire screen during dialogue choices
- V1.1.0 Update - 7 May 2025
This version includes the following improvements: Optimized the loading screen and reduced its brightness Fixed several bugs Added facial expressions to certain character dialogues. Alice's expressions will now change based on her mental state and conversation context.
- v1.0.4 Patch Update - 6 May 2025
1.Added notification when inventory is full during NPC conversations 2.Fixed bug with invisible items when exchanging crystals in the Strange Hole
- Patch Update v1.0.3 - 5 May 2025
1.Jim can now continue dialogue after obtaining the wig. 2.Increased visibility range during status changes; distortion effects from monsters are reduced in the "red" state. 3.Using petals on NPCs no longer consumes petal count. 4.Added additional guidance text in certain sections.
- 2025/5/4 Patch Update - 4 May 2025
Fixed a bug where dialogue choices were unresponsive
- 2025/5/3 Patch Update - 3 May 2025
1.Optimized unloading of unused resources during loading. 2.Fixed an issue where players couldn't pick up items beneath objects after breaking them with the knife. 3.Adjusted collision boxes in Unknow Place certain rooms. 4.Improved puzzle hints for better clarity. 5.Fixed an issue where items couldn't be properly retrieved from "eerie holes." 6.Resolved a bug where spamming text could freeze dialogue boxes.
- About Some Issues with the New Version Demo - 10 February 2025
Recently, many people have reported various issues with the new demo, so I will address them collectively here. 1. About Achievements: The achievements in the new demo are carried over from the old demo, so these two achievements cannot be completed in the new demo. However, these achievements will be retained in the full version. Since the old demo is no longer available for download, these two achievements are currently unattainable. 2. About What Counts as "Completing" the Demo: Due to the open-ended map design and the absence of a chapter system in the game, the current demo, which captures the initial part of the full version, cannot be "completed" and is primarily intended for experience. However, if you feel that playing this way lacks motivation, you can collect the "Sun Seal," "Shotgun," and "Compensator" in the demo. Collecting these three items will be considered as "completi…