SPSTEAMPULSELIVE ANALYTICS
Paraxima

Paraxima Steam metadata

Litio Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionIndie

  • Steam app typegame
  • Steam App ID3194090
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLitio Games

Paraxima metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3194090
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLitio Games
  • PublisherLitio Games
  • Parent gameNot available

Genres: Action, Indie

Company pages: Developer: Litio GamesPublisher: Litio Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Paraxima Steam metadata

Paraxima metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3194090/metadata
Steam Communityhttps://steamcommunity.com/app/3194090
PCGamingWiki search
IGDB searchSearch IGDB for Paraxima

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Multi-player, Co-op, Online Co-op, Custom Volume Controls, Stereo Sound, Steam Cloud

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Paraxima Development Archive #3 | Entity Evolution - 26 August 2026

    Hello Field Agents and Operators,In this Development Archive, we’re looking at the Entity itself and how its visual design and behavior evolved throughout production.The goal was to make the Entity harder to read visually, while keeping its behavior something players can gradually learn and understand.From Flesh to FormlessEarly in development, the Entity had a more traditional distorted humanoid form, complete with skin, bones, and recognizable facial features.As Paraxima evolved, that physical form started to work against what we wanted the Entity to represent. A clearly defined creature becomes easier to recognize and easier to treat like a conventional physical threat.The Entity gradually became a faceless, particle-based anomaly composed of shifting shadows and point-cloud forms. Its silhouette can disappear into the environment, break apart, or become difficult to distinguish from…

  • Global Threat Level - 31 July 2026

    Hello Field Agents and Operators,Global Threat Level tracks the rising pressure of a Paraxima containment operation. Both the Operator and Field Agents receive information from the same system, but each role needs to read it differently.The Operator Panel: Data and AnalysisFor the Operator, the focus is on clarity, comparison, and reading the broader situation.The redesigned GTL graph tracks the current threat level and its rate of escalation throughout the session.Sharp spikes mark registered Infringements caused by Field Agent actions. Interactive nodes beneath each spike display individual readings. When several occur close together, the nodes separate automatically, allowing the Operator to isolate and compare events without losing sight of the overall situation.The Bracer: Immediate FeedbackField Agents need immediate feedback without losing focus on the environment.The Bracer’s GT…

  • Paraxima Development Archive #2 | Investigation Loop Evolution - 20 July 2026

    Hello Field Agents and Operators,In this Development Archive, we’d like to show how Paraxima’s investigation loop evolved across different prototypes.The goal changed over time:from collecting evidence, to locating the source, to identifying the Entity by reading its reactions.Prototype 01 - Evidence BoardOne of the earliest versions of Paraxima was built around a physical Evidence Board in the Safe Room.Field Agents scanned anomalies in the field, collected evidence, returned to the Safe Room, and marked clues on the board. The board then helped the team eliminate possible Entities until they could make a final call.The structure gave the investigation a clear detective frame:collect evidence, build the case, eliminate suspects.It helped establish Paraxima as an investigation game, but it also revealed a limitation. The loop was too focused on checking evidence off a board. The investi…

  • Closed Playtest Mission Brief - June 27-28 - 26 June 2026

    The June 27-28 Paraxima Closed Playtest focuses on one of the core parts of the game: identifying the Entity through behavior, rules, and team communication.During the playtest, we want to see how players read the Entity’s reactions, connect them to their own actions, and use that information as a team to identify the Entity. Field Agents will generate information through movement, sound, light, tools, and direct contact with the Breach Zone. The Operator will monitor the mission from the Safe Room and help connect those events into a clearer picture.The main systems we want feedback on:Entity Identification - can players understand what they are trying to identify?Activity feedback - can Field Agents read how their actions affect the world?Operator coordination - can the Operator understand what is happening and communicate useful information?Entity reactions - do players understand wh…

  • Paraxima Development Archive #1 | The Bracer - 24 June 2026

    Hello Field Agents and Operators,In this Development Archive, we’d like to show how one of Paraxima’s key Field Agent tools changed during development: the Bracer.The Bracer has always been part of the Field Agent kit. The question was not whether it should matter. The question was how much of the investigation it should carry by itself.Earlier PrototypeEarlier versions tested the Bracer as a central anomaly detector and scanning device.In that direction, the Bracer could detect nearby anomalous activity and guide the Field Agent toward it through proximity feedback. As the player moved closer to the source, the device would respond more clearly, helping narrow down the location of the Anomaly.Once the Anomaly was found, the Bracer could scan it, extract readings, and send useful information back to the Operator in the safe room.Some prototype ideas also explored the Bracer as a way to…

  • Closed Playtest Access - June 27-28 - 23 June 2026

    Hello Field Agents and Operators, A new Paraxima Closed Playtest window will be available on June 27-28. Paraxima is a systemic co-op horror game up to 3 players built around containment, deduction, and asymmetric team coordination. One player operates from the Safe Room as the Operator, while Field Agents enter the Breach Zone to investigate, suppress anomalous activity, and identify what drives the Entity.This playtest is best experienced as a 3-person team, but you can still join if you are looking for other players. We will help players coordinate through our Discord.To join the playtest:Join our Discord to obtain a Steam keyUse Discord to find a team if you do not already have one. This playtest is best experienced as a 3-person team. If you do not already have a group, you can use our Discord to find other players. After playing, please fill out the feedback form so we can track i…

  • The Investigation Begins - 11 May 2026

    “Follow the rules to survive. Break them to come home.”Paraxima is an asymmetric co-op psychological horror built on a foundation of methodical investigation. Our goal is to create a high-tension environment where mission success hinges on your ability to observe, identify, and contain the Entity - if you can survive the threat that long. Our Approach: Systems-First HorrorHorror often has a shelf life; once the patterns are learned, the fear starts to fade. We are taking a "systems-first" approach to ensure the experience remains volatile. By integrating your tools with the environment, we’ve built a loop that rewards both intuition and expertise:New Agents: Can use fundamental systems to learn how the Entity reacts to their presence and actions, and to deduce its character.Veteran Agents: Can master the underlying rules while still finding room for experimentation and guesswork, ensuri…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3194090
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperLitio Games
PublisherLitio Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Respond to lockdown calls. Contain static activity. Coordinate between an on-site Operator and Field Agents to face possibility of a terminal event in this systemic paranormal 3-person co-op.

About this game

I. ORIENTATION: CONTEXT & STANDARDS Due to spiking levels of Static activity, the Essential Services Coordination (ESC) has issued immediate lockdown protocols for this sector. Your team has been sent to contain the paranormal breach zone. Your presence at the site is strictly confidential and necessary to keep The Static at bay . Follow ESC protocol precisely to prevent public hysteria. II. THE PROTOCOL: ASYMMETRIC CO-OP Missions require analytical coordination across two distinct roles : Field Agents: Deploy directly into the active event zone . Use agency-issued tools to find and suppress traces of The Static, and observe how the Entity reacts to understand its character. The Operator: Stationed within the operational Safe Room . Monitor team vitals, track general threat levels, view live security camera feeds, and manipulate local building systems to assist the team. Keep communication clear; cutting the lights or triggering environmental overrides can easily be confused with actual paranormal activity. ESC Mission Protocols: Protocol 01 - Experiment & Observe: The Entity does not follow a manual; it actively monitors and reacts to your noise, light usage, and movement . Conduct calculated, observation-based experiments to understand its hidden rules. Protocol 02 - Calculated Infringements: Following the rules keeps you alive, but it will not close the Breach. To discover the Entity's true identity and initiate containment, your team must strategically trigger paranormal events by breaking Its rules . Protocol 03 - Entering The Static: Elimination does not mean end of mission. Downed agents are cast into the paranormal dimension called The Static . Remaining active participants, you must interact with environmental anomalies to assist - or accidentally terrify - their surviving teammates. III. POST-MISSION ANALYSIS: SYSTEMIC RECOVERY Between active missions, your team returns to ESC Headquarters to manage meta-progression, analyze empirical data, and prepare for the next deployment: The Archives: File recovered data, analyze collected clues , and catalog paranormal anomalies within the secure ESC database. Detective’s Desk: Claim your personal off…

Supported languages

English * , French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
9Co-op
38Online Co-op
68Custom Volume Controls
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Interaksi Daring Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Paraxima's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Paraxima's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Paraxima at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.