SPSTEAMPULSELIVE ANALYTICS
IdleTale

IdleTale Steam metadata

Ed Grace | Sep 20, 2024 | game

Released

14players observed · 23 September 2026 - 10:38:47 UTC

IndieRPGSimulationFree To PlayEarly AccessSteam Store

  • Latest observed players14 · 23 September 2026 - 10:38:47 UTC
  • SteamPulse tracked peak613
  • Units sold (VGI)37,480
  • Revenue (VGI)No data available
  • Review score58% positive

IdleTale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players14 · 23 September 2026 - 10:38:47 UTC
  • SteamPulse tracked peak613
  • Units sold (VGI)37,480
  • Revenue (VGI)No data available
  • Review score58% positive
  • Total reviews447
  • Release dateSep 20, 2024
  • DeveloperEd Grace
  • PublisherEd Grace

Genres: Indie, RPG, Simulation, Free To Play, Early Access

Company pages: Developer: Ed GracePublisher: Ed Grace

Top Steam chartsTop 100 gamesGame directorySteam Store page

IdleTale Steam metadata

IdleTale metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3196540/metadata
Steam Storehttps://store.steampowered.com/app/3196540/
Steam Communityhttps://steamcommunity.com/app/3196540
PCGamingWiki search
IGDB searchSearch IGDB for IdleTale

Reviews, pricing, and metadata

Review summary

Mixed

58% positive, 258 positive, 189 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 20 September 2024

Latest Steam announcements

  • IdleTale is finally an IDLE GAME! (jokes aside) - 17 May 2025

    Yeah, jokes aside. There has been a lot of controversy with the game's title and the actual idle aspect of the game. Aside from my usual reasoning of wanting to slow everything down until more updates are released in order to not run out of content in a day or two, I always liked having a semi-idle semi-active game, and that was what I was aiming for. Nevertheless, made the wrong choice of actually naming it IDLE-Tale, which brought a lot of lovers of the idle genre to try this game out. A lot of content has been added since I made that decision a year ago. So it's finally time for the game to actually have proper idle gains! Patch notes: -Changing map zones will also change the Codex page automatically -Offline Gold gains are now the same as online gains (was 50%). -Offline Glory gains have been increased by 100%. -Offline XP gains have been increased by 500% (yes, it's not wrong) -Fix…

  • IdleTale's patch 0.5.0 is out now! - 14 May 2025

    Version 0.5.0: Redemption -Deadly Quests cost reduced by 50%. -Added a new version of Ashtar Catacombs. -The Heart of Darkness now reacts to the player's power. -Added new Quests. -IdleTale now has a Launcher! You can choose to launch the game through the Launcher or directly execute the game in Steam. -Added the Redemption system. -Added the first four Spirits. -Added new Glory Upgrades. -Added new Maps. -Added new Gains Upgrades. -Added new Upgrades. -Added new Dungeons. Bug fixes: -Fixed a bug where the player could attack (though with no effect) during the Ascension cutscene. -Fixed a bug where the developer was too slow releasing updates. Planned features for patch 0.5.1: -New Dungeons -Bloodboil Depths -Oni

  • Patch 0.5.0 arrives May 15th - 16 April 2025

    Version 0.5.0: Redemption -Deadly Quests cost reduced by 50%. -Added a new version of Ashtar Catacombs. -The Heart of Darkness now reacts to the player's power. -Added new Quests. -IdleTale now has a Launcher! You can choose to launch the game through the Launcher or directly execute the game in Steam. -Added the Redemption system. -Added the first four Spirits. -Added new Glory Upgrades. -Added new Maps. -Added new Gains Upgrades. -Added new Upgrades. Bug fixes: -Fixed a bug where the player could attack (though with no effect) during the Ascension cutscene. -Fixed a bug where the developer was too slow releasing updates. Planned features for patch 0.5.1: -New Dungeons -Bloodboil Depths -Oni Notes: -Yeah, we now have a launcher. Pretty useless, to be honest. But at least it's cool. It'll have some functions in the future like changing the screen size or maybe allowing for saving differ…

  • Catch-up patch before the new raid and the Redemption system! - 9 January 2025

    -Deep within, the blood starts to boil... -Old Swamp, Stillwind Mountains, Kyleid Ruins, Silum, Salty Bay, Serenity Hill and King's Road mobs Glory reward increased by 100% and The Dead Front mobs Glory reward increased by roughly 50% as a catch-up mechanic for the upcoming v0.5.0 which will feature the Redemption system.

  • Version 0.4.5 - 23 October 2024

    -Damage reduction from Fire Resistance against (Deadly) Zenith basic attacks increased by 33% -(Deadly) Zenith's meteor cooldown increased from a minimum of 1 second to a minimum of 3 seconds. -(Deadly) Zenith can no longer spawn two meteros at once. -Tier sets pieces drop rate increased by 400% Bug fixes: -Fixed a bug that would allow the player to buy the Heart of Darkness before completing the quest -Fixed some typos -Fixed the Executioner tooltip after buying the 8th Wonder of the World Glory Upgrade -Fixed a bug that would make some Raid drops unavailable -Fixed a bug where Halius's Ice Pillars could spawn out of the bonds of the screen

  • Patch 0.4.4: Quality of Life - 2 October 2024

    -Halius's Death Circles duration increased by 1 second -Fireblood Cliffs and Evercold Revolt bosses' HP and damage decreased by roughly 5% -**Angel of Death** Spell damage decreased by 10% -Raid trash mobs' HP reduced by 10% Bug fixes: -Fixed a bug where the **(Deadly) Cold Blood** achievement would not trigger -Added yet another layer of protection against data loss upon system sudden shutdown

  • "Mono" error hotfix - 30 September 2024

    Fixed a bug that would not let the game open.

  • Patch 0.4.3 - 30 September 2024

    Version 0.4.3 -Servo-Arm now always has a cooldown of 0.5 sec instead of 0.5-1 sec depending on the player's Attack Speed -Halloween event! -Added the Dungeon Hollow Thicket and its respective Deadly version -Base Maximum Energy increased from 20 to 100 -Extra Energy now increases the player's maximum Energy by 10 instead of by 5 -Added keyboard shortcuts for the different UI panels -Curret Raid waves decreased from 15/15/20 to 10/10/15 -Offline Glory rewards increased by 100% -Map cost reduced from 5M to 2M -True Idle is no longer a Talent. Instead, it is now an Upgrade whose cost is 5K Bug fixes: -Fixed a bug where Voideyes would grant incorrect buff values -Fixed a bug where Mega Swarm could not appear among the possible Voideye buffs -Fixed a visual bug where the offline time counter would show 0h after surpassing 24h offline (rewards were correct though) -Fixed a bug where Outcast…

  • Offline gains hotfix - 25 September 2024

    -Released a hotfix to address an issue that would prevent players from obtaining Offline gains

  • Halloween pre-patch! - 22 September 2024

    -Servo-Arm now always has a cooldown of 0.5 sec instead of 0.5-1 sec depending on the player's Attack Speed -Base Maximum Energy increased from 20 to 100 -Extra Energy now increases the player's maximum Energy by 10 instead of by 5 -Added keyboard shortcuts for the different UI panels -Curret Raid waves decreased from 15/15/20 to 10/10/15 -Offline Glory rewards increased by 100% -Map cost reduced from 5M to 2M -True Idle is no longer a Talent. Instead, it is now an Upgrade whose cost is 5K Bug fixes: -Fixed a bug where Voideyes would grant incorrect buff values -Fixed a bug where Mega Swarm could not appear among the possible Voideye buffs -Fixed a visual bug where the offline time counter would show 0h after surpassing 24h offline (rewards were correct though) -Fixed a bug where Outcast Jacket could not drop at certain Luck Levels -Fixed a bug where the Achievement Unlocked pop-up woul…

  • Grim's Reach and (Deadly) Evercold Revolt hotfix - 22 September 2024

    Bug fixes: -Fixed a bug where the Grim's Reach events would get stuck. If this still happens, restarting the game will fix the issue. -Fixed a bug where the player could not attack Halius through clicking on the screen.

  • Voideye speed hotfix - 21 September 2024

    Bug fixes: -Fixed a bug where the Voideyes would go too fast in certain situations.

Patch notes and updates

S.noRelease datePatch nameGID number
114 May 2025IdleTale's patch 0.5.0 is out now!1799722702504031
29 January 2025Catch-up patch before the new raid and the Redemption system!1788311419014169
323 October 2024Version 0.4.56212245217911789286
42 October 2024Patch 0.4.4: Quality of Life6350729003490286882
530 September 2024"Mono" error hotfix6339469370197671131
630 September 2024Patch 0.4.36339469370197536322
725 September 2024Offline gains hotfix6339469370178422662
822 September 2024Halloween pre-patch!6341720536513882076
922 September 2024Grim's Reach and (Deadly) Evercold Revolt hotfix6341720536512694755
1021 September 2024Voideye speed hotfix6341720536509444571

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3196540
Live current players14
SteamPulse tracked peak613
Live count (today's peak floor)14
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateSep 20, 2024
DeveloperEd Grace
PublisherEd Grace
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent58%
Positive reviews258
Negative reviews189
Total reviews447
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3196540/

Short description

IdleTale is an incremental clicker RPG game. Kill enemies to gain Gold, use it to produce even more Gold while you're not playing and complete quests, explore dungeons, collect loot to gear up and improve your character with all the Talent trees and the further Ascension Upgrades!

About this game

Idletale Is An Incremental/clicker Rpg Game. You'll find yourself in a world where everything can only get bigger - specifically talking about numbers! Kill enemies to gain Gold, use it to produce even more Gold while you're not playing and complete quests, explore dungeons, collect loot to gear up and improve your character with all the Talent trees and the further Ascension Upgrades! All of this will only lead to your power skyrocketing like you would never imagine. Start this journey slowly, and day by day unlock more features until there's nothing left to achieve - or so you'll think. Then you'll reset your progress. But for good! This will only multiply your next game's numbers and experiences by a LOT! (And unlock even MORE features) The basic mechanic isn't much different from any other incremental game - tap the screen, get resources. Use those resources to buy more resources that will exponentially generate more of that same resource, breaking the barrier of the thousands, millions, billions or quintillions.The way you get resources (in this case, Gold) is by killing monsters. You tap the screen, you land a hit. Enemies have HP, you deal damage. Enough hits, the enemy will die. Then there's a respawn time, which is affected by upgrades too. You can, like in any other incremental game, buy passive income upgrades (a.k.a. gains per second), which will grant you Gold each second, depending on the upgrades you bought and the number you have. There's also the other type of upgrades - the one that boosts everything else, such as "enemies drop more gold", "this thing gives you more gold per second", or "you deal more damage with each attack". Then there's the Skills tab - your character will progress through these. More Strength, more raw damage. There's a number of factors that alter the value of Strength that you will discover along the game. Agility increases your critical strike chance, and Wisdom increases the damage bonus each critical hit benefits from. Then there's the Gear tab. Like in any other RPG, you will loot gear and equip it to benefit from its stats. Mostly addressed towards combat, but remember combat is your main Gold source. There…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

IdleTale's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

IdleTale's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records IdleTale at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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