- Hotfix - 23 December 2017
Here's a tiny hotfix for those who were expericencing instabilities when entering the hub.
- Hotfix - 23 December 2017
Here's a tiny hotfix for those who were expericencing instabilities when entering the hub.
- AX:EL Is now free! - 21 December 2017
Some of you were wondering if this is some kind of holidays special or not: AX:EL will remain free so you all can enjoy AX:EL as much as I and the community enjoyed it while it was growing. Technology is going forward, time passes for games too, it's time for AX:EL to be free for everyone. I really wish to thank all of the players who supported it by buying the game and all of those who were helping troubleshooting and testing it!
- AX:EL Is now free! - 21 December 2017
Some of you were wondering if this is some kind of holidays special or not: AX:EL will remain free so you all can enjoy AX:EL as much as I and the community enjoyed it while it was growing. Technology is going forward, time passes for games too, it's time for AX:EL to be free for everyone. I really wish to thank all of the players who supported it by buying the game and all of those who were helping troubleshooting and testing it!
- New Build Is Live! - 25 May 2017
The new build is finally live for everyone! You will find: - New control modes - New 3D indicator for target - A new game mode - Many minor fixes - Many improvements Have fun!
- New Build Is Live! - 25 May 2017
The new build is finally live for everyone! You will find: - New control modes - New 3D indicator for target - A new game mode - Many minor fixes - Many improvements Have fun!
- Preview build is now live! - 18 May 2017
The preview build is now live!! All the AX:EL daredevlis can now try it! You will find the new game mode, new controls and 3D indicator. A more complete changelog will follow as soon at it reaches stable, which will happen in the next few days if no particular errors are reported in preview buid. Have fun!
- Preview build is now live! - 18 May 2017
The preview build is now live!! All the AX:EL daredevlis can now try it! You will find the new game mode, new controls and 3D indicator. A more complete changelog will follow as soon at it reaches stable, which will happen in the next few days if no particular errors are reported in preview buid. Have fun!
- Arcade controls coming soon! - 11 April 2017
I've added an Arcade control mode, it's specifically designed to make the life easier to those who found the controls too clunky, especially with gamepads. This mode mixes the rudder and ailerons allowing a more relaxed and arcade-like flight. Beta branch users will find this soon during this week! Thanks to Juris 3D for the suggestion!
- Arcade controls coming soon! - 11 April 2017
I've added an Arcade control mode, it's specifically designed to make the life easier to those who found the controls too clunky, especially with gamepads. This mode mixes the rudder and ailerons allowing a more relaxed and arcade-like flight. Beta branch users will find this soon during this week! Thanks to Juris 3D for the suggestion!
- Update! And more... - 8 April 2017
This is the first update, in preparation for a major one which will bring brand new challenging and smart AIs, new places to explore and finally new game modes! Which game modes? I'm planning to add a "Patrol" mode and a "Delivery" mode, I will better explain the details in a later moment. Anyway, If you have ideas on game modes you'd like to see, I'm open to suggestions. How it will work? Firstly I'll make some upgrades and adaptions to the game, such as this update. Once everything will be ready, I'll push it in closed beta, if then it will work ok, I'll finally add the new modes in the default branch to be played by everyone. If any of you is interested in entering the closed beta, feel free to add me to your friend list and to write me in chat. What's in this update? You will find three new, huge maps, some missions improvements, new clouds an much more! I really suggest to read the…
- Update! And more... - 8 April 2017
This is the first update, in preparation for a major one which will bring brand new challenging and smart AIs, new places to explore and finally new game modes! Which game modes? I'm planning to add a "Patrol" mode and a "Delivery" mode, I will better explain the details in a later moment. Anyway, If you have ideas on game modes you'd like to see, I'm open to suggestions. How it will work? Firstly I'll make some upgrades and adaptions to the game, such as this update. Once everything will be ready, I'll push it in closed beta, if then it will work ok, I'll finally add the new modes in the default branch to be played by everyone. If any of you is interested in entering the closed beta, feel free to add me to your friend list and to write me in chat. What's in this update? You will find three new, huge maps, some missions improvements, new clouds an much more! I really suggest to read the…
- Beta/Preview Update! - 6 April 2017
Closed Beta and Preview build just received an update! I invite all of the AX:EL daredevils to try it out! New arenas included!!
- Beta/Preview Update! - 6 April 2017
Closed Beta and Preview build just received an update! I invite all of the AX:EL daredevils to try it out! New arenas included!!
- Joystick axis fix now up for everyone! - 19 March 2017
Since the fix I've set live to the preview build received good feedback, I'm now releasing it in the Default branch for everyone! It solves the joystick axis lock problem. Comments are always welcome!
- Joystick axis fix now up for everyone! - 19 March 2017
Since the fix I've set live to the preview build received good feedback, I'm now releasing it in the Default branch for everyone! It solves the joystick axis lock problem. Comments are always welcome!
- Controls fix in preview build! - 18 March 2017
I invite everyone having problems with controllers to try the latest preview build! It contains a fix that should resolve the axis-locking problem. Feedbacks are welcome!
- Controls fix in preview build! - 18 March 2017
I invite everyone having problems with controllers to try the latest preview build! It contains a fix that should resolve the axis-locking problem. Feedbacks are welcome!
- Underwater Performance Improvement! - 15 March 2017
This tiny update brings a nice performance improvement while underwater! See: http://steamcommunity.com/app/319830/discussions/0/135511294068641680/ Thanks Igor for helping to test and letting me know of the issue!
- Underwater Performance Improvement! - 15 March 2017
This tiny update brings a nice performance improvement while underwater! See: http://steamcommunity.com/app/319830/discussions/0/135511294068641680/ Thanks Igor for helping to test and letting me know of the issue!