- 2026/8/21 Update - 21 August 2026
- Clarified in the Hard Mode description that there are bosses exclusive to Hard Mode. - Added a warning that appears when you try to change your personality at the temple for the first time.
- 2026/08/06 Update - 6 August 2026
- Fixed a bug where using the "Return" spell during battle under specific circumstances would cause the screen to go black and freeze. - Fixed some typos in the English text.
- July 9, 2026 Update - 9 July 2026
- Added support for WASD key controls - Added "Made with Pyxel" (the game engine used) to the title screen
- Updated on 7/2/2026 - 2 July 2026
- Fixed a bug where the auto-movement message window would remain if the player fled while using BIRD EYE on the 7th basement floor (B7F). - Fixed a bug where the player character's attack animation would persist at the end of a turn in battle. - Improved stability of BGM playback on certain devices. - Corrected portions of the Chinese translation text.
- 2026/3/24 Update - 23 March 2026
- Added a confirmation message when using the Return spell from the menu. - Added a confirmation message when selecting the Escape command from the second turn onward in battle. - Fixed some of the Chinese text.
- 2026/3/19 Update - 19 March 2026
This update adds Simplified Chinese as a selectable language. It does not affect those currently playing in Japanese or English.
- Dungeon Antiqua 1 & 2 bundle is out now! - 16 February 2026
The Dungeon Antiqua 1 & 2 bundle has been released.If you already own Dungeon Antiqua 1, purchasing through this bundle will apply a bundle discount to the remaining title.Currently (until March 2, 2026), both 1 and 2 are on sale. With the 15% sale discount and an additional 15% bundle discount, the price for each comes down to $6.49 from the original $8.99. Please take this opportunity to consider purchasing!
- 2026/1/26 Update - 26 January 2026
- Fixed a bug where items obtained during an event on the 6th basement floor were not recorded in the "Book".- Added some help messages from "Fairy".
- Dungeon Antiqua 2 has been released! - 7 January 2026
The sequel to this work, "Dungeon Antiqua 2," has been released!Experience the world of “Dungeon Antiqua 2,” which has evolved from NES-style to SNES-style visuals and sound, and features enhanced gameplay including a skill system, two additional jobs, and dungeons expanded to six types.A demo version is also available, so if you are undecided about purchasing, we recommend trying the demo version first. Data can also be transferred from the demo version to the full version.Dungeon Antiqua 2 Store Page
- The demo version of Dungeon Antiqua 2 is now available! - 10 December 2025
The demo version of “Dungeon Antiqua 2,” the sequel to this title, is now available to play.Experience the world of “Dungeon Antiqua 2,” which has evolved from NES-style to SNES-style visuals and sound, and features enhanced gameplay including a skill system, two additional jobs, and dungeons expanded to six types.The demo offers approximately 60-90 minutes of playtime, and save data can be transferred to the full version!Dungeon Antiqua 2 Store Page
- 2025/9/4 Update - 4 September 2025
- BGM was degraded in the 7/15 update version, affected by the sound engine update of the game engine Pyxel Ver2.4. - When personality changes occur due to negotiations with NPCs, etc., they can now be undone only once (normal mode only). - The character that remains when the party is wiped out is changed to “the strongest member of the party” instead of “the first one” (Normal Mode only).
- 2025/07/15 Update - 15 July 2025
- Corrected the included pyxapp file to work correctly with pyxel v2.4 and above (Windows and Mac environments are not affected). - Added navigation messages about changing jobs.
- 2025/06/26 Update - 26 June 2025
- Hard mode can now be selected even if the game has not been cleared once. - The data deletion function in the Utility menu has been changed to a specification whereby data is deleted one at a time. - Coyotes are no longer encountered in the first battle.
- 2025/4/18 Update - 18 April 2025
- Fixed a bug that caused the start of a turn to freeze under certain circumstances in battle scenes
- 2025/3/25 Update - 25 March 2025
- Fixed a bug that allowed certain recovery spells to be used on characters in a dead state.
- 2025/3/13 Update - 13 March 2025
- Fixed a problem in ver. 20250311 and ver. 20250312 where the function to adjust the position of the A button on the controller did not work on the title screen.
- 2025/3/12 Update - 12 March 2025
- In version 20250312, the game sometimes froze when fighting an enemy with auto-healing. We apologize for any inconvenience caused. - The targeting function of auto attack has been improved so that the targets are not dispersed as much as possible.
- 2025/3/11 Update - 11 March 2025
- Priority of item use in auto-battles has been optimized - Fixed a bug that prevented enemies from acting under certain conditions.
- 2025/3/3 Update - 3 March 2025
- Fixed a problem in auto-battles where if a character in a battle can attack at long range, other characters who cannot attack at long range will defend themselves. - Fixed a problem in which the formation was not restored when paralysis was cured with the use of RESTORATIVE.
- 2025/2/26 Update - 26 February 2025
- Fixed a judgment error in auto-battles (sometimes giving priority to total attack items when normal attacks are clearly more advantageous). - In the equipment screen, the values are now displayed correctly even when the attack power is over 100.