- A New Version Is Taking Shape - 26 June 2026
We know it has been quiet for a while, and we are sorry for the lack of updates.The reason is that, based on the valuable feedback we received so far, we decided to rethink and rework the gameplay experience more thoroughly than originally planned.This means a brand-new version with:More complex and engaging levelsMore intuitive gameplayBetter-balanced and more meaningful difficulty levelsImproved graphics and overall presentationRather than releasing small updates, we are putting our focus into making Tornado: Caballo del Zorro a much stronger and more enjoyable experience.Thank you for your patience and for supporting the game during Early Access. Stay tuned — we will be back soon with a brand-new version!
- New Build Update: Lives, Bonus HUD, Better Controls & More Fixes - 17 May 2026
A new build is now available for Tornado – Caballo del Zorro. This update focuses on making the game easier to understand, smoother to control, and more rewarding to play. Several gameplay systems were improved, including bonuses, lives, controller support, level tips, and enemy behavior. Main changes Lives system added Players now have a limited number of lives based on difficulty. Lives are visible in the in-game HUD. Extra life bonuses have been added to levels. New and improved bonus system Added Shield bonus. Added separate bonus handling for horse and cat gameplay. Active bonuses are now shown in the HUD, including Shield, Double Jump, Infinite Jump, Invisibility, God Mode, Superspeed, Slowdown, Score bonuses, and lives. Improved bonus and secret calculations at the end of levels. Collecting all bonuses or secrets can now provide extra rewards. Better controls and controller suppo…
- Campaign Update & Improved Bonuses - 4 May 2026
A new patch is now live for Tornado – Caballo del Zorro! This update reorganizes the existing content into 2 campaigns, each with 3 levels. We also improved the in-game tips, updated bonus behavior and added better graphics to make special items clearer and more fun to use. Vintage Mode is back, so players can once again enjoy the more classic visual style. Please note that Bronco difficulty is temporarily hidden while we continue balancing and improving it. The Demo version has also received the same updates as the Early Access version, so demo players can try the latest improvements too. More updates, fixes and improvements are coming soon!
- Demo release delay - 2 May 2026
Due to a technical reason, the new updated demo with the new game mode, improved controls and user experience will be released on May 4.Also any improvements and fixes of the new major early access update will be released not earlier than May 4.Thank you for your patience!
- Major Update Now Live – New Play Mode - 1 May 2026
Our first major update for Tornado – Caballo del Zorro is now live!This update was shaped by player feedback and focuses on making the game smoother, clearer, and more flexible to play — whether you prefer the original always-running experience or a more classic platformer style.🐎 New Classic Platformer ModeYou can now choose how you want to play:Running Mode keeps the original fast-paced Tornado experience, where the horse is always moving forward.Classic Platformer Mode lets you control Tornado more freely, without constant running. This makes exploration, timing, and careful platforming easier — especially in the left-to-right levels.We also added proper map borders and backward movement limits for this new mode, so levels remain balanced and playable.🎮 Improved Controller SupportController support has been significantly improved for PlayStation and Xbox controllers.This includes:B…
- First Major Update Arrives May 1 - 27 April 2026
Our first major update for Tornado – Caballo del Zorro is arriving on May 1st, and it’s shaped directly by your feedback.We’ve focused on improving how the game feels, plays, and challenges you — while keeping the core experience intact.🐎 New Gameplay ModeYou can now choose between two distinct playstyles:Running Mode – the original fast-paced experienceClassic Platformer Mode – take full control without constant runningThis gives you more freedom to explore levels, time your moves, and approach challenges your way.🎮 Improved Controller SupportController gameplay has been significantly upgraded for both PlayStation and Xbox controllers:More responsive inputsSmoother movementDynamic speed control based on stick intensityMovement now feels more natural and precise, especially during platforming sections.💡 Advanced Tips SystemWe’ve added smarter in-game tips to help you progress without…
- Enemy & Gameplay Fixes Update - 15 March 2026
Added Governor’s Guard enemy for the hardest difficulty Dog run and sit animations Wall switch on/off sound effect Improved Enemy AI behavior and spotting in the Governor’s House level Difficulty balance (additional spider on hard) Walker animations (stand, walk, run) Bonus and secret calculation at the end of levels Cactus sizes to make certain areas easier Fixed Crash when taking the Governor’s parchment Enemy floor switching issues Cat should no longer switch floors with the down button Stair and floor switching issues Tileset barriers and tips on the Governor’s House level Tips menu background display
- Patch Update – Improved Tips & Performance Boost - 2 March 2026
A new update is live with gameplay clarity improvements and further optimization work. Updated helping tips on levels (especially for special objects and interactions) Further performance improvements Optimization of advanced visual effects for smoother gameplay We’ll continue refining both clarity and performance as Early Access progresses. Thanks for playing and supporting the development!
- Patch Update – Enemy Fixes & Stability Improvements - 24 February 2026
Another update is live - this one focuses mainly on enemy behavior polish and transition stability. Enemy Improvements Fixed graphics and behavior issues for human enemies Transitions Fixed issues in level transition animations Fixes Resolved loading issue at Level 5 We’re continuing to polish gameplay, animations, and stability step by step.
- Early Access Update – Functions & Fixes - 22 February 2026
We’ve released another update with improvements and important fixes: Improvements In-between level animations can now be turned ON/OFF Difficulty selector available when starting a New Game Loading text added when the next level is loading Fixes Fixed issue with invisibility timing Fixed save function in the main menu and after completing levels Thank you again for your feedback and support during Early Access — we’re polishing continuously!
- 🛠 Early Access Update – Demo Expanded & Fixes - 21 February 2026
We’ve just pushed a new update based on your feedback over the last two days. Thank you for testing and reporting issues!Updates & ImprovementsFixed: “Next Level” button no longer skips a level🎵 Music issues resolved💾 Manual Save & Load functionality addedUpdated Demo – The first 4 levels are now playable (Early Access has 6 playable levels)Various smaller fixes and stability improvementsWe’re continuing to improve the game actively and plan to release another updated version within the next 1–2 days.Thank you for playing and helping shape the game during Early Access! 🙌
- 🐎 Tornado – Caballo del Zorro is Now in Early Access! - 20 February 2026
We’re excited to announce that Tornado – Caballo del Zorro is now available in Early Access!The current Early Access version includes:6 playable levels(Some) intro and in-between level story animations (with more coming soon)Basic settings and core gameplay functionalityThis is an early version of the game. Some story animations are still missing, certain features are limited, and there may be both known and unknown bugs.There are still some rough spots — sorry! We just couldn’t wait to let you play it, experience it, and help us make it better.What’s Next?We are actively working on improvements and fixes.🛠 Over the next 2–3 days (this weekend):You can expect multiple updates, including:Save / Load functionalityVisual bug fixes and stability improvementsUpdates will roll out progressively as fixes are completed.Within the next 2 weeks:2 brand new levelsAdditional story elements and ani…
- 🐎 Tornado – Release Date Update & Happy New Year! - 1 January 2026
Happy New Year, everyone! 🎆We want to share an important update about Tornado.After careful consideration, we’ve decided to move the release from December to February 19. This gives us extra time to polish the game and ensure Tornado launches in the best possible shape.We’re also excited to announce that Tornado will make its debut during the Steam Horse Fest — a perfect place to introduce the game to new players and celebrate everything that makes it special.Thank you for your patience and continued support. We’re looking forward to sharing a stronger, more refined Tornado with you very soon.🐎 See you on February 19! — Dark Waters Games