SPSTEAMPULSELIVE ANALYTICS
Steam Veins

Steam Veins Steam news

Kimu Studios | Aug 7, 2025 | game

Released

0players observed · 22 September 2026 - 06:22:48 UTC

ActionEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

Steam Veins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews19
  • Release dateAug 7, 2025
  • DeveloperKimu Studios
  • PublisherKimu Studios

Genres: Action, Early Access

Company pages: Developer: Kimu StudiosPublisher: Kimu Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Steam Veins Steam news

Steam Veins news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Veins Development on Hold - 17 September 2026

    Hi, my name is Carlo Stregapede, I'm the owner of Kimu Studios, and I need to let you know about the current situation of Steam Veins. It's been more than a year since Steam Veins launched in Early Access. At the time, I funded out of my own pocket a talented team of 3 visual artists, 1 programmer and 1 audio designer (visual artists, because to me everyone makes art), plus one more programmer, which was me. It was my first professional project, and as the producer I made many mistakes that caused a lot of problems during development. At least I learned a lot from those mistakes, and the team as a whole came out waaaaay more experienced than when the project started.Going into Early Access was an emergency decision, because I could no longer afford to pay the team. So I bet everything I had and everyone gave their best, but unfortunately the results were nowhere near what I expected: to…

  • Enemy Bug Fixes - 15 August 2025

    Fixed visual bugs in some normal mobs. Fixed bug with the shovel-wielding vampire (Evangeline Castle) that prevented the player from jumping. Adjusted the attack collision area of the mace-wielding executioner enemy (Balthazar Castle).

  • Small Update - 14 August 2025

    Improved performance for all normal mobs. Fixed bug with dead mob bodies. Visual adjustments to the Balthazar Castle scenario. Removed optional rooms at the entrance of Balthazar Castle.

  • Leonard Castle Illumination Correction + Boss Battles Optimized Performance - 13 August 2025

    Fixed the illumination of Leonard Castle, which was abnormally bright. Optimized the performance of the boss battles against Leonard, Evangeline, and Selenite.

  • Urgent Evangeline Fix + Mobs Performance - 13 August 2025

    Fixed the bug where the Evangeline battle would not start. All minibosses, Balthazar, and Draculara have been optimized for performance.

  • Major Visual Fixes - 13 August 2025

    Fixed numerous lighting bugs on various objects ant tiles.

  • Some Adjustments - 12 August 2025

    Marcos (Leonard Castle miniboss) health reduced from 400 to 250, colliders remade. Fixed bug with health station and energy station interactions. Kitsune tails layer and synchronization corrected. Adjusted some health station spawn coordinates. Performance optimization: adjusted offset for room deletions.

  • Small Update - 12 August 2025

    HP stations now guaranteed after miniboss battles. Elysia's light beam damage reduced by 50% (no longer instant-kills bosses, still instant-kills normal mobs). Jacoh (axe-wielding wolf) damage reduced. Removed bouncing death prefabs. Geisha bug fixes.

  • Fixes and Shoot Damage Buff - 12 August 2025

    Added camera height collider at stage entrances. Boss cards fixed. Shoot damage buff (min damage from 15 to 25, max damage from 30 to 50). Balthazar buff consumes energy (temporarily consumes the entire energy bar). Fixed bug where stations would lose money.

  • Urgent Bug Fix - 11 August 2025

    Previously, Cassandra’s safe zone from Evangeline’s Castle was appearing in Draculara’s Castle, causing her shop to not function.

  • Drink Machines Correction and Small Updates - 11 August 2025

    Upgrade and drink vending machines now work "correctly" (still being polished) at a cost of 50 coins. When the controller disconnects during a match, the game now pauses automatically. Fixed lighting issues at some stations.

  • Small Update - 11 August 2025

    Visual corrections for stations.

  • Main Menu updates V0.1.176 EA - 11 August 2025

    Further menu navigation improvements. The settings bug in the main menu, which occurred after returning from a match, has been fixed. The settings panel in the pause menu is temporarily disabled while we work on fixing it.

  • UI navigation improvements - 10 August 2025

    Menu UI navigation is now smoother and more dynamic. We are working on fixing bugs in the settings and pause menus.

  • Urgent Selenite Bug Fix V0.1.174 - 10 August 2025

    Fixed the recent bug where the Selenite battle would not start.

  • Buff Cards Font Bug FIx - 9 August 2025

    Fixed the issue where the upgrade card fonts were bugged in CN, KR, and JP languages.

  • Shoot adjustment + buff V0.1.172 - 9 August 2025

    Now you can properly jump right after shooting. Shoot minimal damage buffed from 10 to 15. Shoot max damage buffed from 20 to 30.

  • Small Updates V0.1.171 - 8 August 2025

    Trams now appearing at the entrance of castles (Decoration).Selenite infinity sound bug fixed.Evangeline, Leonard, and Draculara Castle safe zones updated.Balthazar Castle loading scene fixed.Draculara room right wall collider properly implemented.Selenite entrance ground tiles fixed.

Patch notes and updates

S.noRelease datePatch nameGID number
115 August 2025Enemy Bug Fixes1808061939359893
214 August 2025Small Update1808061939351543
313 August 2025Leonard Castle Illumination Correction + Boss Battles Optimized Performance1807966710823096
413 August 2025Urgent Evangeline Fix + Mobs Performance1807966710814718
513 August 2025Major Visual Fixes1807966710799587
612 August 2025Some Adjustments1807332909740661
712 August 2025Small Update1807332909733554
812 August 2025Fixes and Shoot Damage Buff1807332909728277
911 August 2025Urgent Bug Fix1807332909708581
1011 August 2025Drink Machines Correction and Small Updates1807332909707246
1111 August 2025Small Update1807332909700152
1211 August 2025Main Menu updates V0.1.176 EA1807332909693594
1310 August 2025UI navigation improvements1807332909665440
1410 August 2025Urgent Selenite Bug Fix V0.1.1741807332909660490
159 August 2025Buff Cards Font Bug FIx1807332909639931
169 August 2025Shoot adjustment + buff V0.1.1721807332909627798
178 August 2025Small Updates V0.1.1711807332909610538

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