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Tiny Kings

Tiny Kings Steam news

Floating Chicken Games | Jun 26, 2025 | game

Released

0players observed · 24 September 2026 - 15:55:35 UTC

CasualSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Tiny Kings news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews2
  • Release dateJun 26, 2025
  • DeveloperFloating Chicken Games
  • PublisherFloating Chicken Games

Genres: Casual, Simulation, Strategy, Early Access

Company pages: Developer: Floating Chicken GamesPublisher: Floating Chicken Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tiny Kings Steam news

Tiny Kings news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • October Devlog - 5 November 2025

    Hey everyone! October was a slower month than I hoped for, but some good progress was still made. Roads and villages are now completed!Roads are the new way to gain resources. Roads are created by connecting a village to a resource. Roads can be connected to multiple resources, but only one village.If things get a little cramped in your new village setup, don't fear. A road can be made on top of another road to create a bridge. There more limitations with bridges, so you'll still want to make an efficient road systemIn Progress!This is a big one! With the villages done I can now focus on the next big thing ENEMY ARMIES! I have made some pretty nice progress on this already and cant wait to finish it. Enemies now are spawned in a hexagon formation. Which looks way cooler!I have also changed up how the enemies move along with grouping them into hexagons, so the game should be able to hand…

  • Coming up in 2.0! - 9 September 2025

    Alright everyone! I've been talking about a major update, but realized I haven't shared anything on Steam. So now it's your turn to see what I've been up to!Please note, that this is still in development and some things might be different when the update releases! The BIG 2.0In 2.0 Tiny Kings will be different visually as well as offering better gameplay and goals. Changing the visual style of Tiny Kings was a very hard decision to make, but the Team and I believe its for the better. It will allow us to add more content and expand the game in ways that would have not been possible before. An added bonus is that your kingdom will now look even tinier!!Villages Aren't Confusing Anymore!Place a house, select the house, select the job.... AGGHHHH! Yeah, it wasn't the best resource gathering system to have. In 2.0 this will all change. Houses will now be a village with multiple villagers at…

  • Pricing drop! - 20 July 2025

    What's up everyone!I have decided to lower the price of Tiny Kings after realizing that the previous set price was too high for the amount of bug I started finding. I am very sorry for the lack of quality in the initial EA release and not changing the price earlier. I'm still learning the ropes of launching a game, but I'll get used to it! On a positive note!I am continuing to work on a MAJOR update to Tiny Kings that will be bringing lots of great changes to gameplay, as well as fix up all those pesky bugs. Don't expect the update to come out at lighting speed (I am the only programmer on our very small team), but I can't wait for you all to try it!If you have purchased Tiny Kings before the price change: July 19, 9:00 p.m EST let me know if you would like a compensation. If it is something most people would like, I will absolutely look into making that happen! You can let me know in t…

  • [1.1.3] New feature and improvements - 7 July 2025

    Hey everyone! Here are the patch notes for today.Implemented Time Warp: You can now speed up or slow down time!Fixed cloud fade: All clouds trying to block your view now fade, not just one!Updated Movement: Enemy movement should no longer behave oddly when at lower framerates!

  • [1.1.2] Minor balances and bug fixes - 2 July 2025

    Hey everybody! Fixed some bugs and made some balance changes in this patch.Stopped enemy bodies from stretching most of the timeIncreased the amount of food given from farms and barnsDecreased the random spawn gap dramaticallySlightly decreased difficulty curveWe are working on a pretty big gameplay update, so minor bugs fixes and changes will be rolled out slower.

  • Very Small Hotfix - 27 June 2025

    Should have fixed an issue with leaderboard scores not uploading

  • June 26 Hotfix - 26 June 2025

    Well, a launch wouldn't be complete without finding some bugs right after.Fixed a balance issue with archersFixed a bug that wouldn't erase your save after losing (which also caused a crash when loading the game)Tweaked starting resources to be a bit more balancedFixed a glitch that wouldn't have enemies spawn after saving

  • In-game Resource Update and Thank you - 20 June 2025

    Hey everyone!We’ve got a two announcements to share today as we approach release day!In play testing we have found that Stone and Wood resources felt clunky and incomplete. We feel that in its current state it overcomplicates the game. We apologize for such late notice of this, but we don’t want to release an incomplete feature. Do not worry though, as we plan to bring Stone and Wood back in a later update. As you can see by this amazing graph, we predict Tiny Kings’ awesomeness level to increase as more updates are pushed out!The second announcement is something I am very grateful for. Tiny Kings has over 100 wishlists! I want to thank you for all the support, it really means a lot. From humble beginnings as a game-jam game to a full release on Steam. Creating and expanding Tiny Kings had been a great journey! On behalf of the team, I thank you all for your support and can’t wait to se…

  • Localization Announcement - 9 May 2025

    Hello everyone! I have a small announcement today about in-game localization. After much thought, I will be removing Spanish as a supported language for in-game text. This is only temporary and Spanish will be added after the initial release of the game. This will allow me to focus my time on more important features. I apologize for any inconvenience this will cause.

Patch notes and updates

S.noRelease datePatch nameGID number
17 July 2025[1.1.3] New feature and improvements1803527891868869
22 July 2025[1.1.2] Minor balances and bug fixes1803527891711971
327 June 2025Very Small Hotfix1803527891551756
426 June 2025June 26 Hotfix1803527891521550

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