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Food Park Manager

Food Park Manager Steam news

Drix Dev | Apr 15, 2025 | game

Released

0players observed · 24 September 2026 - 19:10:58 UTC

CasualSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak35
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Food Park Manager news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak35
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews48
  • Release dateApr 15, 2025
  • DeveloperDrix Dev
  • PublisherDrix Dev

Genres: Casual, Simulation, Strategy

Company pages: Developer: Drix DevPublisher: Drix Dev

Top Steam chartsTop 100 gamesGame directorySteam Store page

Food Park Manager Steam news

Food Park Manager news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Food Park Manager - Beachside Brunch Update! - 17 July 2025

    The major update for Food Park Manager is out now!We're celebrating this release with a sale for the game. Get 25% off Food Park Manager along with this free content update!Content UpdateNew Beach side map!New stall and ingredients.More decorations and furniture in line with the beach theme.New soundtrack to chill on the beach!Difficulty setting and map selection.Fixes and ImprovementsAdded a delete option for save game files.Fixed a bug with keybindings not saving properly after exiting the game.Fixed an issue with some character models clipping.Fixed a rare issue with some queue lines being skipped.All these new content are for FREE! Thank you so much for your continued support. I hope you enjoy the new content. Looking forward to seeing all your new park designs on the beach!- Justin V.

  • Update Announcement - New Map and Food Stalls! - 24 June 2025

    Hey everyone!First off, I want to thank you for your support and patience. I know it's been quiet on this page but I’m excited to finally share some good news. Food Park Manager is getting a major update!I want to quickly acknowledge the silence. After launch, the game didn’t quite do as great as I hoped, so I had to take on other work to pay the bills. That said, I’ve still been thinking about the game and working on improvements behind the scenes.This upcoming update will bring some fresh content and quality-of-life improvements to your parks, including:A new beach side map!Tropical and summer themed decorations.New food items and stalls.Difficulty slider for those who want a challenge (not relaxing!)Some quality-of-life features.Bug fixes and other small improvements.These updates will all be coming in a few weeks. So please stay tuned!Thank you for sticking around, for your feedback…

  • Patch 1.0.2 - Performance Optimizations - 19 April 2025

    Hi everyone, Thanks for patiently waiting! I'm aware of the performance issues that some players are experiencing. This latest patch aims to address those issues. Revamped how optimization was done to the characters (customers especially). Characters that are really far away will either be invisible or have low detailed movement, shadows, and animations. Previously, only their 3D models were affected. Optimized some shaders and textures. Optimized some animations when far away from the camera. Fixed an issue that sometimes caused customers to not despawn until the game was saved or auto-saved. Fixed a bug with the building menu UI for certain languages. Frame Rate is now capped to 60 by default. Can still be changed in the Options menu. That's it for now! Please continue to give feedback and bug reports as I'm committed to improving the game. Cheers! -Justin

  • Food Park Manager is now Available! - 16 April 2025

    You know, I just realized I didn't actually announce the release of the game here on Steam. So the featured news on the page is still about demo patch notes. I didn't like that so let's just pretend that I'm announcing the game's release on time. Ehem... Hey everyone! After almost a year of development, Food Park Manager is now available on Steam! If you're looking for a cozy and chill management game, give this a try. Also, the demo is still available to play for anyone who's on the fence. I don't have any plans to remove the demo so far. So if you're not sure if the game is for you, just try out the demo first. That's it for now. Enjoy the game! - Justin

  • Hotfix for Release Version 1.0.1 - 16 April 2025

    Hi everyone! First of all, thanks for the warm reception of Food Park Manager! I'm glad that a lot of people are enjoying it. Don't forget to leave a review as I'd love to hear your thoughts! Here are a few hot fixes for the game: Fixed an bug where the Park Level's text didn't update properly when loading a game. Fixed an issue for lower aspect ratio screens that caused certain UI elements to be hidden. Fixed a bug where the cat in the sandbox item didn't show when loading a game. That's all for now. Please feel free to report any bugs or issues you encounter. I'll try to address them ASAP. Cheers, Justin

  • Demo Build 0.7.0 + Translations - 3 April 2025

    Hi everyone, The demo build has been updated with changes to better reflect the final game. Also, localization has been added for the following languages: Français Deutsch Português - Brasil Español 简体中文 https://i.imgur.com/JoEt2xw.png Now here are the changes for the demo. Please note that for the best experience, you may need to start a NEW GAME. Bigger park area (About 30% bigger) Areas of the park (land plots) now need to be bought/unlocked. Some stalls and furniture can only be unlocked via leveling the park. Coffee recipe has been changed: Ice has been replaced with Vanilla, making the coffee Hot. Swings can now be used and interacted with. YOU CAN NOW PET THE DOGS! Food and item balance changes. Minor bug fixes and optimization. Added localization support for multiple languages. That's it for now. Please stay tuned for the full release of the game. Cheers!

  • Demo Patch 0.6.5 - 12 March 2025

    Hi everyone! I just updated the demo with some content and fixes. Here are the patch notes: NEW employee level/promotion system. Addressed an issue for some users where all game objects were yellow, except for the sky. Please let me know if you still experience this as I am not able to reproduce this issue myself. Reworked the umbrella and cover system. They are now separate objects that you can place on tables. Added a Gazebo object to demonstrate what can be done with the reworked system. Added multiple new gameplay music. Fixed the bug where loading a save file would put the camera on the ground initially. Fixed a bug where stalls couldn't sell food because it was missing an ingredient that it didn't even need. Increased max camera zoom distance. Added more preset colors for customization. Thanks again for playing! Stay tuned for the full release coming soon.

  • Hotfix for demo patch 0.6.0b - 21 February 2025

    Hi everyone, Just some quick fixes and adjustments for the latest demo update. Added additional keyboard controls for the camera (specifically for those using touchpads and ergonomic mouse). Changed object rotation keys to Z and X. Camera rotation is now using Q and E keys. Opening the Ingredients Market now pauses the game so you don't miss the new time limit. Added notification for when market is open. Fixed a bug with the customization wheel buttons sometimes not responding correctly. Some minor text corrections. I hope you're enjoying the demo!

  • Demo Patch 0.6.0 - 18 February 2025

    Hi everyone, First of all, thank you for all the feedback you've given me! It's been really helpful and I appreciate it a lot. Here are the patch notes. Some are based on your feedback and bug reports. Restocking ingredients is now limited to 8AM (start of day) and 3PM. This should encourage planning and resource management, while also reducing the "Ingredient stocks are low!" spam. Added some storage furniture to compensate for overstocking. Added a multi placement tool (Hold Shift). Added a disable snapping key (Hold Ctrl). Improved the sign customization so that it also expands upwards. Fixed a fatal error that resulted in a crash due to a save game issue. Fixed color customization of some decorations. Fixed an issue where changing colors would sometimes result in misclicks. Fixed a bug where audio settings were not saved. Adjusted some dialogue texts. Some minor optimizations. I hop…

  • Hot Fixes for Demo - 12 February 2025

    Hi everyone, I uploaded some quick fixes and minor adjustments for the demo. Fixed a bug that cause NPC customers to sometimes teleport to nearby food stalls. Fixed an issue where there was no more trash before the "Pick up trash" goal even started. Fixed a bug with music and sound effects settings not applying. Fixed a minor save game issue about goals. Ingredients that have stocks of 11 to 20 are now highlighted with yellow. Disabled time keyboard controls when viewing the Start Day screen and Day End screen. Ingredients Order list now updates in sync with the ingredient's text field box. Thank you to the players who reported bugs and gave feedback! I really appreciate it.

  • Food Park Manager - Demo is now available! - 11 February 2025

    Hi everyone, The free demo for Food Park Manager is now available. This demo has the following content: Level cap is 5. 5 food stalls and food types. Lots of decorations and color customization. Culinarian and Cleaner type workers. Full basic tutorial. Park designing quest. Feel free to share your thoughts and ideas. I hope you enjoy the demo! https://store.steampowered.com/app/3206170/

Patch notes and updates

S.noRelease datePatch nameGID number
116 April 2025Hotfix for Release Version 1.0.11797185861608309
221 February 2025Hotfix for demo patch 0.6.0b1792116353217052
312 February 2025Hot Fixes for Demo1791482680859951

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