SPSTEAMPULSELIVE ANALYTICS
Shards of the Realm

Shards of the Realm Steam metadata

Yevhen Rebrakov | Aug 7, 2025 | game

Released

0players observed · 22 September 2026 - 09:56:39 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

Shards of the Realm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews38
  • Release dateAug 7, 2025
  • DeveloperYevhen Rebrakov
  • PublisherYevhen Rebrakov

Genres: Indie, RPG, Strategy

Company pages: Developer: Yevhen RebrakovPublisher: Yevhen Rebrakov

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shards of the Realm Steam metadata

Shards of the Realm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3214790/metadata
Steam Storehttps://store.steampowered.com/app/3214790/
Steam Communityhttps://steamcommunity.com/app/3214790
PCGamingWiki search
IGDB searchSearch IGDB for Shards of the Realm

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 29 positive, 9 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Stats, Family Sharing

Achievements

11

Platform releases
  • Steam 1 October 2024

Latest Steam announcements

  • Patch 1.1.7.0 Additional mod support - 2 May 2026

    This patch introduces new moddable entities that allow you to extend or modify existing classes, as well as adjust enemies and how they are grouped into parties. Workshop integration is not available yet, so for now, mods can be found and uploaded here: https://www.nexusmods.com/games/shardsoftherealm

  • Patch 1.1.5.0 Brute Force and Backstab crash at the beginning of battle - 16 April 2026

    I've noticed a very tricky bug at the start of a battle which caused a crash. This patch should fix this specific case. I would like to say sorry to affected players (today I saw this crash for only one player). I hope this fix will help; if not, please contact me on the forum or any other way. My apologies )

  • Patch 1.1.4.0 Bug Fixes - 15 April 2026

    This minor patch includes several crash fixes, as well as various typo corrections and general bug fixes.

  • Patch 1.1.0.0 — Armor Infusions - 18 March 2026

    ImportantExisting saves remain backward compatible.Due to changes in character portrait generation, previously generated portraits may appear darker than intended.To fix this, simply open each character’s inventory to regenerate their portrait.Armor InfusionsAdded a new system that allows you to infuse armor with special items to grant random bonuses.Introduced 6 new infusion items, each capable of enhancing armor with unique effects.These items can be obtained from battles, dungeons, and town raids.Combat ImprovementsHit prediction now displays the chance to hit not only the main target, but all potentially affected targets.This makes it easier to evaluate risks, especially when dealing with possible friendly fire.Ring InfusionsAdded non-class-specific skills as part of ring infusions.These skills inherit all bonuses from their corresponding main skills, but can be used by any characte…

  • Patch 1.0.9.0 – Healing - 18 December 2025

    A couple of recent patches introduced a new mechanic — the Damage Multiplier. It allows battles to be sped up and, at higher values, can significantly change tactical combat gameplay. This parameter can be adjusted at any time outside of battles. Another notable improvement is Shrines. They are scattered across all lands, but discovering them may require better party transport equipment. Shrines grant a 2-day buff that increases the party’s regeneration speed on the global map, but have a 3-week cooldown. Additionally, the base healing rate in the fortress has been doubled. Together, these changes should reduce the time spent waiting for healing in the fortress and increase the overall pacing and dynamism of both global and tactical gameplay. Thank you for your feedback and continued support.

  • Patch 1.0.8.10 – Fixes - 14 December 2025

    I missed that the previous patch broke the run → idle transition for creatures. This issue has now been fixed.Additionally, I am experimenting with battle mechanics, and crouching now affects visibility. A crouched character is 30% less visible.Thank you for your understanding ))

  • Patch 1.0.8.9 – Animation Adjustments - 13 December 2025

    This patch is primarily focused on animation improvements. New weapon-related poses have been added for the character creation and inventory screens. Several suboptimal animations have been replaced, and transitions between running and idle states have been smoothed. Thank you for your continued support and feedback )

  • Patch 1.0.8.6 — Face Adjustments - 4 December 2025

    In this patch I continued improving the overall quality of character models. All faces across all races have been recreated or tweaked, and skin tones have been balanced to appear more natural. Other changes:Updated the enemy-turn message for hidden enemies to “Hidden enemy movement” to better reflect what is actually happening.The camera now moves to an enemy character at the beginning of its turn, but only if that enemy has already been revealed.Thank you for your continued support and feedback!

  • Path notes 1.0.8.5 Human female faces - 22 November 2025

    In this patch I’ve tried to slightly improve human female faces, as some of them were really not great. From my point of view, most faces now look better. I’m sorry if someone had already created a custom face for a companion and now needs to adjust it again. Bug FixesAncient Blueprint Fragment should no longer appear as dungeon loot once a dungeon is completed. Any excess fragments can be destroyed after the mission is finished.Thank you for your continued support and feedback!

  • Patch 1.0.8.3 — Bug Fixes - 28 October 2025

    Fixed an issue where armor penetration from weapons was not included in damage calculations.Fixed a bug with the Copy skill where the clone was counted as a party member, causing various issues.Fixed the visual effect for Mind Control.Thank you for your continued support and feedback!

  • Patch 1.0.7.1 – DX12 as Default Renderer - 1 October 2025

    After upgrading the game to the latest Unreal Engine version, the most annoying crash related to DX12 has been resolved. This small patch simply enables DX12 as the default renderer. Thank you for your continued support and feedback )

  • Patch 1.0.7.0 – New Skills and Updates - 28 September 2025

    This patch introduces a new type of skill: Heroic Skills. Heroic Skills are free to use, affect allies or enemies in a wide radius, and can be cast only once per battle. However, no more than two Heroic Skills may be used in a single battle in total.New Heroic Skills Blessing of Flame – Once per battle, bestows a blessing on all allies within 12m, reducing the cost of their next attack by 2 AP and 4 MP. Power of Frost – Once per battle, afflicts all enemies within 12m with Slow, Chill, Frostbite, and both Magic and Physical Vulnerability. Grace of Recovery – Once per battle, restores half of lost HP and AP (rounded down) to all allies within 12m. Dark Possession – Once per battle, bestows a blessing on all allies within 12m: their next successful attack restores 5 MP. At the same time, all enemies within range are afflicted with Fright. Warcry – Once per battle, empowers all allies with…

  • Patch 1.0.6.10 — Keybinding Support & Mod Support Enhancements - 18 September 2025

    This patch introduces a common feature that I had previously missed: keybinding. Although it may seem like a small addition, a lot of underlying code was refactored and changed, so new bugs may appear. Please report any you encounter. Another noticeable change is the addition of new entities to support mods. Now it’s possible to tweak or create character features such as buffs/debuffs, perks, and skills. Custom research can also be created. It is now possible to design your own items with unique skills or perks and integrate them smoothly into the game. Thank you for your continued feedback and support — it really helps improve the game!

  • Patch 1.0.6.8 – Armor Dyeing - 9 September 2025

    1) This patch introduces the ability to dye armor, making it easier to identify characters on the battlefield or distinguish workers by type in your castle. Existing characters will start without a specified color, but it can be changed in the inventory screen. New companions will be assigned a randomly generated color, which can also be customized. 2) Another important change in this patch: the default middle mouse action has been changed to camera rotation, while double-clicking the middle mouse button now controls camera movement. You can revert these settings to the original behavior in the game options.3) The default renderer has been changed to Vulkan for improved stability. If you prefer to use DX12 for potentially higher performance:Go to your Steam Library.Find Shards of the Realm, then click Properties.Under the General tab, locate Launch Options.Add: -dx12Several minor bugs h…

  • Patch 1.0.6.7 – Settlement Raids - 3 September 2025

    This patch introduces a new type of battle: Settlement Raids. To attack villages, you only need a hostile reputation with faction, but raiding towns requires a specific item additionally. Village raids are designed for mid-game difficulty and primarily focused on increasing reputation, while town raids are end-game encounters with valuable rewards. I’ve also added a Level-Up History feature. You’ll now see a new button in the UI that displays all your choices for a character (except attributes). An issue with Enhanced Auras was fixed. They were mistakenly flagged as removable after battle, causing them to disappear after the next fight. Unfortunately, there is no way to restore them, so a respec is required if you selected an Enhanced Aura for a character. Newly chosen Enhanced Auras should now work as expected. I’ve also fixed and implemented various small improvements mentioned recent…

  • Patch 1.0.6.4 – Vulkan Support - 18 August 2025

    I’ve added Vulkan as an optional renderer in this update (DX12 is still default). While it may deliver slightly lower performance compared to DirectX 12 (on modern PCs the difference should be minimal), Vulkan offers much greater stability. How to enable Vulkan: Go to your Steam Library. Find Shards of the Realm, then click Properties. Under the General tab, locate Launch Options. Add: -vulkan To switch back to DirectX 12, simply remove the launch option. Thank you for playing and supporting the game! Your feedback helps us make the game better with every update.

  • Patch 1.0.3 Improvements - 12 August 2025

    This patch addresses various issues identified by our growing community, introducing important changes and additions to enhance gameplay. It includes two major features: improved movement controls in proximity to enemies and enhancements to weapon mastery functionality.Previously, weapon mastery simply unlocked access to weapons of the corresponding subclass. With this patch, players can now acquire subclass-specific support skills after picking up weapon mastery. For instance, a Berserker can first acquire Sword and Shield Mastery and later unlock the Taunt skill—something that wasn't possible before. This change introduces flexibility and significantly increases the variety of interesting builds available.List of Changes:Movement improvements for melee characters: Reaching enemies is now much easier as the cursor no longer disappears, and the closest viable location is automatically s…

  • Patch 1.0.2.0 Balance Update - 10 August 2025

    After release, I watched some new videos and noticed where players seem to struggle the most. This patch is aimed at slightly simplifying the early game and improving clarity in tooltips. Here’s the list of changes: Reduced the speed of early-game enemy parties. This change will make traveling easier in the early game and allow players to avoid some combats. It will take effect approximately one in-game week after parties are refreshed. Lowered HP of starting enemies. Decreased the cost of hiring new companions by 10 (this change will apply when available companions are refreshed or in a new game). Reduced the MP cost of Taunt and added one additional usage per turn. Increased ammo for Fire Staff, Light Priest Staff, and Bow at higher tiers (this won't affect starting equipment). Added a description to the crouch button. Added a tooltip when hovering over gold in settlements to display…

  • Shards of the Realm — now fully released! - 8 August 2025

    I’m happy to announce that Shards of the Realm has officially left Early Access and received a full release!Huge thanks to everyone who supported the project along the way — gave feedback, tested builds, shared ideas, or simply believed in it. Thanks to you, the game has become much better.The full release brings several improvements and added challenges:The early-game income system has been reworked. All factions now provide the player with a small daily income, hoping for future help in return. While this may be a bit unrealistic, it helps solve some onboarding issues for new players and gives more breathing room to adapt :) That said, completing the main questline is still highly recommended, as it reveals advanced mechanics, unlocks additional opportunities, and influences your starting economy.Faster enemy patrols have been added in the mid and late game. This adds extra tension an…

  • Patch 0.10.4.0 – Bug Fixes and Balance Changes - 26 July 2025

    As I prepare for the upcoming release in a couple of weeks, I continue working on improving game quality and fixing remaining bugs. Here’s what’s changed in this patch: Since localization assets are still broken on the UE side, I’ve implemented a custom solution — voicelines should now work as expected. Fixed the post-battle screen to correctly display all 9 party members. Rifts and sieges now grant more reputation if the battle takes place on a faction's territory (×2.5 and ×4 respectively). Increased the rotation range of the battle camera, allowing it to get closer to the ground. Slowed down the rate at which party members gain proficiency. Fixed a bug where human towns could hire units of any race. Implemented diminishing returns for building multiple laboratories. The second lab is still a good option, but no longer overpowered. Thank you for your continued support!

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2026Patch 1.1.7.0 Additional mod support1831432155574031
216 April 2026Patch 1.1.5.0 Brute Force and Backstab crash at the beginning of battle1830163047258313
315 April 2026Patch 1.1.4.0 Bug Fixes1830163047255693
418 December 2025Patch 1.0.9.0 – Healing1819386365089058
514 December 2025Patch 1.0.8.10 – Fixes1818752592131089
628 October 2025Patch 1.0.8.3 — Bug Fixes1814309641616836
71 October 2025Patch 1.0.7.1 – DX12 as Default Renderer1811772772439929
818 September 2025Patch 1.0.6.10 — Keybinding Support & Mod Support Enhancements1811138915395359
918 August 2025Patch 1.0.6.4 – Vulkan Support1808061939479075
1010 August 2025Patch 1.0.2.0 Balance Update1807332909675740
1126 July 2025Patch 0.10.4.0 – Bug Fixes and Balance Changes1806064758683284
1218 July 2025Patch 0.10.2.3 Crafting goods1805431065384459
134 July 2025Patch 0.10.1.1: Weight Rebalance1803527891777549
141 July 2025Patch 0.10.0.9 WIP1803527891681532
1525 June 2025Patch 0.10.0.3 - UE 5.61803527891484332
1617 June 2025Patch 0.10.0.0 Too Early1802354289709560
179 June 2025Patch 0.9.15.0 Improvements1801617199505695
183 May 2025Patch 0.9.3.3 Crashes1798454487675472
191 May 2025Patch 0.9.3.0 – Teleportation Stone1798454487613856
2030 April 2025Patch 0.9.2.0 – Sound1798454487582148

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3214790
Live current players0
SteamPulse tracked peak17
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateAug 7, 2025
DeveloperYevhen Rebrakov
PublisherYevhen Rebrakov
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent76%
Positive reviews29
Negative reviews9
Total reviews38
Steam recommendationsNot available
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3214790/

Short description

Create your own story in a deep Strategy/Tactical RPG. Manage your party and fortress, explore, craft gear, research technologies, and make impactful choices that shape the world.

About this game

Create your own story — manage your party and fortress, explore, craft, forge alliances or become the enemy they fear. Shards of the Realm is a complex old-school Strategy/Tactical RPG , inspired by the classic X-Com series. It features a living open world and a wide range of deeply interconnected mechanics across both tactical and strategic layers, with over 50 hours of gameplay. Develop your stronghold, manage workers, trade, build — everything demands smart strategic planning. On the battlefield, a flexible class system, multiclassing, skill synergies, and destructible environments allow for a wide variety of tactical approaches. A deep research and crafting system lets you prepare your squad for any challenge the world throws at you. Tactical combat — physics, positioning, destruction No dice rolls or abstractions — real projectiles and physical collisions drive the combat. Positioning, cover, and interaction between units are crucial. No grid and no fixed number of actions — action points are your only limit. Spend them however you want. Anything can be used as cover : terrain, trees, even allies or enemies. Directional armor zones (front, flanks, rear) reward clever flanking and ambushes. The environment is destructible — blow up cover or open new paths. Friendly fire is enabled — even melee attacks can harm allies if you're reckless. Build your team — no templates, just your tactics Squad of up to 9 fully controllable characters 4 base classes and 8 unique subclasses with distinct playstyle , roles and abilities Multiclassing support and a skill tree with 60+ active and passive abilities Deep status effects system with differenct auras, buffs, debuffs, synergies No "correct" builds — design your heroes your way: classic tank/DPS/support setups or hybrid roles Strategic depth — your stronghold, your rules There’s no loot rain — nearly all gear is hand-crafted via research and production. Your fortress is the core of your economy, science, recruitment, and crafting Over 200 v arious items such as weapons, armors, tools, rings, trading goods to develop and produce People are your main resource — who goes to the lab, who to the forge, who…

Supported languages

English * , German * , Simplified Chinese * , Russian * , Ukrainian * , French * , Spanish - Spain * , Polish * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Shards of the Realm's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shards of the Realm's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shards of the Realm at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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Dota 2619,76322 September 2026 - 12:04:38 UTC1,291,3282,758,031Valve
Slay the Spire 263,16222 September 2026 - 11:33:13 UTC574,638199,438Mega Crit
Don't Starve Together33,58622 September 2026 - 12:06:18 UTC122,662531,182Klei Entertainment
Hearts of Iron IV30,19522 September 2026 - 10:29:33 UTC93,196366,107Paradox Development Studio
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Arena Breakout: Infinite25,28722 September 2026 - 11:48:57 UTC65,94478,112Morefun Studios
RimWorld24,29122 September 2026 - 10:23:38 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
7 Days to Die19,46422 September 2026 - 11:09:05 UTC124,449398,822The Fun Pimps
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
Once Human18,79722 September 2026 - 11:51:32 UTC231,343179,110Starry Studio
Black Desert18,71922 September 2026 - 10:38:48 UTC59,91792,632Pearl Abyss

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