- HOTFIX 0.6.0 - 5 July 2026
FIXES & CHANGESFixed an issue preventing player from climbing up to one of the cameras in the Thunderstorm Anomaly.
- Chapter 4 Update is out now! - 24 June 2026
Hello everyone!It's been a little since our last major update. During that time, we've done a tremendous amount of work to improve how the game feels to play. But all of that was preparation for the continuation of the story.This is our biggest update since the game entered Early Access.Key FeaturesWorld UpdatesWe've revisited and improved every location currently in the game. Assets that required additional work have been changed, the desert has received a visual overhaul to make it more appealing, and many points of interest have been updated.Water has also been replaced across all locations and now looks far more natural.VR InteractionThe virtual body system has been improved, resulting in smoother movement and climbing.We've also added ziplines, replacing the teleport transitions previously used to move players across large rifts or descend from high elevations.Interlude EpisodesSho…
- Patch 0.5.7 - Narrative update - Audiologs - 19 March 2026
Hello everyone!After a long series of patches focused on gameplay improvements, we’re excited to introduce our first narrative update.Added audio logs, that can be found in the world, telling the story of a group that was stranded in the desert before Robert and Anna arrived As with previous patches, we’ve also included a number of quality-of-life improvements:Updated the tablet’s visualsAdded the ability to interact with the tablet remotelyAdded color-coded subtitlesImproved player interaction physics with crates Also, we are glad to introduce a new type of anomalyThis is the first update in a planned series of narrative expansions.Stay tuned for more.
- Patch 0.5.6 - Asian localization and QoL changes - 18 February 2026
Hi everyone! We’re excited to share our new update with you. \The following languages have been added:Simplified ChineseJapanese Korean\Improved the detector’s visuals and on-screen displayImproved the visuals and optimization of the main menuUpdated the icons on the tablet\Simplified item pulling using Distance GrabPlayer legs and upper body now physically interact with itemsAdded the ability to grab and reposition the backpackCrafting components can now be placed directly into the backpackAdded the ability to cook a grenadeAmmo pouch now glows when a magazine is nearbyAdded unique hand poses for pistol upgrades and the detector moduleImproved card interaction with the workbenchUpdated interaction with player body and backpack slotsImproved item interaction while movingImproved trigger for dropping items over the shoulder\Improved finger collisionUpdated receiver collision on the workb…
- Patch 0.5.5 - Polish localization and QoL changes - 30 December 2025
\Added Polish language support.\Improved interaction with magazines during reloading.Added a mechanic that returns magazines to the pouch after reloading.Added the ability to half eject a magazine from the pistol by holding the magazine release button.
- PATCH 0.5.4 - Localization Update - 18 December 2025
\The following languages have been added:GermanSpanishPortuguese (Brazil)UkrainianRussianFrenchItalian \The immersive mode without subtitles has also been updated. Important UI elements will no longer disappear when switching to this mode.An option has been added to the settings to choose the position of the subtitles. If you notice any mistakes or issues with localization, please share your feedback on our Discord channel or in the Steam Community page.In a future update, we plan to add support for major Asian languages (Simplified Chinese, Japanese, and Korean). If you are a native speaker of any of these languages and would like to contribute, your help with proofreading the translations would be greatly appreciated.
- PATCH 0.5.3 & Preparing for localization - 17 November 2025
We are currently working on localization for additional languages beyond English, which we plan to release in the coming weeks. We’ve also listened to your feedback and added several quality-of-life improvements along with fixes. Here’s what’s included:- \ Added an option in General Settings to choose between the two movement direction types: Head or Left Controller.- \ Improved smooth turning to give the player more control and make turning feel less dizzy.- \ Loading a new magazine immediately after unloading the previous one is now significantly faster.- \ The tablet now has weight.- \ The hand will automatically ungrab the large stationary anomaly camera when the player moves away from it.- \ Added additional collision on the craft station.- \ Other small fixes and improvements.
- PATCH 0.5.2 - 6 November 2025
- \ Added an option in the audio settings to disable subtitles - \ Potential fix for blurriness on some high-resolution headsets- \ Reduced the number of hits required to kill Soldier Bugs and Spitter Bugs to 2 on “Story” difficulty- \ Improved several subtitle lines- \ Fixed some visual bugs on the “Dead Tree” anomaly- \ Fixed a rare bug where grabbing the card from the camera station didn’t grant the upgraded crafting recipe in the tablet- \ Updated the injector healing visual effect- \ Added an explanation popup during the first teleport to the outpost near the cave in Chapter 2
- HOTFIX 0.5.1 - 2 November 2025
HOTFIX 0.5.1 * \ Fixed a bug where grabbing the backpack or tablet could sometimes cause an item from the forearm slot to appear in the player’s hand instead.* \ Improved several other VR interactions.* \ Improved some subtitles.* \ Improved several sound effects.
- IRREVERSIBLE - Early Access Release - 31 October 2025
Hey everyone, After four years of development, we’re finally ready to share IRREVERSIBLE with you.This moment means a lot to our small team of four - no publishers, no investors, just pure passion and a lot of persistence. What’s in this Early Access version- Three story chapters - Developed from scratch VR interactions and Full-body-IK- Sidearm upgrades - Fully voiced dialogues - Interactions with anomalies- Different enemies - Side activities- Puzzles- Player answer options in dialogues - Crafting and upgrades for recipes We’re releasing in Early Access to gather your feedback and shape the rest of the journey together.Your impressions and bug reports will directly influence the future updates and help us polish the next chapters. What’s next- Expanding the story - Side activities days- Collectibles and notes- More side and lore focused dialogues- Location improvement or redesign - Im…
- Devlog #2 - What to Expect from EA Release at the End of October - 5 October 2025
That’s been a really long month since the new year. Jokes aside, we overestimated how much we could write about an unfinished, somewhat narrative game without spoiling the experience. So today, let’s go through what you will actually see in the EA launch, both from a VR standpoint and from a broader gameplay/content perspective. Why Early Access?First and foremost - for feedback. Steam Next Fest gave us a chance to feel what a real release is like, to see how players react to our project, and your responses in the feedback form were incredibly helpful in identifying issues and areas that needed improvement.The second aspect is the complexity of development. It’s already a long and challenging process - and in VR, you can multiply that by two. Adding new mechanics or interactions requires clear understanding already at the concept stage, and testing all the “what if” scenarios takes far…
- First Update or Devlog? - 6 January 2025
First Update or Devlog? It doesn’t matter what we call it—what matters is that we have news to share! Demo Feedback Let’s start with some words about the demo. While it was a great representation of the emotions and gameplay you can expect in Irreversible, some parts have quickly become outdated. This is especially true for the map, which featured a lot of placeholder rock structures blocking access to unfinished locations. Other elements, such as our full-body system and the subpar voiceover, were things we knew needed changes or adjustments. That’s why we’ve decided to remove the demo. Updating it would take time that could be better spent on development. We hope to reintroduce the demo later, perhaps during the second half of the early access period or with the full release, but we can’t make any promises at this stage. VR Body and Accessibility During testing, some users encountered…
- Happy New Year, everyone - 31 December 2024
Happy New Year, everyone! This year has been challenging, but it didn’t stop us from making our public debut at the Steam Next Fest. It was a unique and nerve-wracking experience, yet thanks to your incredible feedback, streams, and videos, we got to see our project through the eyes of players for the very first time. And now, onto the most important part - you can expect an update on our post-Steam Next Fest development this week, covering what’s done, what’s changed, and what we’re working on right now. As we approach our Early Access launch, we’ll share development news more frequently and do our best to release these updates regularly. This year, we crossed a major milestone with over 2,000 wishlists during Steam Next Fest. Thank you to everyone who’s shown interest in our project - we truly appreciate your support. See you in the new year!
- Demo Removal - 25 October 2024
As Steam Next Fest wraps up, we’re closing access to the demo, and we just want to say a huge thank you to everyone who took the time to check it out! Your feedback and encouragement have been amazing, and it's helped us see the game through fresh eyes. We’re already hard at work making improvements based on your thoughts, and we're excited to show you what's next. Stay tuned for more updates, and we’ll see you soon!
- Demo HotFix Now Available - 18 October 2024
Added a screen perception adjustment setting Fixed a bug with black anomaly damage Fixed a bug where the bug could deal multiple hits in a single attack Added a social feedback survey after completing the demo Minor graphical tweaks
- STEAM FEST - DEMO IS AVAILABLE NOW! - 11 October 2024
Hi everyone! We’re thrilled to announce that Irreversible will be part of this year’s Autumn Steam Next Fest! During the event, you’ll have the chance to try out a demo that offers a glimpse into the world we’ve created. The demo will be available starting on the 14th of October, and we’d love to hear your thoughts and feedback as we continue to develop the game. https://store.steampowered.com/app/3215560/Irreversible/ You can share your feedback, suggestions, and any issues you encountered during the playthrough on our Discord channel or directly on the Steam community page. We look forward to hearing your impressions.