- ZOMVIRUS UPDATE 5 - 11 February 2026
ZOMVIRUS UPDATE 5- Bug Fixes & Gameplay ImprovementsHello, this is Jooyoo, the developer of ZOMVIRUS.We’re back with Update 5.As mentioned previously, this update focuses mainly on feedback received from players. Here’s a summary of the work completed over the past week.1) Updates1-1) Default Language Based on System SettingsWhen starting the game for the first time,the default in-game language is now automatically set based on your device’s language settings.No more manual language configuration required.1-2) Melee Weapon Adjustments and AdditionsWire Bat removedSledgehammer addedNail Bat model updatedAn issue causing lag when using certain melee weapons was identified. The affected weapon has been removed, and adjustments and new weapons have been added instead.Try defeating zombies with the new weapon.2) Bug FixesRPAM description error fixedEnding scene clear issue fixedAfter clearin…
- ZOMVIRUS UPDATE 4 - 4 February 2026
ZOMVIRUS UPDATE 4Hello, this is Jooyoo, the developer of ZOMVIRUS.We’re back with the fourth update.I originally thought I could finish this update within a week, but while testing together with multiplayer features, more bugs appeared than expected. As a result, I’m back after two weeks.During that time, I received a lot of feedback, and I’ll be addressing them step by step through future updates.Now, let’s take a look at what’s included in this update.1) Zombie AI Behavior Tree RenewalDue to rapid early development, the behavior-related code and feature-related code had become tangled.With this update, these systems have been clearly separated, allowing zombie behavior to feel smoother and more natural.You’ll now encounter zombies that roam around the map, instead of just standing still.You never know where a zombie might appear. Experience a more tense and frightening ZOMVIRUS.2) Zom…
- ZOMVIRUS UPDATE 3 - 21 January 2026
ZOMVIRUS UPDATE 3Hello, this is Jooyoo, the developer of ZOMVIRUS.We’re back with the third update. This update addresses several points based on player feedback. Let’s take a look.1) Magazine RecoveryPreviously, removing a magazine meant it was consumed permanently. With this update, magazines can now be recovered.Bring the magazine close to your body, and your ammo count will increase.2) Item Selling Feature AddedPreviously, items could only be discarded.Now, they can be sold.Throw the item onto the machine next to the lobby table.Your money goes up.Weapons cannot be sold.ClosingThat concludes the third update. We will continue to reflect your feedback and improve the game step by step.As this is a solo development project, updates may take some time. Thank you for your understanding.This was Jooyoo, developer of ZOMVIRUS. Thank you as always.
- ZOMVIRUS UPDATE 2 - 15 January 2026
Hello, this is Jooyoo, the developer of ZOMVIRUS.We’re back with our second update.We received a lot of feedback saying that reloading felt difficult. So we decided to make it easier.Let’s take a closer look at what’s new.1) Reload Option Added# Realistic / Automatic SettingsReloading has been divided into Realistic and Automatic modes.RealisticWorks the same as before.Insert the magazine, then rack the slide or bolt to chamber a round.AutomaticSimply insert the magazine and you’re ready to fire.No extra actions required.# Faster CombatIn situations like defense modes where zombies rush in, using Automatic mode can make combat easier.If you enjoy hardcore gameplay, try Realistic mode instead. Can you clear it?2) Reload Guide Added# Action Position IndicatorsPreviously, it was difficult to tell:whether the weapon was out of ammowhether the slide had been rackedWe added a reload guide sys…
- ZOMVIRUS HOT FIX Update v2.1.2 - 6 January 2026
Hello, This is Jooyoo, the developer of ZOMVIRUS.We’re back with the hotfix update v2.1.2.This update focuses on two main points:Tutorial renewalBug fixes1) Tutorial Renewal# Improved VisibilityThe previous tutorial used toast-style messages, which were often hidden behind other objects and difficult to see.To solve this, we reused the TV UI from the options menu so the tutorial is now clearly visible on the screen. # Freely Skippable TutorialWe moved away from a fixed, step-by-step tutorial and changed it to a format that players can freely skip.Press the X button to skip tutorial stepsProgress is possible without performing specific actionsThe tutorial can be replayed at any timeNow, even first-time players can simply be told, “Just try the tutorial once,” and start playing comfortably.# More Intuitive InstructionsJoystick images have been changed to 2D vector graphicsReal gameplay fo…
- ZOMVIRUS CO-OP Update! - 30 December 2025
Hello everyone,This is Jooyoo, the developer of ZOMVIRUS.The long-awaited Multiplayer CO-OP mode has finally arrived! Along with the new CO-OP mode, we’re also bringing zombie visual updates and starting to address the feedback you’ve shared with us.Let’s take a look at what’s included in this update.1) CO-OP Multiplayer Mode(Stage 3 gameplay screenshot)A 2-player CO-OP mode has been added!Use the weapons and items you’ve collected individually and play together with a friend, from Stage 1 all the way to Stage 13 at Hapjeong Station.(Multiplayer TV UI)You can access CO-OP mode through the TV UI in the lobby. Create a room and share the room code with your friend.(Multiplayer TV code input UI)Enter the code to match with your friend. (A full matchmaking system is planned for a future update.)(Multiplayer lobby)Check what weapons your friend is bringing and plan how you’ll survive the zom…
- ZOMVIRUS Renewal Update!! - 19 November 2025
First, I'd like to apologize.I returned much later than expected.There were various issues, big and small, during development.The team also shrunk from 6 members to just 1.(I'll skip further details. Haha)Trying to launch alongside the Meta Store also prolonged the optimization process.I'm sorry.Moving on to the main point, I'll share the renewed features.1) Lobby RenovationThe farming system has been changed to a shop purchase system.We apologize to players who were previously using the old system.With the change in planners, it couldn't be helped... (ㅠㅠ)Just kidding.We made the change thinking it might be more fun.When you defeat zombies, they drop resources, consumables, and ammunition—not just when you purchase them.Experience the thrill of acquiring them.2) Player RefreshDid you find aiming or grabbing difficult due to severe hand tremors?We worked hard to fix that issue.We boldly…
- 🎮ZOMVIRUS Metastore Release Preparation News - 6 August 2025
Hello, fellow survivors!This is the ZOMVIRUS development team.Thanks to your enthusiastic interest and valuable feedback, we're excited to be making final preparations for ZOMVIRUS's official Metastore release.🔧Standalone Environment Optimization in ProgressWe're currently conducting final checks and optimizations to ensure the game runs reliably in a standalone environment.We're also preparing to allow players to play ZOMVIRUS freely, anytime, anywhere, using only their MetaQuest device, without a PC.More players will soon be able to experience the thrilling survival action of ZOMVIRUS through the Metastore.We look forward to seeing what ZOMVIRUS, enjoyable anytime, anywhere, will look like on the Metastore.🚀Major Update in Preparation for ReleaseWith the Metastore launch, we're also working on various improvements to provide a more complete gaming experience.📌Graphics and performan…
- 🎮ZOMVIRUS Development Notes: Game Optimization Progress Report - 4 August 2025
Hello, fellow survivors!This is the ZOMVIRUS development team.In this Developer Note, we'd like to share the in-game optimization work we've been doing over the past few weeks.We've made various improvements to provide a comfortable and immersive VR survival experience.✅System Resource Optimization - Improved GPU/CPU ShareZOMVIRUS strives for a strong sense of immersion through realistic lighting, sophisticated zombie animations, and physically-based effects.However, we discovered that some elements were consuming more system resources than necessary and determined that optimizations were necessary.This optimization work has resulted in the following improvements.Shader Optimization: We streamlined repeatedly called shader calculations and applied LOD (Level of Detail) to less important objects to improve processing efficiency.Animation: Cached repeated zombie movements and NPC path dat…
- 🔧 [ZOMVIRUS Update News] Standard Gun Control System! 🔧 - 31 July 2025
Hello, fellow survivors.This is the ZOMVIRUS development team.Today, we're announcing major overhauls to the gun control system, which has been a long-standing topic of user feedback.As this is an element that determines the feel and immersion of combat, we've meticulously reviewed each aspect based on your feedback.We're currently working on a major overhaul to ensure a more immersive and stable combat experience in the VR environment.1. Improved Gun Control Sensitivity and ShakeOne of the most frequently reported issues we've received is feedback like, "My hands shake even when I'm quiet, making it difficult to aim," and "When I add a gun, it becomes too much fun and breaks the immersion."Issue:- Previously, unnecessary shaking of the hand and gun even when standing still made aiming difficult and inconvenient.Solution:- This revision improves hand position stability, ensuring the gun…
- ZOMVIRUS Hotfix 1.0.2v - 21 March 2025
Hello everyone! This is the ZOMVIRUS team. We’re releasing a hotfix update to ensure smooth gameplay. Please check the details below: Melee weapon farming method update Before: Only equipped weapons could be retrieved Now: Both equipped and held weapons can now be retrieved New achievements have been added That’s all for now. If any issues persist or if there are further changes, we will continue to notify you via announcements. The ZOMVIRUS development team always listens to our survivors and strives to improve your experience. Thank you! ZOMVIRUS is built with your love and support. We appreciate your valuable feedback—stay safe from the zombies!
- ZOMVIRUS V1.0.1 Hotfix - 5 March 2025
Hello, everyone! This is the ZOMVIRUS team. A hotfix update has been applied for a smoother gameplay experience. Please check the details below. Gun-related shaking issue Fixed an issue where hands would slightly tremble when holding a pistol or rifle. Zombie respawn adjustment Increased the respawn time of zombies on all difficulty levels (Easy, Normal, Hard) to allow for easier looting. Others Changed the icon color of Stage 13 to red. Enabled language change at the start of the tutorial. Increased the detection range in the tutorial section where the beer bottle is thrown. That’s all for now. If any issues persist or further changes are made, we will continue to update you through announcements. Our ZOMVIRUS development team is always listening to our survivors and will keep working to improve your experience. Thank you for your support. ZOMVIRUS is created with your love and passion…
- 'ZOMVIRUS ' Official release - 26 February 2025
Hello, everyone! This is the ZOMVIRUS team. It’s been a while since we last reached out! During the Early Access period, we went through various trials and errors, reflecting on feedback and making improvements. After a long journey, we are finally here with exciting news. Today, we bring you updates regarding the official release of ZOMVIRUS and changes to the game. ① Changes to the Gameplay Before: The game followed an open-world-like progression. Players moved through different areas, searching for safe zones and clearing stages upon reaching the destination. When moving to a new area, zombies and weapons would reset. After: The game now follows a stage-based progression. The Hongdae district has been divided into different zones, where players must clear each stage. Clearing a stage creates a separate area for players to rest and prepare. Once a gun is obtained, it can be used conti…
- ZOMVIRUS V0.1.4 Hotfix Update - 6 December 2024
Hello, Survivors! This is the ZOMVIRUS Team. We are excited to announce a hotfix update to ensure a smoother gameplay experience. Please see the details below. 1. Weapon-related Fixes # Fixed an issue where bats would spin like a top. # Resolved a bug where items held would drop from hands when changing maps. # Fixed an issue where the quick slot would disappear. 2. Sound Issues # Adjusted the sound of the handgun. # Fixed a bug where sounds would play when transitioning between zones. 3. Graphics Fixes # Resolved an issue where item outlines would flicker in white. Additional Notes ◆ If you continue to encounter issues, please contact us through the official Discord channel. ◆ Any further changes will be announced through continuous updates. ZOMVIRUS is made possible thanks to your love and support. We deeply appreciate your valuable feedback, and we wish you all the best in surviving…
- ZOMVIRUS V0.1.3 Hotfix Update - 3 December 2024
Hello, everyone! This is the ZOMVIRUS team. We’ve implemented a hotfix update to ensure smoother gameplay. Please check out the details below. 1. Game Start Instructions Adjusted # The mini-map tutorial guide at the beginning of episodes has been made easier to understand. 2. Respawn Error Fixes # Fixed an issue where health would drop to 0 upon respawning after death. # UI no longer repeatedly pops up in checkpoint zones. 3. Weapon Equipping Issues Resolved # Addressed a problem where rifles couldn’t be equipped properly. # Fixed an issue where weapons would disappear when transitioning between maps. 4. Game Environment Improvements # Fixed a bug where objects would not be visible depending on the viewing angle. # Corrected the placement of some items that were outside their designated zones. 5. Effect Adjustments # Fixed an issue where zombie blood effects occasionally didn’t appear.…
- ZOMVIRUS V0.1.2 Hotfix - 29 November 2024
ZOMVIRUS V0.1.2 Hotfix Hello, Survivors! This is the ZOMVIRUS team. We are preparing a hotfix update scheduled for November 30th, 6:00 PM (KST) to address some issues reported since the early access release. Please check the details below for more information. 1)Data Saving Error # Fixed an issue related to saving data in the gameplay list. 2) Golden Desert Eagle Added # Added a golden Desert Eagle weapon that can now be obtained in-game. 3) Grenade Sound Fix # Resolved the issue where the sound of grenades exploding was not audible. 4) Basement Area Event Added # Introduced a new hidden basement event in the Hongdae area. #Fixed an issue where zombie research records in the basement were not visible. 5) Difficulty Settings # Fixed functionality issues related to difficulty differences. # Resolved a problem where hard mode data persisted in easy mode. 6) Hongdae Area Brightness Adjustme…
- Early Access Review Event! - 29 November 2024
K-Zombie Attack in the Heart of Seoul! Experience the VR Zombie Apocalypse Game Now! Survive the zombie virus and escape the quarantine zone filled with zombies in Hongdae! ▶ Event Period: November 27, 2024 - December 10, 2024 ▶ Prize: $25 Steam Wallet ▶ How to Participate: 1. Purchase ZOMVIRUS. 2. Play for at least 2 hours and write a review on Steam. 3. Upload a screenshot of your Steam review via the Google Form link below, following these steps: Go to the 'Profile' menu and click on the review for ZOMVIRUS in your recent activity. Take a full-screen capture that includes: Your nickname, playtime, review date/time, review content, and the owner control settings (set to "public"). Submit the screenshot via the Google Form: link] 4. Among participants who write positive reviews about ZOMVIRUS, winners will be randomly selected to receive a $25 Steam Wallet code via email. Consent to pe…
- ZOMVIRUS Early Access Open Schedule Guide - 27 November 2024
Hello, Survivors! This is ZOMVIRUS: KOREA. Get ready to experience a whole new level of zombie survival VR! ZOMVIRUS is finally coming to Steam as an Early Access release! Forget the slow and predictable zombies you’ve seen before. ZOMVIRUS will get your heart racing with fast-paced and powerful zombie action. Immerse yourself in a breathtaking survival experience, set in a VR environment filled with authentic Korean details. ■ Early Access Launch Date 🕔 Thursday, November 27, 2024, at 5:00 AM (UTC) ■ What Makes ZOMVIRUS Unique? A Stunning Recreation of Hongdae Hongdae Club Streets and Shops: Explore detailed modeling that makes you feel like you're walking through the real streets of Hongdae. Hapjeong Station and Surrounding Alleys: The immersive environments and intricate details enhance the tension of survival. Authentic Korean Props and Iconic Locations: From convenience store snac…
- ZOMVIRUS GAMEPLAY VIDEO - 19 November 2024
Hello, ZOMVIRUS : This is KOREA development team :) I'm sharing a gameplay video of ZOMVIRUS being prepared. Thank you so much for always waiting for ZOMVIRUS, and we will try to share even small news quickly. I always appreciate it and I will try to meet you with a fun game as soon as possible!
- Introducing the 'ZOMVIRUS' - 30 October 2024
◎ Overview *ZOMVIRUS* is a first-person zombie apocalypse survival action game set in Seoul, South Korea. Players start in a quarantined zone filled with zombies and journey toward their designated safe area, encountering various storylines along the way. ◎ Genre *ZOMVIRUS* is a VR-exclusive, PvE-focused zombie apocalypse survival action game. As the lone survivor in a zombie-ravaged Hongdae, players must use available weapons and supplies to escape the quarantined zone. ◎ Core Fun The core thrill of the game lies in surviving among powerful and fast-paced, algorithm-driven Korean zombies by utilizing weapons and supplies to make it out alive. ◎ Features Unlike other similar games, *ZOMVIRUS* immerses players in the real-world setting of Hongdae, one of Korea’s iconic tourist areas. - Immersive VR Environment Players experience a heightened sense of realism, as gameplay requires operati…