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VOIDFACE

VOIDFACE Steam news

Frog Hat Labs | Aug 18, 2026 | game

Released

1players observed · 23 September 2026 - 02:03:27 UTC

ActionIndieSteam Store

  • Latest observed players1 · 23 September 2026 - 02:03:27 UTC
  • SteamPulse tracked peak32
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

VOIDFACE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 23 September 2026 - 02:03:27 UTC
  • SteamPulse tracked peak32
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 18, 2026
  • DeveloperFrog Hat Labs
  • PublisherFrog Hat Labs

Genres: Action, Indie

Company pages: Developer: Frog Hat LabsPublisher: Frog Hat Labs

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VOIDFACE Steam news

VOIDFACE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Check out our Steam bundles - 18 August 2026

    We've partnered with a few other devs to bundle VOIDFACE with some great bullet hells. Check them out, save a couple bucks, and add some more awesome games to your library:

  • Note on SteamDeck compatibility - 18 August 2026

    Hey guys, if you're trying to play VOIDFACE on your SteamDeck, you may be hitting some issues with controls. Here's a workaround: Launch the gameSwap Steam Input to WASDGo back to menuSwap Steam Input to any Gamepad configurationGo back to menu, Controller detected pop-up should appearSorry about this, we're working on a fix!

  • VOIDFACE is now live! - 18 August 2026

    Heya everyone, The day has come. VOIDFACE is now live on Steam! The final version of the game includes 11 stages and 31 total bosses for you to take down. VOIDFACE is a challenging game (even on easy mode) so don’t feel discouraged if you get stuck early. Beating a single level is designed to feel like a huge accomplishment in this game! Make sure to experiment with spellcasting, as those abilities can really turn the tide when you’re struggling with a boss. And a reminder, if you played the demo at all, your progress carries over. A nice little head start for some of you. If you enjoy the game, please consider leaving a review on Steam as they are a huge help and increase how many people will discover our game on Steam. …and make sure to hop into our discord server to let us know what you think! ~ abho

  • VOIDFACE launches August 18! - 4 August 2026

    Heya everyone, I’m excited to share the launch date for VOIDFACE: Tuesday, August 18! Yep, just two more weeks until you can jump into the full game. And if you’ve played the demo, your progress will carry over to the full game. Check out the new release date trailer! VOIDFACE is a passion project that’s been in the works for years now, going through so many iterations. I can’t even begin to express how excited I am for you guys to finally get a chance to play it! As always, feel free to join us in the Discord server. ~ abho

  • Bullet Fest Demo + A New Trailer! - 8 June 2026

    Heya everyone, I have a couple quick updates to share. First off, VOIDFACE is in Bullet Fest, which starts today and runs for a week. I've updated the demo a bit (patch notes below), try it out and tell your friends who like Bullet Hell games! We also have a new trailer for Bullet Fest, check it out! (If you do manage to complete and unlock everything in the demo, drop by our Discord server and mention it. I will be very impressed.) Finally, I’ve signed on with a publisher: Mad Mushroom! They’re helping me finish the game, market it, and get it in front of as many people as possible. We’re not too far off from release, so stay tuned for a release date soon. Thank you all for the support so far. Keep the feedback coming! ~ abhoPatch notes - demo v1.16.1: FixesFixed bug with the application creating duplicate processes on Windows.Fixed wrong birds fleeing when shot by player.Fixed some lo…

  • Dev-log: The finale! - 16 January 2026

    Heya all! It's been a few months since the last dev-log, so here's a short update on how development has been going. The game is looking really close to being complete!The FINALESo... I may have a bad habit of overscoping. But this time, the result was definitely worth it - the full game now has a final 11th stage! I won't reveal much about this stage, but just know that I am extremely excited to see how everyone will react to it. The visuals, the boss design, the music and attacks; everything about it is just so over-the-top and I love it. Artworks!My design choices for reward structures in games usually assumes a great deal of intrinsic motivation. You only persevere through the most brutal challenges for the opportunity to witness the next one. But I felt like it'd be nice to have something to earn, to put a bow-tie on beating each stage.Originally I was thinking of having a little c…

  • Dev-log: Full game, design choices, and screenshots! - 10 October 2025

    Heya everyone! We announced VOIDFACE officially with a reveal trailer quite a while ago (it's been 9 months!?), but haven't said much about development since - so consider this a catch up for the steam folks :)What's in the full game?When the demo dropped, the game promised to have 12 main campaign levels, not including the tutorial. Unfortunately, I decided to scale it back to the original concept of 9 levels. Adding three more was something I really wanted, but development is admittedly pretty slow and it was an overscope I decided on spontaneously. So, most of my energy has went into making the existing levels as cool and exciting as I can! So, most likely the release will contain the tutorial and 9 stages. Here's a look at the level select screen when you have every stage unlocked... I've also released a few updates to the demo over time when the changes were major enough - for exam…

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