SPSTEAMPULSELIVE ANALYTICS
摸鱼仙村

摸鱼仙村 Steam metadata

不怕虎工作室 | Coming soon | game

Coming Soon

GameSteam Store content

AdventureCasualIndieSimulationStrategy

  • Steam app typegame
  • Steam App ID3224850
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developer不怕虎工作室

摸鱼仙村 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3224850
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developer不怕虎工作室
  • Publisher不怕虎工作室
  • Parent gameNot available

Genres: Adventure, Casual, Indie, Simulation, Strategy

Company pages: Developer: 不怕虎工作室Publisher: 不怕虎工作室

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

摸鱼仙村 Steam metadata

摸鱼仙村 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3224850/metadata
Steam Communityhttps://steamcommunity.com/app/3224850
PCGamingWiki search
IGDB searchSearch IGDB for 摸鱼仙村

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • [Update] New Features and System Optimizations to Enhance Village Experience - 12 August 2025

    New Features:Market: A new market system has been added, where villagers will autonomously purchase resources and goods from the village. The Pawn interface also now includes an auto-selling feature, with the number of auto-sell slots expanding as more market buildings are built.Well: A new convenience facility – the Well – has been introduced, directly increasing the village's livability and attracting more villagers.Lumberyard, Quarry, Farm, Fish Hut: These four resource collection transfer buildings will automatically assign villagers to gather the corresponding resources.Theater: A new convenience facility – the Theater – where villagers will go during their leisure time to watch performances, further enhancing the livability of the village.Warehouse: A new building – the Warehouse – expands the village's storage capacity, helping players better manage resources.Resource Collection…

  • 【Update Notes】We've adjusted many gameplay elements! - 1 July 2025

    Thank you all for your amazing feedback during the Steam Next Fest! After going through everyone's comments, we found that most of the problems stem from one central issue: “the game isn’t idle enough.” So we went back to the drawing board, redesigned, and polished a lot of core systems to ensure you can enjoy a more relaxing, fishy experience. Here’s what’s new in this update:Fixes & Adjustments: Village Construction ModuleMany players said the village-building experience demanded too much attention — needing to wait for the right cards while also fearing villagers might deplete planned tiles, invalidating layout bonuses. So we've made the following changes:Construction has been removed from the deck and moved to a dedicated building UI.Basic buildings and environments now use unified shapes, no longer consuming special card art (rare/special buildings will retain unique visuals).Villa…

  • 【Dev Update】Next Fest Recap & What’s Coming Next - 17 June 2025

    Dear Village Leaders,Thank you so much for playing the Idle Frontier Demo during Steam Next Fest! We received an overwhelming amount of feedback, encouragement, and (sometimes very surprising but super helpful) suggestions from all of you. It was our first time sharing this world, and we're truly grateful that so many of you were willing to step into this still-developing spiritual land.Here are the most common questions we received — and our official replies:1. Why is there no language support besides Simplified Chinese?Before releasing the Demo, we reviewed our own localization and realized… there were way too many mistranslations, missing lines, and awkward expressions that would have completely ruined the first impression for non-Chinese players. So to ensure a decent first experience, we temporarily disabled other languages.Once the game’s full script stabilizes, we’ll be redoing t…

  • [Version Update] Routine Fixes and Additions for the Demo Version - 15 June 2025

    Here are today’s update notes:Fixes:Fixed an issue where the character info panel didn’t refresh correctly after switching weapons or adjusting attributes.Fixed a bug where characters would freeze when trying to use ranged weapons without enough ammo.Fixed a very embarrassing bug where the ingredient for fried rice... was fried rice. (Our sincerest apologies!) 🍳🍚Balance Adjustments:Villagers will now look for the nearest same-type resource after finishing their current gathering job, rather than wandering off randomly.After gathering, villagers will now return resources to the nearest house, instead of strictly their own.Players now gain gathering experience based on the type of resource their villagers collect.The construction cost algorithm has been adjusted: instead of using “total historical builds,” it now considers the current number of similar resource buildings in the scene.Ne…

  • [Version Update] Routine Fixes and Additions for the Demo Version - 13 June 2025

    Here are the update notes for today:Fixes:Fixed the crafting recipe for silver-plated weapons.Fixed a bug where the slot machine minigame could occasionally get stuck.Fixed an issue where players couldn’t continue moving when Spirit Dice ran out.Fixed a bug where assassin weapons would glow during skill animations of unrelated characters.Balance Adjustments:Increased production speed by 50% across all manufacturing tasks (including smelting, crafting, cooking, and alchemy).Spiritual energy output from resource buildings in the Immortal Village has been doubled. The spiritual energy consumption of houses and villagers remains unchanged for now.New Features:Added a movement preview UI. During movement, a floating indicator will now show remaining steps and current dice multiplier above the character.Added the option to skip the intro dialogue scene at the start of the game.Temporarily dis…

  • [Version Update] Routine Fixes and Additions for the Demo Version - 10 June 2025

    First of all, a huge thank you to all the players who chose to try out our demo during the New Product Festival, a celebration filled with outstanding games. We're even more grateful for all the suggestions and bug reports you’ve shared with us during your playthrough. We’ve pulled some late nights to bring you updates as quickly as possible!During this period, we've been updating the demo 2 to 4 times a day, each update including the latest fixes and changes. We apologize if this high frequency of updates has affected your gameplay experience.Here are today’s update details:Fixes:Fixed an issue where, under certain conditions, monsters dropped items not meant for this version of the game. (We weren’t hiding anything—these items were part of planned future content.) In this update, we adjusted the loot tables and added legality checks for items in the inventory.Fixed a font display issu…

  • [Version Update] Demo Fixes and New Features - 9 June 2025

    This update includes the following changes:Fixes:Updated the health regeneration algorithm to prevent a bug that caused resurrection to fail under certain conditions.Fixed an issue where the "X" button on the top-right corner of some UI screens could not properly close the interface.Fixed a bug that caused random events to fail to trigger in certain situations.Fixed an issue where some gatherable items did not correctly increase proficiency.Added extra logic to prevent a rare bug where the player could not attack properly and would freeze and get hit.Balance Adjustments:Adjusted the combat power calculation rules in PVP. When players battle challengers from the Huashan Leaderboard, their combat parameters will now be more accurately reproduced.Increased the effectiveness of Agility and Intelligence by 15%.In addition, we’ve added the framework for the Village Raid feature!In the future,…

  • Live Stream Announcement During Steam Next Fest - 9 June 2025

    During the Steam Next Fest, we’ll be hosting live streams to showcase real gameplay from Idle Frontier: The Fishing Immortal Village! You're welcome to drop by, watch us slack off (just like the game intends!), ask questions in real time, or even catch some bugs on the spot!Stream Schedule: Starting June 10, streaming intermittently. (If we’re not live, we’re probably fixing bugs or catching up on sleep 😴)What’s in the stream:Live Demo Playthrough: Full cycle of exploring, building, and idlingGameplay Explanations + Beginner GuideDeveloper Q&A and Casual ChatFirst Reveal of Easter egg story events and Village Raid PvP modeSneak Peek into our future development roadmapDemo Availability: The Demo will remain available even after Next Fest ends! We’ll continue updating it in sync with our dev milestones — you can expect new features, new mechanics, and yes, probably new bugs too. We appre…

  • 【Patch Notes】Bug Fixes + New Asynchronous PvP Feature! - 5 June 2025

    This update brings several improvements, fixes, and exciting new gameplay features: Fixes: Fixed an issue where attribute points were not properly converted into combat stats on some devices. Fixed an occasional bug where gathering or crafting yields were lower than expected. Adjusted the size of event icons on the road to prevent visual overlap. Balance Adjustments: Rebalanced the production and consumption ratio of Spirit Dice. New Features: Added a Combat Power Leaderboard. Moved “Huashan Duel” (Leaderboard PvP) to Chapter 1 in the Celestial Path (仙途图谱), allowing players to unlock PvP earlier. Introduced asynchronous player-vs-player battles (Huashan Duel): Players can now upload their character data (equipment, level, stats, etc.) to the Steam leaderboard, and challenge others with similar rankings in offline battles. If you encounter any 0-HP enemies during the challenge, don’t wor…

  • [Patch Notes] Thank You for Your Feedback! - 1 June 2025

    Dear players, Thank you so much for all your feedback in the community! Based on your input, we’ve made the following improvements while continuing to push forward with our development schedule: Bug Fixes: Fixed an issue where events could occasionally interrupt automatic patrolling. Fixed UI scaling issues in some mini-games. Fixed incorrect artwork on some cards. Balance Adjustments: Increased the formula contribution of Stamina to max HP, while slightly reducing the effect of Strength on max HP. Increased dice yield rate by 12%. Adjusted critical hit formula, increasing equipment-based crit damage bonus by 30%. The Spirit Dice generation in the Spirit Tower is now triggered by weather changes instead of a fixed 5-minute timer. New Features: Added a new camera control option. In addition to classic RTS-style mouse scrolling, you can now move the screen using the keyboard, or a hybrid…

  • [Patch Notes] Various Fixes and Balance Adjustments - 31 May 2025

    This update includes the following adjustments: Increased the drop rate of elemental gems during gathering, while reducing the influence of player Luck Slightly reduced the attack values of several enemies Adjusted the combat power calculation to better reflect actual battle performance Slightly increased the Spirit Qi contribution from village facilities Bug fixes: Fixed an issue where auto-travel would occasionally stop when the game is minimized Fixed a bug where certain “Fish Princess” dialogues would still trigger while minimized Fixed UI tips not hiding during minimization, which caused screen obstruction

  • Welcome to the Idle Frontier Demo! - 31 May 2025

    Hello everyone! Thank you so much for your interest in Idle Frontier! This is a relaxing idle simulation game that combines village building, resource management, Monopoly-style exploration, and AFK growth. We hope it brings a fun and peaceful cultivation journey to your day. We warmly invite you to try out our demo and share your feedback and bug reports in the community. Your suggestions will help us improve the game together! ---------------------------------- The current demo includes: Core gameplay systems Full content of Chapter 1 300+ types of equipment, items, and resources 60+ unique enemy types 20+ functional building & planning cards 5 handcrafted random encounter events Upcoming Demo updates will include: More encounters and story events More village buildings and planning mechanics More functional and strategic cards Achievements and progress tracking We're also working on…

Patch notes and updates

S.noRelease datePatch nameGID number
115 June 2025[Version Update] Routine Fixes and Additions for the Demo Version1802354289655385
213 June 2025[Version Update] Routine Fixes and Additions for the Demo Version1802354289606622
310 June 2025[Version Update] Routine Fixes and Additions for the Demo Version1801617199565788
49 June 2025[Version Update] Demo Fixes and New Features1801617199530781
55 June 2025【Patch Notes】Bug Fixes + New Asynchronous PvP Feature!1801617199374497
61 June 2025[Patch Notes] Thank You for Your Feedback!1800991756418250
731 May 2025[Patch Notes] Various Fixes and Balance Adjustments1800991756377561

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3224850
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
Developer不怕虎工作室
Publisher不怕虎工作室
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

This idle game blends card-based building, resource management, and relaxed gameplay. Expand your village, master sect skills, explore realms, and enjoy offline rewards. Effortless fun awaits—start your journey to immortality!

About this game

Welcome to Idle Frontier, an idle cultivation & village-building game where you become the divine architect of a mystical realm. Build your settlement, manage resources, train cultivators, and breathe new life into a hidden paradise. Your laid-back path to immortality begins here. Card-Based Building, Village by Design Use cards to build and expand your village. Every layout choice—from lumber camps to mining spots, from villager tasks to strategic upgrades—shapes your unique immortal haven. Cultivate While You Slack, Optimize Every Minute Minimize the game to keep it running in the background. Sneak in some village progress while you “work”—a true harmony of productivity and play. Explore the Unknown, Battle Your Way Up Roll the dice and step into dynamic encounters—random events, deadly foes, and mini-game challenges await. Each decision brings new rewards… or risks. Deep Systems, Endless Possibilities From refining pills and forging gear to mastering sect techniques and talent trees—interwoven systems keep the gameplay rich and rewarding across all fronts. Effortless Idling, Resources Flow In Sit back and let the world work for you. Resources are gathered automatically, even when you're offline. Tap to grow, click to ascend—cultivation has never been this chill. Your Cultivation Journey Begins With a Tap. Idle progression, creative building—relax and enjoy the life of an immortal pioneer, anytime and anywhere.

Supported languages

Simplified Chinese, Traditional Chinese, English

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Nudez
steam germany12Not available
igrs15Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

摸鱼仙村's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

摸鱼仙村's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records 摸鱼仙村 at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.