SPSTEAMPULSELIVE ANALYTICS
Vanishing Realms™

Vanishing Realms™ Steam metadata

Indimo Labs LLC | Aug 23, 2019 | game

Released

0players observed · 23 September 2026 - 10:13:24 UTC

ActionAdventureRPGVRSwordplaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)98,805
  • Revenue (VGI)$1,500,000
  • Review score90% positive

Vanishing Realms™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)98,805
  • Revenue (VGI)$1,500,000
  • Review score90% positive
  • Total reviews2,578
  • Release dateAug 23, 2019
  • DeveloperIndimo Labs LLC
  • PublisherIndimo Labs LLC

Genres: Action, Adventure, RPG

Company pages: Developer: Indimo Labs LLCPublisher: Indimo Labs LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vanishing Realms™ Steam metadata

Vanishing Realms™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/322770/metadata
Steam Storehttps://store.steampowered.com/app/322770/
Steam Communityhttps://steamcommunity.com/app/322770
PCGamingWiki search
IGDB searchSearch IGDB for Vanishing Realms™

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 2,322 positive, 256 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Tracked Controller Support, VR Only, VR Support, Family Sharing

Achievements

9

Platform releases
  • Steam 5 April 2016

Latest Steam announcements

  • Vanishing Realms: The Sundered Rift Update - 8 April 2020

    This update fixes a number of minor bugs in the newer chapters, and addresses player feedback on end-game difficulty. Some players felt the end-game was disproportionately challenging, given the amount of mana that folks were typically collecting and expending in preceding areas. Additional collectible mana may now be found in locations much closer to the end-game. To extend the original sale event, The Sundered Rift expansion is available at a 35% discount.

  • Vanishing Realms Bundle - 14 October 2019

    Vanishing Realms: Rite of Steel and the new sequel Vanishing Realms: The Sundered Rift are now available through a "Complete The Set" bundle. If you purchase both adventures through the bundle offering, the discount will apply to both games. If you already own the base game, the discount will still apply to the new sequel when purchased through the bundle.

  • Update, August 31st 2019 - 31 August 2019

    Today's "hotfix" update fixes an issue for some Index controller users, and fixes an issue with some save games in the Expansion. 1) Expansion: previously, if you quit the game just after completing a path, but before entering a subsequent gate, you could end up without a relic upon restart. This is now fixed - when restarting the game your inventory will always contain the previously acquired relic. 2) Base Game & Expansion: Some Index controller users had issues with accidentally dropping items, especially torches and mining picks. It is no longer possible to drop these items, although torches may still be thrown. The maximum number of torches or mining picks held in inventory is now capped at two. (NOTE: the accidental dropping is heavily dependent on the index controller binding settings. Users may customize the binding they have associated with Vanishing Realms to be more/less sens…

  • UPDATE, August 26th 2019 - 26 August 2019

    Today's update improves a few playability issues and fixes bugs in both the Base Game and the Expansion. Base Game & Expansion Previously it was quite easy to accidentally discharge/fire a magic wand or magic item when trying to return it to the inventory belt. This is now fixed. The Inventory belt used to snap-rotate itself in 45 degree increments in an attempt to stay in alignment with the player's head position. Unfortunately, this looked somewhat clunky and could cause a 'chasing your own tail' effect when trying to add or grab from the far right or left inventory backpack. The inventory no longer snap rotates, but will instead only realign itself if the player walks by more than a half meter or so. In some situations, the Inventory belt could obscure the player's downward view and make it difficult to shoot or throw weapons at an extreme downward angle. The change to the belt descr…

  • New Expansion Just Released - 23 August 2019

    Very happy to announce the completion of the new Expansion to the base game. You can check out the Expansion description by following the DLC link on the main Vanishing Realms store page. If you'd like to get the new Expansion, you'll first need to update the base game. To play, you'll need to reach the end of the base game - existing save games should all work fine. With the completion of the shared technology between the base game and the Expansion, the base game has also finally left Early Access. Most of the goals from the original 2016 Early Access launch announcement and the later Launch Roadmap Sep 2016 Launch Roadmap had been reached within the first 18 months or so, although the game remained in Early Access for twice that period. In response to thoughtful community feedback and feature requests, the following lists some of the additions made to the base game while in Early Acc…

  • Update June 2019 - 28 June 2019

    This update adds Valve Index Controller support to the base game. If you are an Index Controller owner, when playing Vanishing Realms please be sure to use the "Indimo Labs: Official Index Controller Binding". (Update from Valve: this is now the default binding for the game, so you should be good to go.) Climbing, Throwing, Teleporting, Glide Movement, Snap Turns, Dropping now use hardware features of the Index Controllers. For instance for most configurations of climbable ropes and chains, you can 'grab' the rope or chain by closing your hand around it. Open your hand to drop items or the rope you're climbing. To Glide (if you've enabled the feature), you may push forward on the left joystick rather than swiping on the Track Pad. Glide movement speed is proportional to how far you push the joystick. To Teleport, you can push forward on the right joystick, and to Snap Turn in place, you…

  • Vanishing Realms January 2018 Update - 10 January 2018

    Hey all, here's a little update to celebrate the start of the new year! Steam Achievements are now supported. Notes: Since Vanishing Realms supports multiple player profiles on a single Steam account, achievement progress is uploaded to Steam based on the LAST player to play on an account, as well as on the last checkpoint that player passed in-game. Overall, these are the same achievements you could previously earn in-game, but now the entire world can witness your VR awesomeness! Faster Glide speed. Top speed while sprinting is now a little faster. No joystick click required for Oculus Touch. Some players felt that holding down the trackpad/joystick while sprinting was difficult for longer durations. Now if you select the faster movement option from the pause menu, increased glide top speed remains in effect full time. You can still control overall glide speed by the position of the t…

  • Vanishing Realms January 2018 Update - 10 January 2018

    Hey all, here's a little update to celebrate the start of the new year! Steam Achievements are now supported. Notes: Since Vanishing Realms supports multiple player profiles on a single Steam account, achievement progress is uploaded to Steam based on the LAST player to play on an account, as well as on the last checkpoint that player passed in-game. Overall, these are the same achievements you could previously earn in-game, but now the entire world can witness your VR awesomeness! Faster Glide speed. Top speed while sprinting is now a little faster. No joystick click required for Oculus Touch. Some players felt that holding down the trackpad/joystick while sprinting was difficult for longer durations. Now if you select the faster movement option from the pause menu, increased glide top speed remains in effect full time. You can still control overall glide speed by the position of the t…

  • Vanishing Realms 2017 Update - 21 September 2017

    SUMMARY: This update expands the core game by adding new Locomotion options, Climbing support, Oculus support, Inventory system fixes and Gameplay fixes. In addition to updating the existing chapters to support the new locomotion modes, a significant internal upgrade was made to the game engine. This tech work, although largely transparent to players, will allow the world of Vanishing Realms to expand in the future, enabling the possibility of a more open-world game design. I hope there’s some fun stuff in this update for all players, however it’s worth noting this is not a release of new chapters. That work is ongoing, but not yet complete - and as mentioned in the last update, new chapters will be part of separate DLC. NEW GAME FEATURES: Vanishing Realms now supports additional Locomotion options, available from the Pause Menu. GLIDE: By popular demand, this option allows players to u…

  • Vanishing Realms 2017 Update - 21 September 2017

    SUMMARY: This update expands the core game by adding new Locomotion options, Climbing support, Oculus support, Inventory system fixes and Gameplay fixes. In addition to updating the existing chapters to support the new locomotion modes, a significant internal upgrade was made to the game engine. This tech work, although largely transparent to players, will allow the world of Vanishing Realms to expand in the future, enabling the possibility of a more open-world game design. I hope there’s some fun stuff in this update for all players, however it’s worth noting this is not a release of new chapters. That work is ongoing, but not yet complete - and as mentioned in the last update, new chapters will be part of separate DLC. NEW GAME FEATURES: Vanishing Realms now supports additional Locomotion options, available from the Pause Menu. GLIDE: By popular demand, this option allows players to u…

  • Launch Roadmap - 15 September 2016

    Edit 3/8/2017: Development on Vanishing Realms continues, with new content and support for new hardware in the works. To keep the following post relevant, I've removed the original reference to a fixed, near term shipping schedule, however. As it required over 2500 hours of dev time to create ch1 & ch2, I've concluded it's quite beyond me to accurately estimate a delivery date for new chapters! When posts about playtesting start to appear in the community hub, we'll be getting close though. Following is the ongoing work plan: ___________ The next large update will launch the first two chapters of Vanishing Realms out of Early Access. This major update will mark the completion of all the technical work I had envisioned for the base game, as well as all the content I'd hoped to deliver in the first 2 chapters. Integrating community feedback and adding the Warrior's Challenge, the 2 handed…

  • Launch Roadmap - 15 September 2016

    Edit 3/8/2017: Development on Vanishing Realms continues, with new content and support for new hardware in the works. To keep the following post relevant, I've removed the original reference to a fixed, near term shipping schedule, however. As it required over 2500 hours of dev time to create ch1 & ch2, I've concluded it's quite beyond me to accurately estimate a delivery date for new chapters! When posts about playtesting start to appear in the community hub, we'll be getting close though. Following is the ongoing work plan: ___________ The next large update will launch the first two chapters of Vanishing Realms out of Early Access. This major update will mark the completion of all the technical work I had envisioned for the base game, as well as all the content I'd hoped to deliver in the first 2 chapters. Integrating community feedback and adding the Warrior's Challenge, the 2 handed…

  • SECOND UPDATE NOW AVAILABLE - 3 September 2016

    The second major update to Vanishing Realms is finally available! Highlights: Hard mode with new AI that can parry, dodge, pursue, strike at vulnerabilities and execute combination moves. The mid-game has been expanded to include a number of large new indoor and outdoor playable areas. Two-handed bow aiming is now supported, and there is a new two-handed melee weapon which requires some skill to master. From the opening screen, it is now possible to select and replay any previously reached checkpoint. Checkpoints may be replayed on either 'classic' or 'hard' mode. Many previously inert items may now be grabbed, burned, thrown, broken, and these behaviors are integrated with puzzle design and gameplay. Skeleton swordsmen are divided into three distinct difficulty types with new custom model changes for each type. Monsters have approx 40 new melee animations. Teleporting uses a new spline…

  • SECOND UPDATE NOW AVAILABLE - 3 September 2016

    The second major update to Vanishing Realms is finally available! Highlights: Hard mode with new AI that can parry, dodge, pursue, strike at vulnerabilities and execute combination moves. The mid-game has been expanded to include a number of large new indoor and outdoor playable areas. Two-handed bow aiming is now supported, and there is a new two-handed melee weapon which requires some skill to master. From the opening screen, it is now possible to select and replay any previously reached checkpoint. Checkpoints may be replayed on either 'classic' or 'hard' mode. Many previously inert items may now be grabbed, burned, thrown, broken, and these behaviors are integrated with puzzle design and gameplay. Skeleton swordsmen are divided into three distinct difficulty types with new custom model changes for each type. Monsters have approx 40 new melee animations. Teleporting uses a new spline…

  • The RPG Scrollbars: Virtual Reality, RPGs, And Me - 9 May 2016

    Like most people who can’t resist casually mentioning they have an HTC Vive, I recently acquired a HTC Vive. Finally, I have the ability to personally step into worlds of wonder and creativity more realistic and inspiring than anything mankind has ever created before. Instead, I’ve… uh… been playing mini-golf. Like, a lot of mini-golf . The one VR experience I could literally have better and at higher resolution by getting up going into my own town, only that wouldn’t be cool, because I wouldn’t regularly float over cliffs as I cack-handedly putt-putt away like I’m trying to join a parade. I have no idea if virtual reality is the next big thing or just a passing fad. Even as potential fads go though, I can’t wait to see what it has in store for RPGs. As long as it’s not giant spiders in my face, obviously, I’ve been looking for…

  • FIRST UPDATE NOW AVAILABLE - 29 April 2016

    I'm very happy to announce that the first update to Vanishing Realms is now available! In this update, my first priority was to address player feedback on usability, then sneak a few new features in. Highlights: a new expandable visual inventory system, 'family friendly' support for multiple save games, new melee weapon dynamics, monster movement changes, haptic feedback support, in-game checkpoint visualizations, improvements to auto pause, new system to maintain comfortable wall distances when teleporting, misc bug fixes. This update doesn't address all of the issues folks have discovered, and I've posted more detail on the Community Hub, top of the Player's subform. As always, feedback is welcome and appreciated!

  • FIRST UPDATE NOW AVAILABLE - 29 April 2016

    I'm very happy to announce that the first update to Vanishing Realms is now available! In this update, my first priority was to address player feedback on usability, then sneak a few new features in. Highlights: a new expandable visual inventory system, 'family friendly' support for multiple save games, new melee weapon dynamics, monster movement changes, haptic feedback support, in-game checkpoint visualizations, improvements to auto pause, new system to maintain comfortable wall distances when teleporting, misc bug fixes. This update doesn't address all of the issues folks have discovered, and I've posted more detail on the Community Hub, top of the Player's subform. As always, feedback is welcome and appreciated!

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2019Update, August 31st 20192415540140462693705
228 June 2019Update June 20192436926440570789670
310 January 2018Vanishing Realms January 2018 Update4249665521681184343

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID322770
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateAug 23, 2019
DeveloperIndimo Labs LLC
PublisherIndimo Labs LLC
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent90%
Positive reviews2,322
Negative reviews256
Total reviews2,578
Steam recommendations2,480
Achievements9
Average playtime forever249 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/322770/

Short description

Vanishing Realms is an immersive RPG designed exclusively for Virtual Reality. Grab your sword and fight life-sized monsters in epic face-to-face melee combat. Explore mystic domains, outwit magical wards, seek lost artifacts, wield sorcery and steel to take on denizens of the Undead Realm.

About this game

Vanishing Realms: Rite of Steel is an immersive Role Playing Game designed from the ground up for Virtual Reality play. Use one-to-one motion controls and movement so that you are fully in control of combat. To swing, duck and block, you don't hit a button, but physically move to perform these actions as if you were there - because you are! Treasure chests, weapon shops, a horde of undead foes, mystic writings, banished gods, lost artifacts, ancient tombs and moonlit forest - it's all here waiting to be discovered in a beautifully hand-crafted VR realm. Battle life-sized monsters in stunning, face-to-face melee and magical combat. Hold weapons directly in your hands, learn to block enemy strikes, seek openings in their armor and defenses and strike back. The longer you play Vanishing Realms, the more you'll hone your physical skills. You'll take on more powerful and advanced enemies as you move deeper into the world. Explore, Discover, Collect, Solve, Play. Directly interact and move freely through a rich and varied fantasy world. Vanishing Realms combines the long tradition of hand-crafted game design with the intuitive and immersive experiences made possible through Virtual Reality and hand-held tracked controllers. Surround yourself with Adventure. Pause to take in the moonlit vista before you. Rest beneath a gnarled apple tree - it's good to see the night sky again. How long have you been fighting and exploring in this place? Rummage in your backpack, take a few bites of bread and cheese, drink a healing draught, think of all you've seen and...is something moving over there...on the tree line, beyond the rock outcropping?

Supported languages

English * , Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
52Tracked Controller Support
54VR Only
31VR Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Vanishing Realms™'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Vanishing Realms™'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Vanishing Realms™ at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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