- 0.99.45 - The Hunting! Patch Notes - 10 January 2026
Patch Notes:The action order of units is now recalculated each turn based on their Speed.When performing a push attack, if there is an obstacle in the pushed direction, the effect has been changed to apply Stun instead of dealing additional damage.Some data has been added in preparation for future story content.The VR-related plugins have been removed.
- 0.99.44 - The Hunting! Patch Notes - 11 October 2025
Patch Notes:A tutorial stage has been added at the start of the game.Fixed a bug where the number of investigated objects was recorded incorrectly as higher than intended.Fixed an issue where ally names were displayed incorrectly during battle.In save files from versions prior to 0.99.40, hero names may not display correctly, but they will be restored once you return to camp.The Barracks upgrade has been removed.The cost of weapon and armor upgrades has increased.The cost of skill upgrades has increased.
- 0.99.43 - The Hunting! Hotfix - 19 September 2025
Patch Notes: The issue where the Cancel Movement function worked even in abnormal situations has been fixed.
- 0.99.42 - The Hunting! Patch Notes - 18 September 2025
Patch Notes: The Hospital UI has been updated. An NPC has been added to the Hospital. Hospital-related dialogues have been added. Buff icon images have been updated. The English name of the Shaman has been changed.
- 0.99.41 - The Hunting! Patch Notes - 12 September 2025
Patch Notes : A feature has been added to the Correctional Facility that allows traits to be locked. Locked traits will not change or disappear. When leveling up, heroes will now gain only 1 positive trait instead of gaining both 1 positive and 1 negative trait. Even at the maximum level, heroes will continue to level up, and each level-up will grant 1 positive trait. When a hero dies during battle, they will now gain 1 negative trait. Religious activities have been removed, and Meditation has been changed to Rest. Traits related to religious activities have been replaced with other traits. The NPCs for Rest (formerly Meditation) and the Correctional Facility have been changed. Dialogue scripts related to these changes have been added. The location of the Journal object has been moved to the former location of Religious Activities.
- 0.99.40 - The Hunting! Patch Notes - 28 August 2025
Patch Notes : All heroes have been changed so that only one copy of each hero can exist. Accordingly, of the heroes you currently own, only the highest-level hero of each type will remain, and the rest will be removed. Any accessories equipped by removed heroes will be stored in the inventory. The hero recruitment system has been updated. New heroes can now be unlocked by meeting specific conditions. Fixed an issue where the hospital did not appear properly. Hospitalized heroes will no longer disappear. You can now discharge them at any time you wish. Related story content has been added and updated. Additional conditions are now tracked and saved (such as number of times objects were used, number of hospitalizations, etc.). The tutorial has been updated to reflect these changes. Fixed an issue where some monsters’ death animations caused them to shift to another tile. Several other bug…
- 0.99.33 - The Hunting! Patch Notes - 4 August 2025
Patch Notes : Save file names have been removed. Instead, the save file numbers are displayed. The artifact system has been added. You can access the artifact system after recruiting the rogue, and artifacts provide additional beneficial effects during expeditions. When a unit dies while in a stunned state, the effect is properly removed. Some resources have been cleaned up.
- 0.99.32 - The Hunting! Patch Notes - 12 July 2025
Patch Notes : The Mage’s "Domain Expansion" skill has been changed to an ability that attacks all enemies. Some enemy monsters’ skills have been changed to target and attack all enemies. Movement and action point icons have been updated. The Cleric’s 3D character outfit colors have been changed. Other bugs discovered during development have been fixed.
- 0.99.31 - The Hunting! Patch Note - 29 June 2025
Patch Notes : The fatigue system has been removed. Objects can now be used regardless of fatigue. Instead of the fatigue system, current HP is now saved after battles. Due to the removal of the fatigue system, all heroes’ HP will be fully restored upon first entry into the camp. If a hero’s HP drops to 0 during battle and the battle ends, that hero will no longer be able to participate in subsequent battles. When a hero’s HP reaches 0 during exploration, the UI will indicate the hero’s death status. Meditation now functions to restore HP. Religious activities now function to restore HP. Objects that previously restored fatigue now restore HP instead. Tutorials and dialogues have been updated to reflect the removal of the fatigue system. Healing skill recovery rates have been generally reduced. Skill upgrade multipliers have been uniformly increased by 5% per level. Monster skill attack…
- 0.99.30 - The Hunting! Patch Note - 26 June 2025
Patch Notes : The new status effect "Stun" has been added. Accordingly, some skills that previously reduced action points have been changed to apply the Stun status instead. When the Stun status effect is removed, a buff granting 1 turn of resistance to the next Stun is applied. Therefore, the turn limit on skills that apply Stun has been removed. The method of equipping accessories has been changed. Now, accessories can be equipped by clicking directly on the accessory slot in the hero’s information window. Effects of certain accessories have been adjusted. Data related to heroes’ skills has been adjusted. As a result, all skills currently equipped by heroes have been reset. If the update is performed while in the middle of an expedition, heroes’ skills may not function properly. To resolve this, you must abandon the expedition and enter the camp once to proceed normally. As compensati…
- 0.99.21 - The Hunting! Patch Notes - 5 June 2025
Patch Notes : Fixed an issue where the game would not proceed properly when the BGM volume was set to 0.
- 0.99.20 - The Hunting! Patch Notes - 29 April 2025
Patch Notes : Attack power stat has been added to heroes. Skill damage calculation has been changed (Previous: Skills had fixed damage values / Now: Skills have damage multipliers based on attack power) Monsters now also have attack power and skill multipliers, similar to heroes. Hero equipment has been divided into two categories: weapons and armor. Armor retains the same enhancement effects and functions as before. Weapons increase a hero's attack power, critical rate, and critical damage. Both weapons and armor can now be enhanced at the forge. The skip key for the tutorial has been changed from Spacebar → ESC. Some stat icons have been updated. Various bug fixes were applied to address potential issues.
- 0.99.15 - The Hunting! Patch Notes - 10 April 2025
Patch Notes : Added the ability to skip scripted events using the ESC key. Fixed bugs related to scripted events. New scripted events have been added to the Training Grounds, Forge, and Meditation Area. Final stage data has been partially updated. (It will soon be available for proper gameplay.)
- 0.99.14 - The Hunting! Hotfix - 18 March 2025
Patch Notes : Fixed an issue where language translations were not applied to the newly added story dialogues.
- 0.99.13 - The Hunting! Patch Notes - 18 March 2025
Patch Notes : Increased the HP cost of the Warrior Hero's "Smash" skill. Fixed an issue where the ability of the Ribbon accessory was not functioning correctly. Fixed a bug where accessories would occasionally disappear when using the training grounds. Added new story dialogues to the early gameplay. (More will be added in future updates.)
- 0.99.12 - The Hunting! Hotfix - 11 March 2025
Patch Notes : Fixed an issue where the boss stage occasionally failed to generate.
- 0.99.11 - The Hunting! Patch Notes - 10 March 2025
Patch Notes : Re-fixed an issue where the clear status was abnormal after exiting the game following a boss clear. Fixed an issue where certain boss levels failed to load properly. Fixed a bug that allowed heroes to exceed the maximum level (5). Traits exceeding the maximum limit will now cause the lowest traits to disappear. Please adjust your traits accordingly before applying the patch. Fixed an issue where the highlight for acquired traits did not appear correctly on the result screen.
- 0.99.10 - The Hunting! Patch Notes - 7 March 2025
Patch Notes : Adjusted the patterns of certain boss monsters (Necromancer, Karina). Fixed an issue where the player's entry direction was not applied correctly in boss levels. Fixed an issue where the clear status was abnormal after exiting the game following a boss clear. Added one additional boss for each region. Changed the boss monster requirements for accessing the final stage. Fixed an issue where some monsters were not using skills properly. Fixed an issue where some BGM was not looping correctly.
- 0.99.06 - The Hunting! Patch Notes - 2 March 2025
Patch Notes : The maximum number of traits that can be acquired is now limited based on hero level. (Level 3: Maximum of 3 beneficial traits and 3 harmful traits.) Traits acquired upon leveling up are now highlighted on the result screen. Simplified Chinese translation has been added. Fixed an issue where some text was not being translated properly.
- 0.99.05 - The Hunting! Hotfix - 25 February 2025
Patch Notes : Fixed an issue where the Skeleton Mage monster was causing abnormal errors. Slightly increased the brightness of the background. Replaced the BGM for Cave and Ruins stages.