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Storm Settlers

Storm Settlers Steam news

Mullet Games | 2026 | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID3230560
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperMullet Games

Storm Settlers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3230560
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperMullet Games
  • PublisherMullet Games
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: Mullet GamesPublisher: Mullet Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Storm Settlers Steam news

Storm Settlers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Playtest done - 30 May 2026

    I'm finally calling the end of the playtest. I got a lot of great feedback that will help me make a better game in the end. Thanks to everybody who's been part of it! There will be other ones in the future for sure (and eventually a demo), but now it's time to use all that feedback to improve the game!

  • Storm Settlers' playtest starting right now! - 19 April 2026

    I've been hard at work improving the mid to late game of Storm Settlers, which makes it a perfect time to ask for playtesters! Starting right now (and for a couple of weeks), anybody who joins the discord server and ask for a beta key will receive one. https://discord.gg/qp9u9dmXYG The goal is to get everybody's feedback so I can make the best possible game! Thanks to everyone taking part, your help is much appreciated! I also made a short devlog about the latest additions if you are interested:

  • 2 years, explorers, grass and water - 15 January 2026

    Hello everyone! At the end of last year I posted a recap video of the last 2 years working on Storm Settlers, if you want to take a little peak behind the curtains: Since then, I've kept working on the game. I improved the explorer's mechanic, new unlockable techs and options with it. Another thing that was bothering me was that some resources could be produced infinitely, making it very hard to balance the game. So now grass and water slowly runs out as the tiles are exploited by building, adding a bit more management for the player for grass and more reasons to explorer the desert to find new patches of water. It's not crazy hard, but it will give a little bit more things for the player to care about. I also worked on the water art to first make it animated, but it also moves toward the wind coming from the next storm. It's part of my effort for the mood of the game being centered aro…

  • Addressing Playtest Feedback - 7 November 2025

    Hello everyone ! Before adding new content, I made it sure to tackle the feedback from the last playtest and made a devlog about it: I’m super happy with the progress of the game, improving what already exists to leave the game in a way better state before I add new content. So now that it’s done, it’s time to look ahead toward the new content ! Of course, this new content will disturb the game mechanics and will also need its own wave of playtest to be sure to be the best it can. Based on my planning, I should be done by March 2026, where I’ll hold a new closed playtest. It’s still closed for now because the point of it is to receive feedback, not necessarily to advertise the game (yet), but don’t worry, everybody who asks will get a key ! If you want to take part in the next playtest, come hang out on the game's discord server where most of the playtest interactions happen:https://dis…

  • Update on work done on the game. - 17 September 2025

    Hi ! I'm the dev of Storm Settlers. I wanted to give you a little update on the work currently done on the game.After releasing the steam page, I put on my producer hat and made a big planif, noting every single tasks needed to reach the final release and giving them a time evaluation.I also divided those task for what would be needed to be worth a new playtest, but before I can announce the next playtest date based on those evaluations, I want to tackle everything that is left to do based on the feedback on the previous playtest.There's still a couple of tasks to do and I don't want to waste anybody's time by going through new playtests when I'm not even done fixing what needed to be fixed from the previous one.So I got a couple small tasks, mostly quality of life stuff, I want to tackle, which will allow me to see how accurate my time estimates are and then I'll reevaluate what needs…

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