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UnSeen

UnSeen Steam news

Tenebos | Nov 27, 2024 | game

Released

0players observed · 25 September 2026 - 08:42:29 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

UnSeen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateNov 27, 2024
  • DeveloperTenebos
  • PublisherTenebos

Genres: Adventure, Indie

Company pages: Developer: TenebosPublisher: Tenebos

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UnSeen Steam news

UnSeen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Note 1.3 - 12 April 2025

    We’re there! This update fixes the last known bugs in UnSeen, including: A bug with the entity's spawn, which always appeared in the west wing instead of near the player. A bug affecting the "inoffensive" and "absent" modes of the entity, which weren’t activating properly. A bug involving the appearance of a safe in the Heartwoods' bedroom. It also adds save points throughout the manor. Their absence was quite a shameful oversight, and I’m glad to have fixed it! Please don’t hesitate to report any bugs you find or share any clips you make — both are incredibly helpful to me!

  • Update note for 03/01 - 3 January 2025

    A First Update on UnSeen, to celebrate the New Year! On the program: - a little bit of content addition > 6 new notes scattered all over the mansion - several quality of life changes > added a warning when deactivating the entity. > default opening of a fence that tended to trap players ;-) - a lot of bug fixes among the issues reported by my community: > fixed some translation errors (display of words in English on the French version, some mistakes in English too) > fixed a (big) performance problem due to a sub-optimization of the lights. > fixed a bug that prevented the entity from appearing under certain conditions. > fixed a bug allowing the entity to appear, even in harmless mode. > fixed a door whose latch refused to work > fixed the direction of a door, which when opening crossed others > fixed a fence that reappeared and trapped the player during exploration. Thank you for all…

Patch notes and updates

S.noRelease datePatch nameGID number
112 April 2025Patch Note 1.31796631172310224
23 January 2025Update note for 03/011787858252751655

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