SPSTEAMPULSELIVE ANALYTICS
Caffeine

Caffeine Steam metadata

Incandescent Imaging | Oct 12, 2015 | game

Released

0players observed · 22 September 2026 - 06:07:14 UTC

AdventureIndieFirst-PersonHorrorPsychological HorrorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,979
  • Revenue (VGI)$27,576
  • Review score19% positive

Caffeine metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,979
  • Revenue (VGI)$27,576
  • Review score19% positive
  • Total reviews53
  • Release dateOct 12, 2015
  • DeveloperIncandescent Imaging
  • PublisherIncandescent Imaging

Genres: Adventure, Indie

Company pages: Developer: Incandescent ImagingPublisher: Incandescent Imaging

Top Steam chartsTop 100 gamesGame directorySteam Store page

Caffeine Steam metadata

Caffeine metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/323680/metadata
Steam Storehttps://store.steampowered.com/app/323680/
Steam Communityhttps://steamcommunity.com/app/323680
PCGamingWiki search
IGDB searchSearch IGDB for Caffeine

Reviews, pricing, and metadata

Review summary

Very Negative

19% positive, 10 positive, 43 negative

Price and discount

$10.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, VR Supported, VR Support, Partial Controller Support, Family Sharing

Achievements

11

Platform releases
  • Steam 5 October 2015

Latest Steam announcements

  • Caffeine Update - Sorry Everyone - 1 June 2017

    Hey all, I am so sorry for not updating sooner, and for not being on top of things recently. I realize i owe all of you much more than I have offered so far, the main reason for the slow pace of everything is a combination of full-time work & now having a family. I gravely underestimated the amount of time that these things would take up and how it would affect my work on Caffeine. So for now I am not talking about dates or episode two, I am going to be taking it one step at a time and the first part of that will be to finish the update i promised to episode one and then finish work on episode two. Again i'm sorry for all this but i hope i can redeem myself somehow by getting these updates & episodes out. thank you for your patience and thank you to those of you who have poked me on twitter to encourage me to keep going. Dylan

  • Caffeine Update - Sorry Everyone - 1 June 2017

    Hey all, I am so sorry for not updating sooner, and for not being on top of things recently. I realize i owe all of you much more than I have offered so far, the main reason for the slow pace of everything is a combination of full-time work & now having a family. I gravely underestimated the amount of time that these things would take up and how it would affect my work on Caffeine. So for now I am not talking about dates or episode two, I am going to be taking it one step at a time and the first part of that will be to finish the update i promised to episode one and then finish work on episode two. Again i'm sorry for all this but i hope i can redeem myself somehow by getting these updates & episodes out. thank you for your patience and thank you to those of you who have poked me on twitter to encourage me to keep going. Dylan

  • Caffeine Episode One – Alpha 2016 Steam Branch - 6 December 2016

    Hello everyone, I know that it has been slow going for Caffeine updates this year and would love to announce that I have added a new alpha build of Caffeine to Steam which will be available as a “beta” branch to everyone who owns the game already. The build in this new branch is being updated with features and fixes which will make up the final patch to Caffeine Episode One, at this time the playable area is similar to the original demo in size and will expand over the next few weeks. To enable this experimental build of the game, head to the Beta tab under Caffeine’s Steam settings and select “alpha2016″ with the password “coffeeisthekey” . Please take note that this is a very experimental branch intended to gauge compatibility issues and performance improvements, please send bug reports to [email protected]. Thank you all for remaining patient with me, and enjoy the holida…

  • Caffeine Episode One – Alpha 2016 Steam Branch - 6 December 2016

    Hello everyone, I know that it has been slow going for Caffeine updates this year and would love to announce that I have added a new alpha build of Caffeine to Steam which will be available as a “beta” branch to everyone who owns the game already. The build in this new branch is being updated with features and fixes which will make up the final patch to Caffeine Episode One, at this time the playable area is similar to the original demo in size and will expand over the next few weeks. To enable this experimental build of the game, head to the Beta tab under Caffeine’s Steam settings and select “alpha2016″ with the password “coffeeisthekey” . Please take note that this is a very experimental branch intended to gauge compatibility issues and performance improvements, please send bug reports to [email protected]. Thank you all for remaining patient with me, and enjoy the holida…

  • Episode One Update Progress - 6 April 2016

    Hi everyone, I am afraid to say that everything is moving at a snail's pace at the moment, sorry about that! Anyway I am about 60% of the way to finishing the optimization / VR patch and tests have been great both running normally and in the Vive (no VR sickness yay!) I am hoping to share some screens on Sunday and hopefully can get this out asap! Thanks for your patience and kind words. Cheers Dylan

  • Episode One Update Progress - 6 April 2016

    Hi everyone, I am afraid to say that everything is moving at a snail's pace at the moment, sorry about that! Anyway I am about 60% of the way to finishing the optimization / VR patch and tests have been great both running normally and in the Vive (no VR sickness yay!) I am hoping to share some screens on Sunday and hopefully can get this out asap! Thanks for your patience and kind words. Cheers Dylan

  • Caffeine - Episode One Update Plan - 19 February 2016

    Hello there, As promised I am here writing this out tonight! While there are a few people that do like the game so far, I can see there are some problems with Episode One in it's current state a few things also did not turn out exactly as good as they could have in the game. I have been working hard behind the scenes slowly re-writing a heap of the games underlying systems and plan to flesh out areas which seem to have been neglected in the caffeine ridden world in the coming months with multiple updates to the game. I will be posting once a week here about the progress and any upcoming content to be added to the game. While there isn't a huge amount to show yet (most of it so far has been behind the scenes) I can reveal that so far these re-writes along with a newer engine version have boosted Caffeine's frame-rate by almost double which i think is great news! I will be pushing this op…

  • Caffeine - Episode One Update Plan - 19 February 2016

    Hello there, As promised I am here writing this out tonight! While there are a few people that do like the game so far, I can see there are some problems with Episode One in it's current state a few things also did not turn out exactly as good as they could have in the game. I have been working hard behind the scenes slowly re-writing a heap of the games underlying systems and plan to flesh out areas which seem to have been neglected in the caffeine ridden world in the coming months with multiple updates to the game. I will be posting once a week here about the progress and any upcoming content to be added to the game. While there isn't a huge amount to show yet (most of it so far has been behind the scenes) I can reveal that so far these re-writes along with a newer engine version have boosted Caffeine's frame-rate by almost double which i think is great news! I will be pushing this op…

  • Updates Are Coming! - 17 February 2016

    Hello all, sorry for the radio silence the past month or so, a heap has been happening at home (we are expecting) but I have been working hard at fixing the remaining issues in Caffeine Episode One and some much requested features. Anyway that's all for today but I will be posting details on Friday evening on the tongue of the updates and some sneak peaks at features. Hope everyone is enjoying February so far! Cheers Dylan

  • Updates Are Coming! - 17 February 2016

    Hello all, sorry for the radio silence the past month or so, a heap has been happening at home (we are expecting) but I have been working hard at fixing the remaining issues in Caffeine Episode One and some much requested features. Anyway that's all for today but I will be posting details on Friday evening on the tongue of the updates and some sneak peaks at features. Hope everyone is enjoying February so far! Cheers Dylan

  • Merry Christmas & Happy New Year - 20 December 2015

    Hey everyone! Just wanted to drop in here and wish everyone some happy holidays, hope you all have a great time. In addition wanted to let you all know there will be a large patch coming once we are in the new year which I have been working on for a while now. This update will include fixes for various crashes aswell as VR menus. Anyway that's all I have for now enjoy the holiday season and I am looking forward to providing you all with more parts of the Caffeine story in the new year! Cheers Dylan

  • Merry Christmas & Happy New Year - 20 December 2015

    Hey everyone! Just wanted to drop in here and wish everyone some happy holidays, hope you all have a great time. In addition wanted to let you all know there will be a large patch coming once we are in the new year which I have been working on for a while now. This update will include fixes for various crashes aswell as VR menus. Anyway that's all I have for now enjoy the holiday season and I am looking forward to providing you all with more parts of the Caffeine story in the new year! Cheers Dylan

  • Caffeine - Episode One - Performance Gains With AMD Crimson - 27 November 2015

    Hi everyone, Sorry about the less frequent updates recently, I am still gathering together fixes for the few that are having a crash in DX12 mode. In the mean time I thought I should drop a line here to let you know that Caffeine gets quite a large performance boost from the newest AMD Crimson drivers (10-30fps increase in DX12 mode). Interim VR support has also seen a performance increase with the new drivers. Enjoy the weekend! Dylan

  • Caffeine - Episode One - Performance Gains With AMD Crimson - 27 November 2015

    Hi everyone, Sorry about the less frequent updates recently, I am still gathering together fixes for the few that are having a crash in DX12 mode. In the mean time I thought I should drop a line here to let you know that Caffeine gets quite a large performance boost from the newest AMD Crimson drivers (10-30fps increase in DX12 mode). Interim VR support has also seen a performance increase with the new drivers. Enjoy the weekend! Dylan

  • Caffeine - Episode One - Update v118 for Windows - 19 November 2015

    Patch Notes Fixed missing geometry in multiple areas. Now using Unreal Engine 4.10. Fairly large performance gain across the board. Fixed Vsync setting. Reduced draw calls in Level 6 & 7 to prepare for full VR support. Added and invert look option. Fixed issue where game would not start in Linux (missing executable) Optimized various areas. Replaced some reflection actors with ambient cubemap setups to increase performance.

  • Caffeine - Episode One - Update v118 for Windows - 19 November 2015

    Patch Notes Fixed missing geometry in multiple areas. Now using Unreal Engine 4.10. Fairly large performance gain across the board. Fixed Vsync setting. Reduced draw calls in Level 6 & 7 to prepare for full VR support. Added and invert look option. Fixed issue where game would not start in Linux (missing executable) Optimized various areas. Replaced some reflection actors with ambient cubemap setups to increase performance.

  • Caffeine - Episode One - Update v117 Rollback - 15 November 2015

    Hi everyone, Due to numerous reports and an investigation into a few game breaking bugs in update v117 I have decided to rollback to v116 while I get these few issues fixed. Hopefully it will only take a few days. Cheers Dylan

  • Caffeine - Episode One - Update v117 Rollback - 15 November 2015

    Hi everyone, Due to numerous reports and an investigation into a few game breaking bugs in update v117 I have decided to rollback to v116 while I get these few issues fixed. Hopefully it will only take a few days. Cheers Dylan

  • Caffeine - Episode One - Update v117 for Windows & Linux - 8 November 2015

    Patch Notes Reduced draw calls in Level 6 & 7 to prepare for full VR support. Added and invert look option. Fixed issue where game would not start in Linux (missing executable) Optimized various areas. Replaced some reflection actors with ambient cubemap setups to increase performance.

  • Caffeine - Episode One - Update v117 for Windows & Linux - 8 November 2015

    Patch Notes Reduced draw calls in Level 6 & 7 to prepare for full VR support. Added and invert look option. Fixed issue where game would not start in Linux (missing executable) Optimized various areas. Replaced some reflection actors with ambient cubemap setups to increase performance.

Patch notes and updates

S.noRelease datePatch nameGID number
16 December 2016Caffeine Episode One – Alpha 2016 Steam Branch4249665521681190087
219 November 2015Caffeine - Episode One - Update v118 for Windows4249665521681190715
315 November 2015Caffeine - Episode One - Update v117 Rollback4249665521681190815
48 November 2015Caffeine - Episode One - Update v117 for Windows & Linux4249665521681190895
52 November 2015Caffeine - Episode One - Update v116 for Windows4249665521681191005
622 October 2015Caffeine - Episode One - Update v115 for Windows4249665521681191101
720 October 2015Caffeine - Episode One - Update v113 for Windows4249665521681191207
818 October 2015Caffeine - Episode One - Update v112 for Mac4249665521681191317
917 October 2015Caffeine - Episode One - Update v112 for Windows4249665521681191425
1011 October 2015Caffeine - Episode One - Update v1104249665521681191541
118 October 2015Caffeine - Episode One - v105 Patch4249665521681191768

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID323680
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$10.99
Free to playNo
Discount0%
Original price USD$10.99
Current price USD$10.99
Release dateOct 12, 2015
DeveloperIncandescent Imaging
PublisherIncandescent Imaging
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Negative
Positive review percent19%
Positive reviews10
Negative reviews43
Total reviews53
Steam recommendationsNot available
Achievements11
Average playtime forever83 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/323680/

Short description

Caffeine is a quirky first person adventure game with environmental puzzles and a dab of psychological horror. You awaken aboard one of these caffeine mining stations alone. Before long you realize that you are a young boy with no memory of what has transpired on this seemingly empty space station.

About this game

Synopsis Caffeine is a quirky first person adventure game with environmental puzzles and a touch of psychological horror. Set in the near future, the entire population of Earth is vigorously addicted to coffee. Massive space stations built by the biggest corporations roam the stars mining minerals to create a synthetic caffeine. You awaken aboard one of these caffeine mining stations alone. Before long you realize that you are a young boy with no memory of what has transpired on this seemingly empty space station. Naturally you set out to explore the depths of the huge structure to figure out what exactly is going on. Graphics Caffeine utilities various technologies like DirectX 12, Ray traced distance field shadowing and dynamic lighting to give players a visually stunning game which looks great on low and ultra settings. Audio Caffeine features stunning sound design from Jonathan Wachoru (Outlast) and a serene music score by Adam Klingman of Bay Drive Sound. Oculus Rift SupportOn release Caffeine will have full in-game Oculus Rift support by hitting alt+tab while in-game. The main menu and settings menus are currently displaying incorrectly while in stereo mode, this will be patched into the game later on in release week so we can iron out gameplay related issues first.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
53VR Supported
31VR Support
18Partial Controller Support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $10.99
  • Highest observed: $10.99

Caffeine's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.99, the highest is $10.99, and the first visible tracked price is $10.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Caffeine's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $10.99. The latest run records $10.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.99
  • Current list price: $10.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Caffeine at $10.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.99$10.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.99$10.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$10.99$10.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2468,86722 September 2026 - 06:55:10 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
4Once Human16,17022 September 2026 - 05:29:05 UTC231,343
5Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
6Total Football Online12422 September 2026 - 05:28:22 UTC932
7下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
8Brotato5,66022 September 2026 - 03:18:45 UTC23,754
9Dota 2396,12922 September 2026 - 06:55:32 UTC1,291,328

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS265,69822 September 2026 - 06:55:32 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™92,11022 September 2026 - 06:26:51 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Delta Force50,04622 September 2026 - 06:26:52 UTC246,418192,933Team Jade
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Grand Theft Auto V Legacy27,52322 September 2026 - 06:26:54 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine62,59622 September 2026 - 06:26:52 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Terraria22,14122 September 2026 - 06:26:54 UTC486,9181,521,492Re-Logic

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.