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iO

iO Steam news

Gamious | Dec 5, 2014 | game

Released

0players observed · 8 October 2026 - 13:40:11 UTC

ActionIndieRacingPhysicsPuzzleSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

iO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews235
  • Release dateDec 5, 2014
  • DeveloperGamious
  • PublisherGamious

Genres: Action, Indie, Racing

Company pages: Developer: GamiousPublisher: Gamious

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iO Steam news

iO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • iO update incoming! - 17 October 2018

    We finally found the time, resources and nerve to fix some things that should have been fixed a long time ago. Without going into too much detail about why we couldn't have fixed it earlier, here's the list! 144mhz monitor flicker seems to be fixed, feedback would be appreciated since we've only been able to test it on 2 devices! Hopefully fixed a longstanding edgecase with Steam Cloud saving. The issue was caused by a discrepancy between the cloud file and the local registry storage, if the cloud files were identical it would ignore (the potentially better) local scores. Various small bugfixes related to achievements Optimized performance of various effects Fixed performance issue on level completion, you should no longer get an FPS dip or program hang when the level completion menu opens up. Added surprise after achieving 150 golden medals It has been almost 4 years since the game was…

  • iO is back. Free update LIVE now. - 8 October 2015

    iO is back! http://www.gamious.com/wp-content/uploads/2015/10/ioisback.png The update is LIVE. It's been a long time coming, but it's here now and we are quite happy with it. Hopefully you are too! This content update includes a number of things, but most importantly, this: 75 new levels: the Irrisitiball Levels. This includes ‘the Impossiball Level Pack’; An extra tough set of levels with fiendishly difficult challenges. Pricedrop to €4.99 / $4.99 New mechanics like moving platforms and bicycles. Visual enhancements, including background star particles, line shaders, spotlight glow, death animation and speed up sparks. Fixed mutliple level bugs and glitches Added instant level restart for controllers Start rollin' people and have fun! Gamious

  • iO is back. Free update LIVE now. - 8 October 2015

    iO is back! http://www.gamious.com/wp-content/uploads/2015/10/ioisback.png The update is LIVE. It's been a long time coming, but it's here now and we are quite happy with it. Hopefully you are too! This content update includes a number of things, but most importantly, this: 75 new levels: the Irrisitiball Levels. This includes ‘the Impossiball Level Pack’; An extra tough set of levels with fiendishly difficult challenges. Pricedrop to €4.99 / $4.99 New mechanics like moving platforms and bicycles. Visual enhancements, including background star particles, line shaders, spotlight glow, death animation and speed up sparks. Fixed mutliple level bugs and glitches Added instant level restart for controllers Start rollin' people and have fun! Gamious

  • FREE update incoming next week! - 2 October 2015

    iO is back, bigger and better than ever! At then end of next week iO will get a huge update. This update includes a big facelift for the game, a lot of new content, a few new mechanics and an extra hard challenge. And all of it will be FREE. Finally, before you read the list below, we also want to announce a price drop for iO to coincide with the update. We feel the combination of the price drop and the content update will make iO stand out amongst other games, have a positive effect on sales and get a new group of active users in the community. Here is the full list. The date of the update and price drop are dependent on Valve, so keep an eye on the Community Hub right here. Visual enhancements, including background star particles, line shaders, spotlight glow, death animation and speed up sparks. 75 new challenges: the Irrisitiball Levels, including the Impossiball Level Pack, extra-t…

  • FREE update incoming next week! - 2 October 2015

    iO is back, bigger and better than ever! At then end of next week iO will get a huge update. This update includes a big facelift for the game, a lot of new content, a few new mechanics and an extra hard challenge. And all of it will be FREE. Finally, before you read the list below, we also want to announce a price drop for iO to coincide with the update. We feel the combination of the price drop and the content update will make iO stand out amongst other games, have a positive effect on sales and get a new group of active users in the community. Here is the full list. The date of the update and price drop are dependent on Valve, so keep an eye on the Community Hub right here. Visual enhancements, including background star particles, line shaders, spotlight glow, death animation and speed up sparks. 75 new challenges: the Irrisitiball Levels, including the Impossiball Level Pack, extra-t…

  • Steam Cloud Saving + bug fixes live! - 7 May 2015

    We just updated the latest iO build with some neat features: Steam Cloud Saving This feature was requested by many players. The level times are now saved in the Steam Cloud instead of locally. So wherever you play, you'll be able to access your fastest times. Unfortunately we had to reset all locally saved times in order to add Steam Cloud Saving, but we have good hope that you guys are skillful enough to recover all your times in no time. Don't worry; your Steam achievements and leaderboard times are all still there! Music player We've changed the way the audio tracks are played. In the old system, starting up a level meant starting up a new track. With the randomizer, you could end up listening to the same parts of the same tracks over and over again. A pity, because the music (created by Ronald van Wonderen) is of high quality and very serene and relaxing. With this new system, the t…

  • Steam Cloud Saving + bug fixes live! - 7 May 2015

    We just updated the latest iO build with some neat features: Steam Cloud Saving This feature was requested by many players. The level times are now saved in the Steam Cloud instead of locally. So wherever you play, you'll be able to access your fastest times. Unfortunately we had to reset all locally saved times in order to add Steam Cloud Saving, but we have good hope that you guys are skillful enough to recover all your times in no time. Don't worry; your Steam achievements and leaderboard times are all still there! Music player We've changed the way the audio tracks are played. In the old system, starting up a level meant starting up a new track. With the randomizer, you could end up listening to the same parts of the same tracks over and over again. A pity, because the music (created by Ronald van Wonderen) is of high quality and very serene and relaxing. With this new system, the t…

  • TIME RESET INCOMING! + Cloud Saves - 14 April 2015

    Hi all, Please note that we will be wiping the Global leaderboards soon. So, if you just need a couple of Gold medals, go get them now! Achievements will be saved of course. Why are we doing this?!?!? One of the main requests post launch was Steam Cloud Saves. We will be adding this in the next update! Unfortunately to get this working we will need to reset the original times as the way we stored the times before worked quite differently. And the two do not compute. The next update will also contain an overhaul of the music system, a new tutorial for the game and UI preperation for incoming DLC. We will let you know when you can expect this update. But for now, get rolling and get those Gold medals!

  • TIME RESET INCOMING! + Cloud Saves - 14 April 2015

    Hi all, Please note that we will be wiping the Global leaderboards soon. So, if you just need a couple of Gold medals, go get them now! Achievements will be saved of course. Why are we doing this?!?!? One of the main requests post launch was Steam Cloud Saves. We will be adding this in the next update! Unfortunately to get this working we will need to reset the original times as the way we stored the times before worked quite differently. And the two do not compute. The next update will also contain an overhaul of the music system, a new tutorial for the game and UI preperation for incoming DLC. We will let you know when you can expect this update. But for now, get rolling and get those Gold medals!

  • Leaderboard fixes and more! - 30 January 2015

    We’ve been working hard on improving the game experience based on valuable feedback from our players. Thank you all for your support! Here’s an overview of the fixes in this quite big update. Bugfixes - Accelerating bug Fixed a bug where you could achieve faster acceleration using double buttons on a controller. Edit: also fixed for growing and shrinking. - Restart menu bug Fixed a bug where you could restart a level in the background, getting a faster time. - Little Big Adventure achievement Achievement was unavailable to some players before, this is fixed now. - Death glitch Redesigned all levels where the death glitch (achieving 0:00 time by dying and reaching exit at the same time) was possible. - Level redesigns Besides death glitch fixes we also removed all moving starts. In every level the ball now lies still, removing the time bonus you could get by starting input later. than po…

  • Leaderboard fixes and more! - 30 January 2015

    We’ve been working hard on improving the game experience based on valuable feedback from our players. Thank you all for your support! Here’s an overview of the fixes in this quite big update. Bugfixes - Accelerating bug Fixed a bug where you could achieve faster acceleration using double buttons on a controller. Edit: also fixed for growing and shrinking. - Restart menu bug Fixed a bug where you could restart a level in the background, getting a faster time. - Little Big Adventure achievement Achievement was unavailable to some players before, this is fixed now. - Death glitch Redesigned all levels where the death glitch (achieving 0:00 time by dying and reaching exit at the same time) was possible. - Level redesigns Besides death glitch fixes we also removed all moving starts. In every level the ball now lies still, removing the time bonus you could get by starting input later. than po…

  • Global Leaderboards are live! - 8 December 2014

    There was a slight slowdown with the leaderboards, but they are live and available now on the iO Community Page! And don't worry, all times since release are safe and sound ;) Good luck racing your friends! http://steamcommunity.com/stats/324070/leaderboards/597932/

  • Global Leaderboards are live! - 8 December 2014

    There was a slight slowdown with the leaderboards, but they are live and available now on the iO Community Page! And don't worry, all times since release are safe and sound ;) Good luck racing your friends! http://steamcommunity.com/stats/324070/leaderboards/597932/

Patch notes and updates

S.noRelease datePatch nameGID number
18 October 2015iO is back. Free update LIVE now.4249665521681191453
22 October 2015FREE update incoming next week!4249665521681191574
37 May 2015Steam Cloud Saving + bug fixes live!4249665521681191675
414 April 2015TIME RESET INCOMING! + Cloud Saves4249665521681191777

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