- Update 1.6.1 - 5 November 2025
Some small fixes for bugs reported since the release. Thank you to everyone trying out the game and reporting these bugs! ChangesChanged default music volume to 30% Bugs FixesFixed an issue where the resolution would be wrong on first launchFixed an issue where vsync would be disabled on first launch even though settings would show it as enabledFixed an issue where the Longhorn Meeting (Find a secret hidden in the tutorial) achievement would not unlock properlyFixed an issue where respawning at certain stages of the tutorial would cause the player to fall through the map or spawn higher than intendedFixed an issue where the replay tutorial button would be shown even though the tutorial hadn't been completed yet
- SinaRun is out now! - 3 November 2025
As previously mentioned in the 1.6 update post. SinaRun is now out of early access! Not everything I wanted could be done, the game doesn't have quite all the content I wanted it to have, BUT, it is out, it's stable, it's done. There are currently no more content update planned, and maintenance will be limited to bugs fixes. Note that as the game was on discount to celebrate the update and 10 years anniversary last week, it is not possible for me to provide a launch discount due to Steam limitations. To new buyers: I hope you'll appreciate the game! It can be a bit hard at first, the movement is a bit different from other games, but if you stick with it, respect that there's intentionally a lot of inertia... I'm sure you'll eventually succeed and become the best. Thank you very much everyone for this adventure. See you again for another game, perhaps. ːsinafaceː
- Update 1.6 - 27 October 2025
After... a long time… SinaRun is back with an update! This will be the final major update, marking the end of SinaRun’s development, and leaving it in a state I’m finally happy with. I started working on this game when I was a young teenager, a kid really, and despite the fact that I definitely have not been working on it consistently, it's been a huge part of my life. I've learned a lot about game development, programming, and myself through this project. I'm ashamed of the state it was left in. A lot of it was due to a lack of motivation, perfectionism, the last 10%... and in more recent years, a lack of time (I'm an adult now, believe it or not). I can't say I've completely overcome these issues, but I've learned to make the necessary compromises to get things done. Funnily enough, today is the 10 years anniversary of SinaRun's Steam release, ha. To celebrate this update, the game is…
- What I've been working on recently - 13 February 2017
It's been quite some time since the last SinaRun update (August) now! For this new update, my focus has been on improving the current content and overall polishing (I feel like I've said that before?). Of course, that doesn't mean there's no new content! But I must admit it wasn't the focus of this update. Alright, let's start! Better UI Controls This update will include many improvements to the menus such as drop-down lists and checkboxes which should help navigating and selecting the right settings This update also include keyboard and controller navigation and thus finally making the game fully playable with a controller. I would still (and will forever) recommend playing with KB/M but people should still be able to play with controllers if they want to! Improved Maps Polishing and improving the actual content (aka not the UI) is also something I really wanted to do for this new upda…
- What I've been working on recently - 13 February 2017
It's been quite some time since the last SinaRun update (August) now! What's new? Well, after spending September-October realizing (a second time) that I didn't really like school I started working on the next SinaRun update (and also updating my website, if you haven't seen it yet it's pretty cool!). For this new update, my focus has been on improving the current content and overall polishing (I feel like I've said that before?). Of course, that doesn't mean there's no new content! But I must admit it wasn't the focus of this update. Alright, let's start! Better UI Controls This update will include many improvements to the menus such as drop-down lists and checkboxes which should help navigating and selecting the right settings This update also include keyboard and controller navigation and thus finally making the game fully playable with a controller. I would still (and will forever)…
- Hotfix 1.5.3 - 2 August 2016
Hey! As some of you might have noticed yesterday, my personal website princesseuh.eu domain expired and thus was not available. The situation is not fixed yet because of multiple reasons but for the moment I've setup a new domain : https://princesseuh.net Once princesseuh.eu come back I will make it redirect to this new address and everything should be cool again! (and in case some of you are wondering, yes this kill the SEO) Anyway! Today's patch fix a few minor issues you guys noticed and sometime appropriately reported in the last few days. Enjoy! Hopefully this is the last hotfix before the next content update Changelog General Changes Updated my website address in the footer, credit etc. Bugs Fixes Fixed 'Status Bar' ingame font not scaling properly at low resolution Fixed FPS counter not drawing at the right position at certain resolutions Fixed Community Interest showing the wron…
- Hotfix 1.5.3 - 2 August 2016
Hey! As some of you might have noticed yesterday, my personal website princesseuh.eu domain expired and thus was not available. The situation is not fixed yet because of multiple reasons but for the moment I've setup a new domain : https://princesseuh.net Once princesseuh.eu come back I will make it redirect to this new address and everything should be cool again! (and in case some of you are wondering, yes this kill the SEO) Anyway! Today's patch fix a few minor issues you guys noticed and sometime appropriately reported in the last few days. Enjoy! Hopefully this is the last hotfix before the next content update Changelog General Changes Updated my website address in the footer, credit etc. Bugs Fixes Fixed 'Status Bar' ingame font not scaling properly at low resolution Fixed FPS counter not drawing at the right position at certain resolutions Fixed Community Interest showing the wron…
- Hotfix 1.5.2 - 27 July 2016
Hi! Yesterday I released an update, 1.5.1. Pretty much everything was smooth! However for a few users camera suddenly didn't work anymore. What happened? The issue was caused by an invalid configuration regarding controller sensibility. The game tried to load the specified sensibility but the variable was unexpectedly empty! Since the sensibility is partly calculated in the script that manage the camera, the camera completely stopped working for users affected by the issue. The issue was simply fixed by making sure the variable that contained the sensibility shouldn't be empty. In the future I hope to make the configuration system more robust to avoid this kind of issue and at the same time allowing Steam Cloud support! Changelog Known Issues are the same as the previous update General Changes Developer time is now hidden in the bottom bar if there's no dev time on the current map Bugs…
- Hotfix 1.5.2 - 27 July 2016
Hi! Yesterday I released an update, 1.5.1. Pretty much everything was smooth! However for a few users camera suddenly didn't work anymore. What happened? The issue was caused by an invalid configuration regarding controller sensibility. The game tried to load the specified sensibility but the variable was unexpectedly empty! Since the sensibility is partly calculated in the script that manage the camera, the camera completely stopped working for users affected by the issue. The issue was simply fixed by making sure the variable that contained the sensibility shouldn't be empty. In the future I hope to make the configuration system more robust to avoid this kind of issue and at the same time allowing Steam Cloud support! Changelog Known Issues are the same as the previous update General Changes Developer time is now hidden in the bottom bar if there's no dev time on the current map Bugs…
- New Update! 1.5.1 - 26 July 2016
Today update include changes to Elastic Light and others maps, many bugfixes and polishing there and there. There's not many changes that need to be detailed so the changelog should cover everything! Changelog Since this update (and the one before) fix exploits and bugs related to the leaderboards, I took the liberty to delete a few 'suspicious' times on the leaderboards. Known Issues Controllers might have issues on OSX and Linux A few texts are missing in Spanish and Polish translations Mouse cursor being visible and unlocked when it shouldn't is partly back Slick Talk lights changes were partly reverted White Roads bloom changes were partly reverted Engine Changes That might sound totally insane but I backported the entire game back to Unity 4. Unity 5 actually present too much issues that I don't really want to deal with for the moment at least. Oh well. I guess I saved 700$. Everyt…
- New Update! 1.5.1 - 26 July 2016
Today I watched the French movie 'Comment c'est loin' which is about the rap/hip-hop duo Casseur Flowters. Basically the story is that they need to make a song in a day to please their producers who've been waiting for a few years for the duo first song, however under this basic almost comedy-like story the movie is actually about how the duo need to faces their issues, the fear of failure etc The end song which is both the song they make for their producer in the movie and the last song you hear before the credits theme is about how they or what they make will never be unaccomplished no matter what happen. How is that relevant to SinaRun you might ask? I don't know. I just though it was interesting and fairly inspiring Anyway, enough of this sad introduction! Today update include changes to Elastic Light and others maps, many bugfixes and polishing there and there. There's not many cha…
- New beta available! - 30 May 2016
Hellooooo everyone. As said earlier this year : I was pretty busy with personal things and I couldn't work much on SinaRun. Well. The great news is I'm still somewhat busy but managed to get some work done on SinaRun! So that's nice. However the new update (1.5) still need some debugging, polishing and other things. Of course, I have testers but I figured it would be cooler if everyone could test and give feedback on the next update! So there we go. Leaderboards and multiplayer are disabled in the beta To use the beta branch simply go in the game Steam settings, 'Beta' tabs and in the drop down choose 'Beta Branch'. To go back to the normal version click the other button. Now what's in this update you may ask? Lot of things! Maybe less than some of you expected, maybe more. Some of you will be happy, some will be crying! Actually it's a pretty bad update considering the amount of time s…
- New beta available! - 30 May 2016
Hellooooo everyone. As said earlier this year : I was pretty busy with personal things and I couldn't work much on SinaRun. Well. The great news is I'm still somewhat busy but managed to get some work done on SinaRun! So that's nice. However the new update (1.5) still need some debugging, polishing and other things. Of course, I have testers but I figured it would be cooler if everyone could test and give feedback on the next update! So there we go. Leaderboards and multiplayer are disabled in the beta To use the beta branch simply go in the game Steam settings, 'Beta' tabs and in the drop down choose 'Beta Branch'. To go back to the normal version click the other button. Now what's in this update you may ask? Lot of things! Maybe less than some of you expected, maybe more. Some of you will be happy, some will be crying! Actually it's a pretty bad update considering the amount of time s…
- SinaRun Discord Community - 3 April 2016
Hi! In light of the update coming soon-ish I want to bring the community a bit back together Since the game itself doesn't have like a global chat of some kind (which would be quite a good idea actually. Maybe?) I thought about making a Discord server for the game! If you don't know Discord is a text/voice service like Mumble, Teamspeak or Skype which become pretty popular recently. You can read more about it on its website : https://discordapp.com/ Here's the invite link : https://discord.gg/0sxTlVBVZkMwFYYr Hopefully -unlike the subreddit- we will be able to build some kind of community there! Hope some of you will come and talk or at least lurk!
- SinaRun Discord Community - 3 April 2016
Hi! In light of the update coming soon-ish I want to bring the community a bit back together Since the game itself doesn't have like a global chat of some kind (which would be quite a good idea actually. Maybe?) I thought about making a Discord server for the game! If you don't know Discord is a text/voice service like Mumble, Teamspeak or Skype which become pretty popular recently. You can read more about it on its website : https://discordapp.com/ Here's the invite link : https://discord.gg/0sxTlVBVZkMwFYYr Hopefully -unlike the subreddit- we will be able to build some kind of community there! Hope some of you will come and talk or at least lurk!
- Apologies about the lack of updates.. - 5 March 2016
Hi! It's been a few months now since the last update. I'm terribly sorry about that. Recently I've been busy with a professional project and many others (I promise interesting! At least for me) things. And as expected when I'm not busy with these things I prefer relaxing doing random things than working on this (also laziness! Another problem that affect us all.) I'm still working on the update and I still plan on releasing it as soon as possible! I've recently taken a few steps to prepare the beta part of it (Since it's a breaking update I would like to beta-test it before using the leaderboards and stuff on it) As a way to show that I'm not just going away with the money and never coming back I'll be reducing the price of the game to 2.49$ USD until further notice. Effectively reducing the profit I'll make until I pick myself up and start working on this again. Again, I'm very very ve…
- Preview of the 1.5 Update! Controller Support, Unity 5 upgrade etc. - 11 December 2015
Hi! Since the last update I've been hard working on my Path of Exile build the 1.5 update! I've talked a bit about the new features on Twitter and various other places already but here's a better preview of what's currently in and confirmed : Input System update (Controller Support, mouse bindings and various fixes) Two -very- common requests since release are controller support and the ability to bind things to the mouse buttons. Well both are in and functional for this update! ㅤㅤㅤㅤㅤㅤㅤhttps://pbs.twimg.com/media/CVIelssWEAAfqMG.png Mouse buttons are supported up to Mouse5. Controller support currently only work on Windows (and maaybe Linux?) and is intended to be used with an Xbox 360 controller. For DS4 and others stuff you'll most likely have to use third-party software. Sorry! Please note that even though I did add it controller support is still not the intended way to play and I wi…
- Preview of the 1.5 Update! Controller Support, Unity 5 upgrade etc. - 11 December 2015
Hi! Since the last update I've been hard working on my Path of Exile build the 1.5 update! I've talked a bit about the new features on Twitter and various other places already but here's a better preview of what's currently in and confirmed : Input System update (Controller Support, mouse bindings and various fixes) Two -very- common requests since release are controller support and the ability to bind things to the mouse buttons. Well both are in and functional for this update! ㅤㅤㅤㅤㅤㅤㅤhttps://pbs.twimg.com/media/CVIelssWEAAfqMG.png Mouse buttons are supported up to Mouse5. Controller support currently only work on Windows (and maaybe Linux?) and is intended to be used with an Xbox 360 controller. For DS4 and others stuff you'll most likely have to use third-party software. Sorry! Please note that even though I did add it controller support is still not the intended way to play and I wi…
- Exploration Sale! - 25 November 2015
Like pretty much every games on Steam at the moment SinaRun is discounted during the Exploration Sale! -15% might not seems like the biggest of deals but considering the low price of the game it's still pretty cool! Obviously this is the biggest deal the game had so far considering it's not even one month since release. Don't forget to share it with your friends that could be interested!
- Exploration Sale! - 25 November 2015
Like pretty much every games on Steam at the moment SinaRun is discounted during the Exploration Sale! -15% might not seems like the biggest of deals but considering the low price of the game it's still pretty cool! Obviously this is the biggest deal the game had so far considering it's not even one month since release. Don't forget to share it with your friends that could be interested!