- G-Rebels - Sneak Peek Demo Available for One Week - 25 July 2025
𝗙𝗿𝗼𝗺 𝗝𝘂𝗹𝘆 𝟮𝟰–𝟯𝟭, as part of Steam's 𝙁𝙤𝙧𝙜𝙚𝙙 𝙞𝙣 𝙂𝙚𝙧𝙢𝙖𝙣𝙮 event, we're offering an exclusive 𝘀𝗻𝗲𝗮𝗸 𝗽𝗲𝗲𝗸 𝗱𝗲𝗺𝗼 𝗼𝗳 𝘁𝗵𝗲 𝗮𝗹𝗽𝗵𝗮 𝘃𝗲𝗿𝘀𝗶𝗼𝗻 𝗼𝗳 𝗚-𝗥𝗲𝗯𝗲𝗹𝘀. Download the demo today. Available for one week only!
- NEW PROJECT: G-REBELS - Our Upcoming Sci-Fi Flight Sim - 9 October 2024
We are super excited to announce our new project: G-REBELS, an action-packed combat flight sim set on 27th century Earth. The open-world single-player experience is scheduled to be released in 2025. Learn more about G-Rebels and wishlist on Steam: https://store.steampowered.com/app/2445980/GRebels/ Watch the Announcement Trailer on YouTube: https://www.youtube.com/watch?v=4uSgYSNKDRk
- TOXIKK 1.2 - 'Predator Build' Released - 28 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7626566%2Fb73fccd5b65f742b215a75042063cd0d905800d3.jpg Optimization & Performance Boost TOXIKK 1.2 'Predator Build' released today As mentioned on the game's Steam forum, many players experienced FPS loss with the latest Windows update and an overall not satisfying experience with inadequate performance on modern GPUs. Moving from 1.1.9 (Detroit Build) to the freshly released 1.2 will eliminate these issues. With build 1.2, TOXIKK returns to the realm of solid 3-digit FPS rates on all modern GPUs. Big hat tip to Predath0r for identifying a major issue that got fixed thanks to his efforts! Update today and experience butter smooth frame rates on all maps and game modes. QUESTIONS? Meet the community on our live Discord chat server: http://chat.toxikk.com
- Anniversary Update - 19 September 2017
Everybody celebrate our 4th year in pre-alpha! Yaaay!!! ... Ah, j/k Okay, September 2017,... it's now ONE YEAR (and over 20 live updates) since the launch of TOXIKK 1.0 The game has fully become the pure hearted Arena FPS we wanted it to be, when we first announced the project in 2014. ~700,000 people have the game installed all over the world... Being a small indie studio, that's a number we never dreamt of. Thanks for your support! May hardcore AFPS never die! BUILD 1.1.9 And what better way to celebrate our first year of ravishingly fragging than with a fresh live update. TOXIKK 1.1.9 hasn't lost its youth and brings yet another feature requested by core AFPS fans: You can now change your weapon hand preference to in the weapon options menu. Available options are: right, left, center and hidden. This also changes the spawn of projectiles on non-hitscan weapons like e.g. the rocket la…
- Anniversary Update - 19 September 2017
Everybody celebrate our 4th year in pre-alpha! Yaaay!!! ... Ah, j/k Okay, September 2017,... it's now ONE YEAR (and over 20 live updates) since the launch of TOXIKK 1.0 The game has fully become the pure hearted Arena FPS we wanted it to be, when we first announced the project in 2014. ~700,000 people have the game installed all over the world... Being a small indie studio, that's a number we never dreamt of. Thanks for your support! May hardcore AFPS never die! BUILD 1.1.9 And what better way to celebrate our first year of ravishingly fragging than with a fresh live update. TOXIKK 1.1.9 hasn't lost its youth and brings yet another feature requested by core AFPS fans: You can now change your weapon hand preference to in the weapon options menu. Available options are: right, left, center and hidden. This also changes the spawn of projectiles on non-hitscan weapons like e.g. the rocket la…
- 1.1.8 IS YOUR FRIEND - 10 August 2017
Summer is slowly coming to an end, but TOXIKK patches never will. Build 1.1.8 is here, sporting plenty of community inspired changes and features. Let's make hardcore Arena FPS great again... 01 - FEATURE - Instant Global Ban List We are introducing a live global ban list that bans reported hackers right after they've been convicted on all official and private servers. How to report a hacker: http://steamcommunity.com/app/324810/discussions/0/343788552537846908/ Alternatively, you can reach out to us on our Discord server at http://chat.toxikk.com - Please provide evidence (e.g. video captures recorded in first person view). Please allow a few days, before we ban a hacker, so we can take our time to evaluate your evidence. If admins want to allow banned players on their servers, thy can disable the download of the global ban list with the "?UseGlobalBanlist=false" launch parameter 02 -…
- 1.1.8 IS YOUR FRIEND - 10 August 2017
Summer is slowly coming to an end, but TOXIKK patches never will. Build 1.1.8 is here, sporting plenty of community inspired changes and features. Let's make hardcore Arena FPS great again... 01 - FEATURE - Instant Global Ban List We are introducing a live global ban list that bans reported hackers right after they've been convicted on all official and private servers. How to report a hacker: http://steamcommunity.com/app/324810/discussions/0/343788552537846908/ Alternatively, you can reach out to us on our Discord server at http://chat.toxikk.com - Please provide evidence (e.g. video captures recorded in first person view). Please allow a few days, before we ban a hacker, so we can take our time to evaluate your evidence. If admins want to allow banned players on their servers, thy can disable the download of the global ban list with the "?UseGlobalBanlist=false" launch parameter 02 -…
- THE SUMMER OF 1.1.7 - 24 June 2017
STEAM SUMMER SALE JUST STARTED... ...and how could you possibly enjoy summer better than with a fresh bottle of TOXIKK at a 40% Summer discount? Have a sip of our new and delicious build 1.1.7 for only 8.99 now! Build 1.1.7 brings yet again many features, changes and fixes: For example FREE EDITION players get the chance to unlock the game's maps significantly faster (i.e. with less MXP) than in previous builds. How fast you ask? Hop over to http://toxikk.com/guide/#unlocks for a table of how much MXP is required to unlock stuff. If you already played a good portion of the FREE EDITION, chances are you'll find NEW MAPS to play right now. Let's take a look at what build 1.1.7 introduces in detail: 01 - FEATURE: TWO CONTRACT MISSIONS FOR FREE EDITION PLAYERS FREE EDITION players have access to the first 2 Contract missions as "tutorial" missions now. 02 - FEATURE: TUTORIAL IMPROVEMENTS Th…
- THE SUMMER OF 1.1.7 - 24 June 2017
STEAM SUMMER SALE JUST STARTED... ...and how could you possibly enjoy summer better than with a fresh bottle of TOXIKK at a 40% Summer discount? Have a sip of our new and delicious build 1.1.7 for only 8.99 now! Build 1.1.7 brings yet again many features, changes and fixes: For example FREE EDITION players get the chance to unlock the game's maps significantly faster (i.e. with less MXP) than in previous builds. How fast you ask? Hop over to http://toxikk.com/guide/#unlocks for a table of how much MXP is required to unlock stuff. If you already played a good portion of the FREE EDITION, chances are you'll find NEW MAPS to play right now. Let's take a look at what build 1.1.7 introduces in detail: 01 - FEATURE: TWO CONTRACT MISSIONS FOR FREE EDITION PLAYERS FREE EDITION players have access to the first 2 Contract missions as "tutorial" missions now. 02 - FEATURE: TUTORIAL IMPROVEMENTS Th…
- TOXIKK Build 1.1.6 is live - 20 May 2017
Yet another update for our pure blood Arena FPS: 01 - CHANGES - Server-Launcher Changes On some win7 machines the launched game server instance did not get launched properly and left a zombie process. This was fixed. Now deletes all subdirectory configuration files first on every launch to avoid compatibility issues with older versions. Now supports SS "shortcut" for launching SquadSurvival Is now on version 1.7 02 - CHANGE - Map & Game Mode Voting: Servers are now configured with an auto map rotation in case nobody voted for another game. It's adaptive now. Game tries to pick a different map compared to the last (if the following rules are met) it keeps the gamemode it only picks maps which are available to ALL currently connected players you can now vote for the next "rotating" map/game --> maprotation is now generally more like a next-map-suggestion --> so Admins you may want to upda…
- TOXIKK Build 1.1.6 is live - 20 May 2017
Yet another update for our pure blood Arena FPS: 01 - CHANGES - Server-Launcher Changes On some win7 machines the launched game server instance did not get launched properly and left a zombie process. This was fixed. Now deletes all subdirectory configuration files first on every launch to avoid compatibility issues with older versions. Now supports SS "shortcut" for launching SquadSurvival Is now on version 1.7 02 - CHANGE - Map & Game Mode Voting: Servers are now configured with an auto map rotation in case nobody voted for another game. It's adaptive now. Game tries to pick a different map compared to the last (if the following rules are met) it keeps the gamemode it only picks maps which are available to ALL currently connected players you can now vote for the next "rotating" map/game --> maprotation is now generally more like a next-map-suggestion --> so Admins you may want to upda…
- Build 1.1.5 - OUT NOW! - 6 May 2017
Build 1.1.5 brings a bunch of features, fixes and changes. Here's what we did in detail: SQUAD SURVIVOR - GAME MODE FIXES Some stats for the rounds (e.g. best player per category) were falsely greyed out. Fixed. Player list in the HUD didn't show more than 10 players. Fixed. HP in the player list sometimes weren't correctly updated if a player died instantly. Fixed. Bots are no longer being pushed out of matches if a human player joins late, but will leave the next round. Spectators got a ROUND DAMAGE REWARD +0 message at the end of each round. This was fixed. The InstaGib mutator wasn't working for SquadSurvival (players spawned without any weapons). This was fixed. No more Raven initial load animation in SquadSurvival. Players sometimes got a blurry spectator screen if joined during an active round. This was fixed. "Last survivor of your team" sometimes played if other players left du…
- Build 1.1.5 - OUT NOW! - 6 May 2017
Build 1.1.5 brings a bunch of features, fixes and changes. Here's what we did in detail: SQUAD SURVIVOR - GAME MODE FIXES Some stats for the rounds (e.g. best player per category) were falsely greyed out. Fixed. Player list in the HUD didn't show more than 10 players. Fixed. HP in the player list sometimes weren't correctly updated if a player died instantly. Fixed. Bots are no longer being pushed out of matches if a human player joins late, but will leave the next round. Spectators got a ROUND DAMAGE REWARD +0 message at the end of each round. This was fixed. The InstaGib mutator wasn't working for SquadSurvival (players spawned without any weapons). This was fixed. No more Raven initial load animation in SquadSurvival. Players sometimes got a blurry spectator screen if joined during an active round. This was fixed. "Last survivor of your team" sometimes played if other players left du…
- Squad Survival: Out Now! - 29 April 2017
TOXIKK 1.1.4 HAS LANDED Toxikk - Detroit Build 1.1.4 brings lots of new stuff like Squad Survival, a team-based game mode, plus lots of new features and improvements. Here's what we did in detail: NO BACKUP, NO EVAC ...NO REMORSE SQUAD SURVIVAL is the star of this update. In case you didn't already read the rules of this new game mode in one of our previous announcements, here's a quick outline: Two opposing squads get cut off from their battalions and face each other fully armed, but without the chance to call reinforcements (no respawns, no one can join a running round) or fresh ammo (no pick-ups whatsoever in the maps). Each squad member has all weapons right from the spawn, fully loaded, but only one life to lose. The surviving squad wins. The challenge is to play strategically with a focus on good team-play and to keep an eye on your resources, as you can't restock anything. BUT TH…
- Squad Survival: Out Now! - 29 April 2017
TOXIKK 1.1.4 HAS LANDED Toxikk - Detroit Build 1.1.4 brings lots of new stuff like Squad Survival, a team-based game mode, plus lots of new features and improvements. Here's what we did in detail: NO BACKUP, NO EVAC ...NO REMORSE SQUAD SURVIVAL is the star of this update. In case you didn't already read the rules of this new game mode in one of our previous announcements, here's a quick outline: Two opposing squads get cut off from their battalions and face each other fully armed, but without the chance to call reinforcements (no respawns, no one can join a running round) or fresh ammo (no pick-ups whatsoever in the maps). Each squad member has all weapons right from the spawn, fully loaded, but only one life to lose. The surviving squad wins. The challenge is to play strategically with a focus on good team-play and to keep an eye on your resources, as you can't restock anything. BUT TH…
- New Game Mode Coming - 28 March 2017
NO BACKUP, NO EVAC ...NO REMORSE Two opposing squads get cut off from their battalions and face each other fully armed, but without the chance to call reinforcements (no respawns, no one can join a running round) or fresh ammo (no pick-ups whatsoever in the maps). Each squad member has all weapons right from the spawn, fully loaded, but only one life to lose. The surviving squad wins. The challenge is to play strategically with a focus on good team-play and to keep an eye on your resources, as you can't restock anything. In other news: RELEASE OF BUILD 1.1.2 Today we released 1.1.2 which is basically just a quick, little patchy to fix some minor things of 1.1.1. E.g.: All free players will have the first three maps instantly unlocked again (map unlock progression starts with the 4th map), some tweaks to the damage plumes and other minor adjustments. QUESTIONS? Visit the community on our…
- New Game Mode Coming - 28 March 2017
NO BACKUP, NO EVAC ...NO REMORSE Two opposing squads get cut off from their battalions and face each other fully armed, but without the chance to call reinforcements (no respawns, no one can join a running round) or fresh ammo (no pick-ups whatsoever in the maps). Each squad member has all weapons right from the spawn, fully loaded, but only one life to lose. The surviving squad wins. The challenge is to play strategically with a focus on good team-play and to keep an eye on your resources, as you can't restock anything. In other news: RELEASE OF BUILD 1.1.2 Today we released 1.1.2 which is basically just a quick, little patchy to fix some minor things of 1.1.1. E.g.: All free players will have the first three maps instantly unlocked again (map unlock progression starts with the 4th map), some tweaks to the damage plumes and other minor adjustments. QUESTIONS? Visit the community on our…
- 1.1.1 IS HERE !!!!!111! - 24 March 2017
Yup, here comes another patchy day of your favorite Arena FPS. 01 - FEATURE: New "Join Friends" button in the main menu for Free Edition players (and also invite friends buttons in multiplayer menus for Full Game players) to make opening the Steam UI and playing with friends even easier. 02 - FEATURE: New visual hitmarker "Damage Plumes" that display the amount of damage a hit caused. Can be disabled in Options -> Weapons -> Hitmarker. The plumes display the net damage, i.e. how much damage actually got applied to an enemy. 03 - FEATURE: The next match/map voting menu now displays for how many players a map is available. This way you can see if free edition players get kicked if they do not have unlocked a certain map 04 - FEATURE: Live Team Switches - The pause menu now has a switch team option to change teams on the fly, i.e. you are now able to switch teams at any time. This also all…
- 1.1.1 IS HERE !!!!!111! - 24 March 2017
Yup, here comes another patchy day of your favorite Arena FPS. 01 - FEATURE: New "Join Friends" button in the main menu for Free Edition players (and also invite friends buttons in multiplayer menus for Full Game players) to make opening the Steam UI and playing with friends even easier. 02 - FEATURE: New visual hitmarker "Damage Plumes" that display the amount of damage a hit caused. Can be disabled in Options -> Weapons -> Hitmarker. The plumes display the net damage, i.e. how much damage actually got applied to an enemy. 03 - FEATURE: The next match/map voting menu now displays for how many players a map is available. This way you can see if free edition players get kicked if they do not have unlocked a certain map 04 - FEATURE: Live Team Switches - The pause menu now has a switch team option to change teams on the fly, i.e. you are now able to switch teams at any time. This also all…
- Unlock all Maps! - 16 March 2017
Build 1.1 is here and brings quite a revolution for Free Edition players. From this build on, we'll let Free Edition players unlock ALL maps of the game through XP. If you already played a bit with your Free Edition of Toxikk, chances are you already unlocked some maps. We now also offer voting for next maps after each match for Free Edition players. 1.1 Detroit also holds lots of other fresh stuff. Here's the complete list: 01 - FEATURE: Free players can now unlock all official maps with XP 02 - FEATURE: Free players can now vote to replay matches (maps) or vote for next map after each match. 03 - FIX: The hint & unlock messages in the main menu are now displayed correctly, depending on whether you're a Free Edition or Full Game player. 04 - FIX: Voting list and options caused occasional client crashes if they became too big. This was fixed. 05 - FEATURE: If players join servers that r…