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Little Fighter 2 Remastered

Little Fighter 2 Remastered Steam news

Little Fighter Co Pty Ltd, Marti Wong | Jul 18, 2025 | game

Released

4players observed · 24 September 2026 - 01:18:28 UTC

ActionIndieSteam Store

  • Latest observed players4 · 24 September 2026 - 01:18:28 UTC
  • SteamPulse tracked peak1,452
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Little Fighter 2 Remastered news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players4 · 24 September 2026 - 01:18:28 UTC
  • SteamPulse tracked peak1,452
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews1,813
  • Release dateJul 18, 2025
  • DeveloperLittle Fighter Co Pty Ltd, Marti Wong
  • PublisherLittle Fighter Co Pty Ltd

Genres: Action, Indie

Company pages: Developer: Little Fighter Co Pty Ltd, Marti WongPublisher: Little Fighter Co Pty Ltd

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Little Fighter 2 Remastered Steam news

Little Fighter 2 Remastered news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Network Mode & Cost-Based VS Mode is out (v2.16) - 25 December 2025

    Hi all,Steam Network Mode has been out for a while now, and it has proven to be stable. Meanwhile, Cost Based VS Mode has just launched in LF2R v2.16.Since I did not post a full announcement for my previous update (v2.15), I have included the highlights for both updates below.V2.15: • Network Mode (Steam Network) is now available. You no longer need to enter an IP address, set up port forwarding, or run a separate server program to play online with friends. Just create or join a lobby directly from the main menu.V2.16: • Network Mode (Steam Network) now supports up to 8 computers • Allow hiding (Shown as '?') Random characters in the game menu • Add 'Cost Based Mode' for VS games – Each team has a shared Team Cost Pool. – Each character has a fixed cost. – When a character is defeated, the team cost pool is reduced. – If cost remains (> 0), the character respawns. Otherwise, the entire…

  • LF2R v2.14b is now live - 23 August 2025

    Hi all, I’ve just promoted v2.14b from beta to the main (default) branch. This means the main branch has jumped directly from v2.12 to v2.14b. Thank you to everyone who tested the beta and provided feedback. Sometimes Steam may have trouble updating the game. If you still see v2.12 (or even v2.1) after updating, you can fix it by going to: Steam Client → Right-click the game → Properties → Installed Files → Verify integrity of game files. Below is the short summary of what has changed: • Gamepad support added • Improved SteamDeck experience • Reduced AI sensitivity for Normal/Easy • Further improvements to control feel • Fixed floating/stuck issues • Fixed some quarter-century-old bugs • Made Full-Screen more accessible • Fixed app freeze on Full-screen + alt-tab • Other bug fixes... For the complete list of changes (about 4–5 screens worth), please refer to the update log in the game.…

  • LF2R v2.12 is now live - 4 August 2025

    Hi all,I have just promoted version 2.12 to the default build. Thank you to everyone who tested the beta and provided feedback Updates:• Steam Overlay is now supported (Windows only; unfortunately not supported on Mac, possibly due to a Steamworks.js issue). You can now take screenshots or record video more conveniently.• Steam Remote Play is now supported (Windows only, as it requires Steam Overlay. Audio may not work for connected players—this might be fixable through Steam settings on the player’s side without any game code changes. Please let me know if you find a solution.)• Allow the player to zoom out the gameplay screen slightly to better match the original LF2 screen view. Press F10 or click the zoom button at the upper right corner (after expanding the setting buttons). Previously, the background displayed at 712x400 units. Now, after zooming out, it is 794x400, leaving black…

  • Future Roadmap and Steam Settings Update - 28 July 2025

    Hi everyone,Today I made some little updates to the Steam settings for Little Fighter 2 Remastered:Achievements are now localized in Chinese Steam Remote Play is now enabled

  • V2.11 Released with Many Bugs Fixed - 26 July 2025

    As we reach the end of the first week since launch, After working all day long this week, the latest patch is now live, with many bugs fixed: • Fixed the character stats issues. Movement stats now vary between characters. • Fixed Louis’s jump height issue (was too low). • Fixed keyboard input issues: – Input now works with Caps Lock on. – Shift and Ctrl keys are now supported. (Alt is still restricted due to conflicts with the system menu.) • Changed function key shortcuts: – Now uses F1~F9 instead of Shift 1~9. – Alt adjusts SFX volume; Alt , or Alt . adjusts BGM volume. • Added a BGM/SFX volume control UI to the top-right corner, with initial values set to BGM: 40 and SFX: 60. • Added a Move List button to the top-right corner for easier access, as some players found it inconvenient to open it from the menu bar or control settings. • Coliseum stage now matches the screen width, preven…

  • Working on an update to fix issues with input, stats, and Louis’s jump. - 20 July 2025

    Thank you so much for getting the game on Steam and reporting issues. I'm truly sorry about the bugs.I'll be fixing the bug where Louis jumps too low, and the one where all characters share the same stats (like running speed). Yes, that’s definitely a bug... not a feature.The next thing I’ll address is keyboard support. I’ll try to bring back Ctrl, Alt, Shift, and Enter, and using function keys F1-F9 instead of Shift + Number. Also working on a fix for the issue where input doesn't work when Caps Lock is on. However, support for F12 (screenshot) may take a bit more time.I’ll try to fix the urgent issues mentioned above with an update in the next few days (along with some other bug fixes). F12 screenshot support may come later. Regarding the lag issues, they generally fall into three main types:(1) Network Play Lag:Why does the game lag during online matches?Please refer to this article:…

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