SPSTEAMPULSELIVE ANALYTICS
Melt Them All

Melt Them All Steam news

coderKillo | Oct 13, 2024 | game

Released

0players observed · 24 September 2026 - 16:10:07 UTC

ActionIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive

Melt Them All news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive
  • Total reviews11
  • Release dateOct 13, 2024
  • DevelopercoderKillo
  • PublishercoderKillo

Genres: Action, Indie, Simulation

Company pages: Developer: coderKilloPublisher: coderKillo

Top Steam chartsTop 100 gamesGame directorySteam Store page

Melt Them All Steam news

Melt Them All news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.2.1 - 4 June 2025

    Sorry for the long silence. I was in other projects and didn't think that this one still has their traffic. I don't intend to make any more major updates to the game. I wanted to at least make it playable. I will look into the discussions more often in the future. Changelog Fixed - Drills now work correct - Crusher now detects corpse correct

  • Update v1.2 - 20 October 2024

    Changelog Added - Expanded tutorial with enhanced guidance. - Full controller support. - Sound effect for cart movement. Changed - The blaster is always visible in gamepad mode. - Entity UI is now displayed when hovering over an entity, instead of requiring a click. - Improved performance when many ores, corpses, or projectiles are on screen. - Improved performance during high enemy count scenarios. Fixed - Blaster firing after pausing the game. - Tooltip remaining active after closing build mode. - Leftover Godot toolchain artifacts when hovering over quickbar numbers. Removed - Confusing power consumption information from the score display.

  • Melt Them All is a bit like a retro action rogue-lite Factorio with tower defense - 17 October 2024

    Stripping down automation sims to the basics, adding in some tower defense and a little rogue-lite action with retro visuals and you have Melt Them All. Read the full article here: https://www.gamingonlinux.com/2024/10/melt-them-all-is-a-bit-like-a-retro-action-rogue-lite-factorio-with-tower-defense

Patch notes and updates

S.noRelease datePatch nameGID number
14 June 2025Update 1.2.11801617199372702

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