SPSTEAMPULSELIVE ANALYTICS
From Beyond

From Beyond Steam news

WCoMF Project | Feb 9, 2025 | game

Released

0players observed · 25 September 2026 - 08:09:40 UTC

CasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

From Beyond news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateFeb 9, 2025
  • DeveloperWCoMF Project
  • PublisherWCoMF Project

Genres: Casual

Company pages: Developer: WCoMF ProjectPublisher: WCoMF Project

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From Beyond Steam news

From Beyond news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Release! - 9 February 2025

    Hello everyone! I'm happy to announce that we are releasing From Beyond from Early Access! Why was this done? Well, the main point of the game, that being the story, is completely implemented with this update, so I decided that it would be a good time to release the game. Because this is a sudden update, I'll keep the price of the game the same for one week. Afterwards, it will be increased a bit to fit the amount of time that the game takes to complete. While at it, why not join our socials to receive information about the works on the old and new projects in the series? Our Discord : https://discord.gg/jWYRk5399W Our Twitter/X : https://x.com/WCoMF_Project Our YouTube : https://www.youtube.com/@WCoMFProject

  • Devlog: January 2025 - 1 February 2025

    Hello everyone! A lot of things happened since November of last year: the release of the game into Early Access, release of Ryn's route and a lot of behind-the-screen work. January was no exception for that rule, as I worked on the project pretty much every day. This is why I'm glad to show you all the overview of incoming changes, plans and developments. What's in the next update? The next update will bring us the final third part of the story, forever removing the (EA) from the dialogue options. The story will feature three extra endings, one of which is canon. Every ending comes with its own CG and has its own purpose of explaining certain things in the overarching story, so I'm excited to see what everyone will think of them. The build is currently being reviewed by me and my QA volunteers, so I hope to be able to deliver the update in the coming two weeks. Soon-to-come features and…

  • Update 2: Ryn Route - 27 December 2024

    Hello everyone! Just after I made the announcement yesterday, the problems with verification were cleared up! So what do we have here? A fully implemented route Updated bits and pieces of old text It's worth redoing past routes now because new pieces of dialogue will change here and there depending on which routes you've cleared The route comes with a batch of new art So, what's next? I think it'll be important for me to take a rest for the remaining part of 2024, though I'm sure that I'll be working on other pieces within the project anyway. The next few updates should be focusing more on QoL, gui etc, but it's also possible that I'll just add the complete ending first. Whatever I end up doing, it should bring us closer to a more completed game. As for the page on itch, it should be set up soon, so more information will follow. Happy holidays, The WCoMF Team

  • Update(n't) 2 and Where it is - 26 December 2024

    Hi everyone! I wanted to surprice everyone by releasing the update on the 22st of December, about two days before the announced date, so that everyone would be able to take their time with the new route. The reality is, however, that I can't release the update due to hiccups with Steam verification. I talked about the issue with Steam but we got nowhere so far, so I'm still waiting and hoping that it'll solve by itself, but I wonder if it will... That's why I'll make a page one itch as well! More information about that will be available soon. With that being said, I want to send a big 'thank you' to everyone who purchased the game so far! During the sale so far, we have more than doubled the amount of sales. I couldn't have asked for a better gift for Christmas, to be honest. The sale is going to continue for another week, so please tell your friends about this game as I'd love to share…

  • Devlog: November 2024 - 2 December 2024

    Hello everyone! A month has passed since the release of the first version of the game. It was an exciting month, but also a very tiresome one. Thanks to our new proofreader, I was able to filter out a lot of spelling mistakes I made and improve the quality of the text somehow. In the future I hope to rely upon their expertise to make sure that there are no sneaky errors anywhere. Also, we got our theme track made! Please check it out on YouTube: Recently yet another member joined our team, so we're with four people now. All of the development and writing work still falls on me, so progress will be slow but steady. Currently I'm working on implementing Ryn's route, as well as trying to expand the existing story. The most important feature I'm working on right now, besides the new route, is how players would be able to get new information from completing a route and then retaking certain…

  • Grammar update - 7 November 2024

    Quite a few grammar mistakes were fixed thanks to our newfound proofreader. With that being said, there are amazing things to come! Expect a few new things to appear in the next update.

Patch notes and updates

S.noRelease datePatch nameGID number
127 December 2024Update 2: Ryn Route1786573930881567
27 November 2024Grammar update6148070194801607113

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