SPSTEAMPULSELIVE ANALYTICS
Nothing At Stake

Nothing At Stake Steam news

wrongwarp | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureRPGSimulationEarly Access

  • Steam app typegame
  • Steam App ID3252750
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developerwrongwarp

Nothing At Stake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3252750
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developerwrongwarp
  • Publisherwrongwarp
  • Parent gameNot available

Genres: Action, Adventure, RPG, Simulation, Early Access

Company pages: Developer: wrongwarpPublisher: wrongwarp

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Nothing At Stake Steam news

Nothing At Stake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Nothing at Stake Demo Patch 5/15/2026 - 16 May 2026

    DESIGNMore performant handling of timeline critical MobsBraziers no longer ignite adjacent charactersSlightly more permissive wallclimbing on slanted wallsPriority sorting for what objects bottle grabsMore involved sewer level designDoors for Crossroads exitsImproved consistency of ledge snapTimeline event adjustmentsFIXESGreatly reduced stuttering when transitioning between zonesGreatly improved performance across the boardFixed sewer ladder clipping you through the wallFixed crates being displaced by wallclimbingFixed wallclimbfail not being interrupted by swimFixed overlapping speech textImproved issues with dialogue text clippingFixed a crash relating to stealing from shopsFixed a crash relating to unimplemented questsFixed rare free movement in dialogueBetter consistency entering crouch after wallclimbing to a ledge with a low ceilingFixed a crash with quick inventoryFixed firefly…

  • Nothing at Stake Demo Patch 5/1/2026 - 2 May 2026

    DESIGNRedesigned pause menuImplemented text speed and text hang time optionsIt is now possible to enter ladder from above by walking off (may be finnicky)Normal ladder move directions are now cam-relative, to match vinesAdded prevention for hanging far off vines on the sides or topMASSIVELY increased lantern light rangeModerately increased fire light rangeSet of player states which allow you to do common interactions like eat, drink, use item, use bottle, push&pull, and read made universal and more permissiveJump proc made substantially simpler, in the process removing built in jump delay and effective coyote timeSubstantially sped up climb from hanging on a ledge, now duration-unified with ledge climb from waterAll climbs reworked to vary speed by surface height, resulting in less floaty behaviorAllow bottle dump and eat states in slide and wallclimbAdded an animated arrow to dialogue…

  • Nothing at Stake Demo Patch 4/17/2026 - 18 April 2026

    DESIGNTimeline has been cut from 7 days to 3, meaning each individual day is substantially longer (1hr > 2hrs) but the timeline is overall shorter (7hrs > 6hrs)Night made proportionately shorter and evening longer to compensateMany adjustments made to Glass Factory, Sand Caves, and wall descent for ease of immediate understanding, as well as moment to moment goal forming and puzzle solvingProper exit from sewer post-completion, also corrected primary ladder being inaccessible after entryMany more ignitable props scattered throughout Lake & SwampPush blocks now use linear motion instead of stepped/grid-likeAdded options (default on) for camera to stay behind player during pushing and ladder useVault easier to procLake basin level design adjustmentsMISCOuter crow area revamp, statue makeoverMany many many many sounds added to cover various interactionsFIXESDying in the tutorial fully rese…

  • Nothing at Stake Demo Patch 04/10/2026 - 11 April 2026

    GUIDANCE & DIRECTION A completely revamped opening, with a playable minimal tutorial which does not repeat each cycle, much better shot direction for the starting meteor, and better direction towards the opening meetingBetter sign-driven guidance to first dungeonA bit better tutorialization for first dungeon major puzzle PLAYER Movement improvements across the board! This includes higher global turn rate, jump drifting, slight slide turning, slide into wallclimb, a vault, and moreMany actions faster (door opening, land, launches from damage, etc)A much improved gamepad control schemeFree aiming throw SOUND Audible character speech grunts!Some new sounds (mostly player action related) MISC Some major map design adjustmentsSome dialogue adjustmentsBetter looking concreteMany more pause menu optionsShop stealingTHE FOLLOWING AREAS HAVE BEEN CUTouter fieldouter forestlibrarybeachbeach villa…

  • Nothing at Stake Demo Patch 02/07/2026 - 11 February 2026

    Greatly improved legibility of the opening meeting conversation.Text lasts longer on screen before dissolving.Fixed default inverted camera controls in free cam and x-only modes.Various dialogue guidance clarity improvements.Fixed inverted crow wings.Meteors now correctly fall every day.Added a compass in the village square.Fixed some pathfinding issues.Fixed text height on signs.Added more lights to the starting village.Fixed jellypads interrupting Player death.

Patch notes and updates

S.noRelease datePatch nameGID number
116 May 2026Nothing at Stake Demo Patch 5/15/20261832700592793722
22 May 2026Nothing at Stake Demo Patch 5/1/20261831432155573006
318 April 2026Nothing at Stake Demo Patch 4/17/20261830163047261768
411 April 2026Nothing at Stake Demo Patch 04/10/20261829528821311670
511 February 2026Nothing at Stake Demo Patch 02/07/20261824459501602739

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.