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Pixelite Online

Pixelite Online Steam news

Freezex121 | Dec 4, 2024 | game

Released

0players observed · 25 September 2026 - 00:22:55 UTC

Massively MultiplayerRPGFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak45
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive

Pixelite Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak45
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score41% positive
  • Total reviews34
  • Release dateDec 4, 2024
  • DeveloperFreezex121
  • PublisherDreamweaver Games

Genres: Massively Multiplayer, RPG, Free To Play, Early Access

Company pages: Developer: Freezex121Publisher: Dreamweaver Games

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Pixelite Online Steam news

Pixelite Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v046 - 23 February 2025

    V046- Bug Fixes: Exp bonus now applies in parties Projectiles should no longer float around the player if the projectile has a debuff it cannot apply DoTs should no longer count as player damage towards themselves Features and Improvements: Boss portals now have a "Gatekeeper" function. Once the boss is dead, you can leave Added a lock button for mobile skillbar Can no longer log out while you have the murderer/offender debuff You can no longer attack members of the same guild You can now attack players with offender/murderer/bloodlust tag without activating pvp Lottery now has a 2 hour cooldown New Content: New enchantment: Cooldown Reduction! Enchanting combination is Mana + Shiny New PvP system! Frags will now persist for 12 hours. If you get 5 frags, you get the "Bloodlust" debuff, which persists until 0 frags "Bloodlust" debuff: 5x exp loss on death, 5% current level skills loss on…

  • V045 - 9 February 2025

    V045- Bug Fixes: Shrines no longer disconnect players when trying to use them Market now properly removes expired items from market on login Auto attacks no longer get "stuck" when out of mana Fixed expanding inventory/bank charging more than it should Paladin's "Divine Challenge" now requires skill points Reflect can no longer be blocked Fixed Marksman's "Exploding Shot" dealing 1 damage Training weapons charges are now depleting correctly Features and Improvements: Optimization improvements You can now resize all UIs and adjust opacity individually New Character Creation screen Thalric tasks now groups mobs. (Goblin Rangers count as Goblins, and can no longer get Goblin Ranger Task. Etc.) Added options to reset default visuals and hotkeys Added a way to tell if an item has a treasure enchant Paladin has been renamed to Knight Balancing: Lowered party bonus exp per member from 25% to 1…

  • V043 - 23 December 2024

    Bug Fixes: UI Tooltip now correctly shows all enchants (IE fixed dodge showing as block chance, etc) Enchanting an item now requires level + enchanting level to be higher than item level Fixed a bug that caused players to occasionally die multiple times. Fixed a couple incorrect enchantments on specific gear Fixed a bug that caused bonus shielding level on items not to count toward certain formulas Fixed certain bosses not spawning monsters Ranged monsters now drop arrows and bolts Angel spawn scroll level requirement has been fixed and now requires level 180 Features and Improvements: Small QoL UI changes (should improve performance/fps slightly) Monsters will now teleport back to their original location if lured more than 100 tiles away You can no longer swap equipment while dismantling or enchanting Active Buff icons now show remaining times Enchanted items now have a suffix based on…

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