SPSTEAMPULSELIVE ANALYTICS
Metaverse

Metaverse Steam metadata

Metaware Limited, LLC | Apr 5, 2016 | game

Released

0players observed · 6 October 2026 - 19:47:43 UTC

ActionAdventureIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,091
  • Revenue (VGI)$27,469
  • Review score43% positive

Metaverse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,091
  • Revenue (VGI)$27,469
  • Review score43% positive
  • Total reviews76
  • Release dateApr 5, 2016
  • DeveloperMetaware Limited, LLC
  • PublisherMetaware Limited, LLC

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Metaware Limited, LLCPublisher: Metaware Limited, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Metaverse Steam metadata

Metaverse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/325430/metadata
Steam Storehttps://store.steampowered.com/app/325430/
Steam Communityhttps://steamcommunity.com/app/325430
PCGamingWiki search
IGDB searchSearch IGDB for Metaverse

Reviews, pricing, and metadata

Review summary

Mixed

43% positive, 33 positive, 43 negative

Price and discount

$19.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, Cross-Platform Multiplayer, Steam Workshop, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 30 September 2014

Latest Steam announcements

  • v0.7.0.2 - Simulation Station stamps - 13 January 2016

    We've got a few bug fixes for you, but the highlight of this release is Stamps in the Simulation Station. In addition to selecting materials for your blocks, you can now stamp your blocks with a whole lot of different styles. You'll find the new Stamps section in the menu that comes up when you hit the Tab key in the Simulation Station. Enjoy! And as always, we look forward to seeing your feedback on the discussion forums! Features Stamps in Simulation Station Added an option in video settings to toggle fullscreen/windowed mode Bug Fixes Fixed crashing when changing resolutions! Fixed only showing a black screen on some Macs using external monitors (by allowing windowed mode)

  • v0.7.0.2 - Simulation Station stamps - 13 January 2016

    We've got a few bug fixes for you, but the highlight of this release is Stamps in the Simulation Station. In addition to selecting materials for your blocks, you can now stamp your blocks with a whole lot of different styles. You'll find the new Stamps section in the menu that comes up when you hit the Tab key in the Simulation Station. Enjoy! And as always, we look forward to seeing your feedback on the discussion forums! Features Stamps in Simulation Station Added an option in video settings to toggle fullscreen/windowed mode Bug Fixes Fixed crashing when changing resolutions! Fixed only showing a black screen on some Macs using external monitors (by allowing windowed mode)

  • v0.7.0.1 - Bug fixes - 9 December 2015

    0.7.0.1 brings a few bug fixes: Fixed Input settings not showing up. Fixed crashing on 32-bit Windows versions of the game. Fixed being unable to place Simulation station creations in the world.

  • v0.7.0.1 - Bug fixes - 9 December 2015

    0.7.0.1 brings a few bug fixes: Fixed Input settings not showing up. Fixed crashing on 32-bit Windows versions of the game. Fixed being unable to place Simulation station creations in the world.

  • v0.7.0.0 - New tutorial, plus tons of features - 7 December 2015

    Welcome to Metaverse version 0.7.0.0! We're so excited to release this to you. This is our biggest update ever. In addition to the new tutorial and start of story mode, we've added tons of new features and polish. Thanks for all your support and feedback along the way! A note for users with existing game saves: The updated Metaverse planet looks quite a bit different from the one you've got now. But we worked hard to make sure not to break your current planet or B.I.T.s. If you want to, you can remain on your current planet as is and keep building your base. The main difference for you will be that you will need to deploy your new Quantum Core when you load the game. But if you really want the full experience, we recommend starting fresh by clicking the New Simulation button in the main menu. This will erase your current game save and let you start fresh with the new tutorial and planet…

  • v0.7.0.0 - New tutorial, plus tons of features - 7 December 2015

    Welcome to Metaverse version 0.7.0.0! We're so excited to release this to you. This is our biggest update ever. In addition to the new tutorial and start of story mode, we've added tons of new features and polish. Thanks for all your support and feedback along the way! A note for users with existing game saves: The updated Metaverse planet looks quite a bit different from the one you've got now. But we worked hard to make sure not to break your current planet or B.I.T.s. If you want to, you can remain on your current planet as is and keep building your base. The main difference for you will be that you will need to deploy your new Quantum Core when you load the game. But if you really want the full experience, we recommend starting fresh by clicking the New Simulation button in the main menu. This will erase your current game save and let you start fresh with the new tutorial and planet…

  • Tutorial progress - 23 October 2015

    We wanted to post a quick update here to say that there's no new build this week. That's because we're busy working on the overhaul of the tutorial, which we know many of you are anxious for. Thanks for the support you've shown. We're excited to get the new tutorial out to you!

  • Tutorial progress - 23 October 2015

    We wanted to post a quick update here to say that there's no new build this week. That's because we're busy working on the overhaul of the tutorial, which we know many of you are anxious for. Thanks for the support you've shown. We're excited to get the new tutorial out to you!

  • v0.3.5.6 - Fix for simulation deck undo - 17 October 2015

    0.3.5.5 had a bug that could cause B.I.T.S. to become duplicated many times when using the new undo feature. The problem is fixed now in 0.3.5.6. Sorry about that! One other thing: if undo isn't working for you, go to the input configuration screen and click the button at the bottom to reset to default. That'll force the new Undo key mapping to load. And as a recap, here's what was new in 0.3.5.5: This week we've got something (hopefully) very useful: undo in the simulation deck. Just hit ctrl+z. You've got 100 levels of undo now, so no more worrying about messing up your patterns! Here are a few other things we changed: Simulation tab is now the default screen shown when pulling up the Omni UI on the simulation deck. Fixed a bug where publishing to Workshop sometimes didn't publish the latest changes. When loading a pattern, fixed the pattern's position sometimes being shifted to somew…

  • v0.3.5.6 - Fix for simulation deck undo - 17 October 2015

    0.3.5.5 had a bug that could cause B.I.T.S. to become duplicated many times when using the new undo feature. The problem is fixed now in 0.3.5.6. Sorry about that! One other thing: if undo isn't working for you, go to the input configuration screen and click the button at the bottom to reset to default. That'll force the new Undo key mapping to load. And as a recap, here's what was new in 0.3.5.5: This week we've got something (hopefully) very useful: undo in the simulation deck. Just hit ctrl+z. You've got 100 levels of undo now, so no more worrying about messing up your patterns! Here are a few other things we changed: Simulation tab is now the default screen shown when pulling up the Omni UI on the simulation deck. Fixed a bug where publishing to Workshop sometimes didn't publish the latest changes. When loading a pattern, fixed the pattern's position sometimes being shifted to somew…

  • v0.3.5.5 - Undo in simulation deck - 16 October 2015

    This week we've got something (hopefully) very useful: undo in the simulation deck. Just hit ctrl+z. You've got 100 levels of undo now, so no more worrying about messing up your patterns! Here are a few other things we changed: Simulation tab is now the default screen shown when pulling up the Omni UI on the simulation deck. Fixed a bug where publishing to Workshop sometimes didn't publish the latest changes. When loading a pattern, fixed the pattern's position sometimes being shifted to somewhere else (sometimes too far off in the distance to even see it). There was no way to automatically fix patterns that had gotten shifted like this. So if you want your old patterns to be positioned where you can see them when you load them, the easiest thing to do is to load your pattern, then press the button to clear it (you'll still be able to place it), then place the pattern, then save it out.…

  • v0.3.5.5 - Undo in simulation deck - 16 October 2015

    This week we've got something (hopefully) very useful: undo in the simulation deck. Just hit ctrl+z. You've got 100 levels of undo now, so no more worrying about messing up your patterns! Here are a few other things we changed: Simulation tab is now the default screen shown when pulling up the Omni UI on the simulation deck. Fixed a bug where publishing to Workshop sometimes didn't publish the latest changes. When loading a pattern, fixed the pattern's position sometimes being shifted to somewhere else (sometimes too far off in the distance to even see it). There was no way to automatically fix patterns that had gotten shifted like this. So if you want your old patterns to be positioned where you can see them when you load them, the easiest thing to do is to load your pattern, then press the button to clear it (you'll still be able to place it), then place the pattern, then save it out.…

  • v0.3.5.3 - Workshop support for simulation deck - 13 October 2015

    We've got Workshop support for you in the simulation deck now. If you've already used the simulation deck, it should be pretty straightforward. Here a few tips: You'll notice there's a new "Browse Workshop" button on the Simulation screen in the Omni UI (tab menu) on the simulation deck. While browsing, if you see something you like, just click the Subscribe button and it'll be downloaded into the game. The same applies even if you're just browsing in a web browser outside of the game: anything you subscribe to will be downloaded for you in the game. When you've created something you would like to share, click the new Publish Current Pattern button. You'll get a progress bar, and then it'll open up the Workshop page for your new item so you can edit its attributes if you want. One other thing that's fixed here is a potential crash while in the simulation deck. Special thanks to dasrobse…

  • v0.3.5.3 - Workshop support for simulation deck - 13 October 2015

    We've got Workshop support for you in the simulation deck now. If you've already used the simulation deck, it should be pretty straightforward. Here a few tips: You'll notice there's a new "Browse Workshop" button on the Simulation screen in the Omni UI (tab menu) on the simulation deck. While browsing, if you see something you like, just click the Subscribe button and it'll be downloaded into the game. The same applies even if you're just browsing in a web browser outside of the game: anything you subscribe to will be downloaded for you in the game. When you've created something you would like to share, click the new Publish Current Pattern button. You'll get a progress bar, and then it'll open up the Workshop page for your new item so you can edit its attributes if you want. One other thing that's fixed here is a potential crash while in the simulation deck. Special thanks to dasrobse…

  • v0.3.5.2 - Simulation deck - 10 October 2015

    The main highlight this week is the new simulation deck, accessible via the LAIR elevator. Here's how to use the new simulation deck: Head to the elevator and press the option to go to the Simulation Level. Once there, the simulation deck will automatically activate and you'll see a big empty space you can build in. Hit Tab to bring up the Omni UI and select the new button at the top called Simulation. It looks very similar to the Fabrication screen, but on this screen, you can choose any schematic and pattern you want and build without having to have the required resources and without any wait time. Click the Simulate button to start building with the block you selected. When you've built something you like, you can click the Save Current Pattern button on the Simulation screen in the Omni UI. After you save it, you can find it by clicking on the Technical tab, then click the mass stor…

  • v0.3.5.2 - Simulation deck - 10 October 2015

    The main highlight this week is the new simulation deck, accessible via the LAIR elevator. Here's how to use the new simulation deck: Head to the elevator and press the option to go to the Simulation Level. Once there, the simulation deck will automatically activate and you'll see a big empty space you can build in. Hit Tab to bring up the Omni UI and select the new button at the top called Simulation. It looks very similar to the Fabrication screen, but on this screen, you can choose any schematic and pattern you want and build without having to have the required resources and without any wait time. Click the Simulate button to start building with the block you selected. When you've built something you like, you can click the Save Current Pattern button on the Simulation screen in the Omni UI. After you save it, you can find it by clicking on the Technical tab, then click the mass stor…

  • v0.3.5.1 - Performance improvements, exploding trees, bug fixes - 1 October 2015

    Here's what's new this week: Performance improvements for the "Normal" and "High" graphics quality settings. More improvements still to come, of course. If performance hasn't been great for you, we're very interested to hear how it is now. IMPORTANT: If you were already on "Normal" or "High," you'll need to toggle to another graphics quality setting and then back in order for the new performance improvements to take effect. Trees and rocks can now be damaged (and exploded) by bullets. Rocks can now be harvested. Fixed trees and rocks and grass shifting around after harvesting terrain. Clicking New Simulation in the main menu no longer drops you to the desktop. Fixed intro video not fullscreen for first-time players. Fixed quantum distortion harvesting effect stops working after a while. Fixed randomly being shifted into the planet or underwater from time to time. Fixed a potential error…

  • v0.3.5.1 - Performance improvements, exploding trees, bug fixes - 1 October 2015

    Here's what's new this week: Performance improvements for the "Normal" and "High" graphics quality settings. More improvements still to come, of course. If performance hasn't been great for you, we're very interested to hear how it is now. IMPORTANT: If you were already on "Normal" or "High," you'll need to toggle to another graphics quality setting and then back in order for the new performance improvements to take effect. Trees and rocks can now be damaged (and exploded) by bullets. Rocks can now be harvested. Fixed trees and rocks and grass shifting around after harvesting terrain. Clicking New Simulation in the main menu no longer drops you to the desktop. Fixed intro video not fullscreen for first-time players. Fixed quantum distortion harvesting effect stops working after a while. Fixed randomly being shifted into the planet or underwater from time to time. Fixed a potential error…

  • v0.3.0.9 - Easier BIT placement, performance improvements, and more - 24 September 2015

    Here's what's new this week: BIT placement is much easier now. Previously it felt like positioning BITs was a matter of obeying the placement system's constraints. Now it should feel much more like you're in total control. Still some work to be done, but this update is a big improvement. After placing a BIT, placement for the next BIT defaults to a position adjacent to the one you just placed. So for example, now you can build a tower up high without necessarily having to get up high yourself. If you want to place the next BIT anywhere besides adjacent to the last BIT, just move the placement cursor away from the last BIT and it'll switch back to letting you place it anywhere. This is a little difficult to describe here in text, but it should make sense in game. LAIR elevator no longer automatically goes to the main level! Massively improved performance if you have lots and lots of BITs…

  • v0.3.0.9 - Easier BIT placement, performance improvements, and more - 24 September 2015

    Here's what's new this week: BIT placement is much easier now. Previously it felt like positioning BITs was a matter of obeying the placement system's constraints. Now it should feel much more like you're in total control. Still some work to be done, but this update is a big improvement. After placing a BIT, placement for the next BIT defaults to a position adjacent to the one you just placed. So for example, now you can build a tower up high without necessarily having to get up high yourself. If you want to place the next BIT anywhere besides adjacent to the last BIT, just move the placement cursor away from the last BIT and it'll switch back to letting you place it anywhere. This is a little difficult to describe here in text, but it should make sense in game. LAIR elevator no longer automatically goes to the main level! Massively improved performance if you have lots and lots of BITs…

Patch notes and updates

S.noRelease datePatch nameGID number
113 January 2016v0.7.0.2 - Simulation Station stamps4249665521681205264
29 December 2015v0.7.0.1 - Bug fixes4249665521681205359
37 December 2015v0.7.0.0 - New tutorial, plus tons of features4249665521681205474
417 October 2015v0.3.5.6 - Fix for simulation deck undo4249665521681205690
516 October 2015v0.3.5.5 - Undo in simulation deck4249665521681205806
613 October 2015v0.3.5.3 - Workshop support for simulation deck4249665521681205905
710 October 2015v0.3.5.2 - Simulation deck4249665521681206004
81 October 2015v0.3.5.1 - Performance improvements, exploding trees, bug fixes4249665521681206111
924 September 2015v0.3.0.9 - Easier BIT placement, performance improvements, and more4249665521681206211
1017 September 2015v0.3.0.8 - BIT destruction, weapon improvements, and lots more4249665521681206314
1112 September 2015Update 0.3.0.7 - Intro video and music by OVERWERK4249665521681206425
1225 August 2015Entering Alpha (v0.3.0.6)4249665521681206521
1313 June 2015Version 0.2.0.14249665521681206705
1411 June 2015Version 0.2.0.04249665521681206810
1510 April 2015Version 0.1.1.1 (multiplayeralpha)4249665521681206911
1624 March 2015Update 0.1.0.94249665521681207106
1723 March 2015Update 0.1.0.84249665521681207202
1820 March 2015Update 0.1.0.7 (Drone Combat, Quantum Beacons + much more)4249665521681207294
194 March 2015Update 0.1.0.6 (Research fix + more)4249665521681207489
203 March 2015Update 0.1.0.54249665521681207585

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID325430
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateApr 5, 2016
DeveloperMetaware Limited, LLC
PublisherMetaware Limited, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent43%
Positive reviews33
Negative reviews43
Total reviews76
Steam recommendationsNot available
AchievementsNot available
Average playtime forever608 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/325430/

Short description

In Metaverse you will dig, discover, design, deploy, and defend. Explore, build upon, or tear apart your own procedurally generated voxel planet. And now in the early stages of our multiplayer implementation, help conquer or build the planets of others.

About this game

v0.7.0.0 - New tutorial, plus tons of features [h1]Welcome to Metaverse version 0.7.0.0![/h1] We're so excited to release this to you. This is our biggest update ever. In addition to the new tutorial and start of story mode, we've added tons of new features and polish. Thanks for all your support and feedback along the way! [h1]A note for users with existing game saves:[/h1] The updated Metaverse planet looks quite a bit different from the one you've got now. But we worked hard to make sure not to break your current planet or B.I.T.s. If you want to, you can remain on your current planet as is and keep building your base. The main difference for you will be that you will need to deploy your new Quantum Core when you load the game. But if you really want the full experience, we recommend starting fresh by clicking the New Simulation button in the main menu. This will erase your current game save and let you start fresh with the new tutorial and planet. If you have B.I.T. schematics in the Simulation Deck, you should publish them to Workshop before you erase your game save, so that you can download them again after you click New Simulation. Also, be sure to check out the new free Construction Kit, which has support for VR. You can find out more about it here: [h1]And without further ado, here's what's new:[/h1] Brand new tutorial and start of story mode. New GFR-AR7 Assault Rifle. New gear select menu. Updated all B.I.T. materials. Added new Structural B.I.T. models. The LAIR has been removed from the game, in favor of a new Quantum Core. Added compass and lat/lon to the HUD. Added ability to melee. Added Take All button to backpack. Added oxygen and stamina. Health, stamina, oxygen, and energy automatically fill up when in range of a Bio Generator or the Quantum Core. Max player energy is now 3x what it was before. Added Situation station basics. More to come soon. Added Bio Generator to Technical B.I.T. category. Build these to re-generate barren terrain and to replenish your vitals. Weapons now use ammunition instead of energy. Added Lethal and Non-Lethal ammunition to Essential B.I.T. category. New music for tutorial. Added ability to double…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
27Cross-Platform Multiplayer
30Steam Workshop
18Partial Controller Support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Metaverse's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Metaverse's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Metaverse at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2832,3506 October 2026 - 21:12:01 UTC1,818,368
2Wallpaper Engine54,6706 October 2026 - 19:59:29 UTC150,271
3My Time at Sandrock9916 October 2026 - 18:22:48 UTC13,723
4Party Animals3,5886 October 2026 - 19:04:12 UTC57,806
5Subnautica4,0586 October 2026 - 13:10:15 UTC51,446
6LoveChoice4896 October 2026 - 13:57:43 UTC1,139
7Tiny Pasture - Baabaa and Moomoo DLC00
8Human Fall Flat2,6286 October 2026 - 17:32:26 UTC127,516
9Dota 2628,8216 October 2026 - 21:12:02 UTC1,291,328

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Project Zomboid59,9526 October 2026 - 18:35:37 UTC122,811467,999The Indie Stone
Slay the Spire 253,8206 October 2026 - 17:56:52 UTC574,638199,438Mega Crit
VRChat39,8396 October 2026 - 21:02:34 UTC74,217269,026VRChat Inc.
Palworld37,8716 October 2026 - 20:40:18 UTC2,101,535451,088Pocketpair
Path of Exile 228,0566 October 2026 - 18:56:58 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended20,2526 October 2026 - 20:17:26 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive19,6676 October 2026 - 14:14:58 UTC44,232392,944BeamNG
RuneScape: Dragonwilds18,4046 October 2026 - 18:40:06 UTC39,10324,686Jagex Ltd
The Isle18,2696 October 2026 - 20:31:47 UTC27,916121,501Afterthought LLC
R.E.P.O.16,8476 October 2026 - 21:03:05 UTC266,908420,693semiwork

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS149,9266 October 2026 - 21:12:02 UTC3,236,0272,744,193PUBG Corporation
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust112,3716 October 2026 - 19:23:38 UTC259,6461,403,838Facepunch Studios
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Apex Legends™66,9056 October 2026 - 20:06:38 UTC624,4731,047,228Respawn
Grand Theft Auto V Enhanced51,9706 October 2026 - 17:29:31 UTC161,805217,159Rockstar North
Baldur's Gate 351,1396 October 2026 - 19:57:02 UTC875,343836,282Larian Studios
Delta Force46,7796 October 2026 - 19:59:33 UTC246,418192,933Team Jade
Grand Theft Auto V Legacy46,0656 October 2026 - 20:37:06 UTC360,7612,058,145Rockstar North
Deskrawl: Idle ARPG41,7766 October 2026 - 19:49:31 UTC46,509Not availableFirst Day Games
VRChat39,8396 October 2026 - 21:02:34 UTC74,217269,026VRChat Inc.
Arena Breakout: Infinite37,9486 October 2026 - 17:24:02 UTC65,94478,112Morefun Studios

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2832,3506 October 2026 - 21:12:01 UTC1,818,3689,896,033Valve
Dota 2628,8216 October 2026 - 21:12:02 UTC1,291,3282,758,031Valve
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS149,9266 October 2026 - 21:12:02 UTC3,236,0272,744,193PUBG Corporation
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust112,3716 October 2026 - 19:23:38 UTC259,6461,403,838Facepunch Studios
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Dead by Daylight70,6556 October 2026 - 18:51:41 UTC170,073897,394Behaviour Interactive Inc.
Overwatch®69,6876 October 2026 - 18:58:57 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 267,4626 October 2026 - 20:46:08 UTC253,2251,230,475Valve
Apex Legends™66,9056 October 2026 - 20:06:38 UTC624,4731,047,228Respawn
Tom Clancy's Rainbow Six Siege63,1816 October 2026 - 21:02:41 UTC200,4761,547,383Ubisoft Montreal

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim148,6106 October 2026 - 18:16:51 UTC498,478533,888Iron Gate AB
Rust112,3716 October 2026 - 19:23:38 UTC259,6461,403,838Facepunch Studios
Project Zomboid59,9526 October 2026 - 18:35:37 UTC122,811467,999The Indie Stone
Wallpaper Engine54,6706 October 2026 - 19:59:29 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero54,6236 October 2026 - 20:52:48 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 253,8206 October 2026 - 17:56:52 UTC574,638199,438Mega Crit
Geometry Dash47,0396 October 2026 - 20:44:45 UTC108,707646,789RobTop Games
Stardew Valley45,7376 October 2026 - 19:17:23 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG41,7766 October 2026 - 19:49:31 UTC46,509Not availableFirst Day Games
How to Fish41,5376 October 2026 - 16:50:54 UTC373,97130,342Dazed Games

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS174,7666 October 2026 - 18:14:55 UTC399,748Not availableBULKHEAD
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
EA SPORTS FC™ 2772,4546 October 2026 - 17:07:02 UTC90,706842EA CANADA, EA Romania
Project Zomboid59,9526 October 2026 - 18:35:37 UTC122,811467,999The Indie Stone
War Thunder55,1396 October 2026 - 19:47:49 UTC125,317781,076Gaijin Entertainment
Stardew Valley45,7376 October 2026 - 19:17:23 UTC236,6141,016,067ConcernedApe
How to Fish41,5376 October 2026 - 16:50:54 UTC373,97130,342Dazed Games
VRChat39,8396 October 2026 - 21:02:34 UTC74,217269,026VRChat Inc.
Euro Truck Simulator 236,9436 October 2026 - 13:37:00 UTC73,289940,058SCS Software
Hearts of Iron IV36,5786 October 2026 - 20:06:20 UTC93,196377,014Paradox Development Studio
Farming Simulator 2534,7766 October 2026 - 20:31:15 UTC135,88351,357GIANTS Software
Football Manager 2632,9186 October 2026 - 19:15:41 UTC82,75036,155Sports Interactive

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.