10S FOREVER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews92
- Release dateJun 18, 2025
- Developerowch
- Publisherowch
Company pages: Developer: owchPublisher: owch
10S FOREVER Steam news
10S FOREVER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- whoops - 3 June 2026
hey! turns out when i updated to 1.1 w/ the arcade mode updates, i accidentally disabled the ending cutscene when beating the game in ARENA mode. my bad lol should be fixed now -chloe
- oops 2 - 31 May 2026
last build had an uncaught bug where dying on a boss in non-bossrush play would cause the music to revert to the non-boss music. my bad! fixed now. enjoi
- 1.1 update - 30 May 2026
hello folks! its been a while, been sitting on this update for a bit but busy grinding. also spent a long time trying to get replays and 2P Versus to work, but sadly those are still dreams as of now. someday tho~ anyway heres whats in this update, which is still cool imo: - added ABRIDGED and BOSSRUSH arcade mode types - added full CUSTOM PALETTE support! (select PALETTE in the options menu) - added pre-play menu to ARENAS screen (this is where leaderboards live on the steam build) - TRAINING is now skipped when playing ARCADE MODE - however, you must beat TRAINING to unlock ARCADE MODE - minor tweak: allowed slow movement during swing animations - minor tweak: enabled cancelling dive-charge animation into swing - i think some stuff like hp values and patterns from months ago i dont remember thats it for now! i did a buncha testing and it seems to work well on my end, but as always apol…
- oops - 12 November 2025
someone on bluesky found a new crash! i have literally no idea how it hadnt shown up before, its in code thats been there since release, my only guess is that somethin on the GMS backend (updated versions yesterday) changed how some variable types were interacting, yadayadayada not my fault you get the point ANYWAY if you got a crash in the Arena boss fight (or any fight with falling debris) thats my bad, should be fixed now -chloe
- a quick lil patch - 12 November 2025
hey all! thanks to a reviewer i caught wind that there was a crash in the input system i didnt catch after updating it. shocked it went under the radar for so long but what can ya do anyway you should be able to enable mouse mode again, PLUS a bunch of non-ascii characters are now keybindable (, . / ' ; stuff like that) as well as the numpad hope this helps! working on a couple new projects atm so updates have been on the back burner, but im slowly chipping away at a nice content update w/ some cool postgame stuff, plus hopefully some of the missing steam features (leaderboards!) when i have the time. thanks for playing! (lmk if i broke anything else) -chloe
- random patch 3 - 26 June 2025
hiiiiii so i did some stuff - fixed a crash when changing keybinds on the ARENA map screen - polished up the lasers, made em look pretty, clarified the "gem" position, less flashing - summoned animals can now be hit with balls! as it always should have been tbh anyway enjoy hope youre having a good week thanks for playing
- quick little hotfix patch - 23 June 2025
heyhey nothing major, updated to add a vsync option in the settings menu. "mouse control" got moved to the control settings. also flipped a gm studio related switch that may (i hope) help some weird incompatibility edge cases. ok bye -chloe
- first patch wow!!! - 20 June 2025
hey all. first post-release patch is up. heres what i did- added support for cloud saves (works between steamdeck/windows too)- added the first round of basic cheevos, fun challenge stuff later!- made it so the ball moves at 75% speed on Easy Mode- fixed(?) the audio bug in a certain boss fight. might not have fixed it. we will seeif your progress gets reset somehow by the cloud sync, check your %APPDATA% 10S FOREVER folder if theres a save.game file in there, copy it to the playdata subfolder this is probably fixed but somebody had an issue so letting you knowthanks for playing
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 June 2026 | whoops | 1834602721183331 |
| 2 | 31 May 2026 | oops 2 | 1833968530894460 |
| 3 | 30 May 2026 | 1.1 update | 1833968530892668 |
| 4 | 12 November 2025 | oops | 1816215235364302 |
| 5 | 12 November 2025 | a quick lil patch | 1816215235347884 |
| 6 | 26 June 2025 | random patch 3 | 1803527891491905 |
| 7 | 23 June 2025 | quick little hotfix patch | 1802893906851420 |
| 8 | 20 June 2025 | first patch wow!!! | 1802893906754048 |
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