Marble Simulation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateOct 24, 2024
- DeveloperBlargl Productions
- PublisherBlargl Productions
Genres: Casual, Indie, Strategy
Company pages: Developer: Blargl ProductionsPublisher: Blargl Productions
Marble Simulation Steam news
Marble Simulation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 04 - 5 October 2025
Hello Marble Players, these next set of changes are design to adjust boss fights and encounters to not drag on so much. These goes as follows:InfiltratorDecreased encounter change from 25% to 16%.ShutdownHealth decreased from 800 to 600.ParadoxSecond phase threshold health decreased from 600 to 400.Health decreased from 1000 to 800.SimulationHealth decreased from 100 to 50Shield 5 decreased from 100 to 50 Shield 4 decreased from 150 to 100 Shield 3 decreased from 300 to 200 shield 2 decreased from 400 to 300 Shield 1 decreased from 500 to 400 TricksterUnlucky Roll now add 10 to the players failure level. Bug FixesFix a issue of Core encounters segments spawning on stages that it shouldn't.
- Updates and Plans - 21 September 2025
Hello Marble players, been awhile since the last update. While we are progressing smoothly with our second game and skills in development. We want to make sure that Marble Simulation is also progressing in quality. While updates for marble simulation will continue to be slow, there will be a massive update of new content coming soon. These next few updates and adjustments are design to improve quality of the game while also setting the ground work for the upcoming future content. New Status Effect: Frozen The New Status Effect Frozen is pretty self explanatory, it freezes you for a set time. Ice platforms will freeze you before killing the player in the campaign Powerup Duration TimerAll Powerups now show a duration timer shown at the bottom right of your screen.Game Changes and AdjustmentsNew desktop icon image.All power-ups now have an respawn effect.All Element boss have new look alo…
- Patch 04 - 10 August 2025
Hello Marble Players, we have reached that slow point of updates for the game, as I feel that there is not much else needed for the time being. I will be working on new projects full-time. That said, I do have some last bits of fixes and optimizations.These go as follows:Regarding Marble Movement:Originally, the movement of the marble was based on the direction from which you faced the camera. I didn't think much of it, but in hindsight it was a dumb Idea. Thanks to a person on the discussion page speaking on it, it is now overhauled. The marble movement is no longer based on the direction of the camera. Shutdown:The Shutdown boss will now only be accessed through the Trickster. The trickster can send you to the boss directly, or you can access the boss through the jackpot stage. You will still need to collect the orb in stage 5 to have access to this boss.Other fixes:Fixed an issue wit…
- Patch 03 - 19 July 2025
Hello Marble Players, We are reach a end to Ironing out the small kinks in the game. Right now there are some adjustments being made to the bosses in your playthroughs.PurgerDecreased Purger Boss health from 2000 to 1800.CoreCore Boss Non infiltrated health increased from 500 to 600Core Boss infiltrated health increased from 700 to 800Core Boss second phase health threshold increased from 250 to 400 TricksterTrickster health decreased from 2000 to 1500ElementsAll Element Bosses (Excluding The lost element boss) Health increased from 400 to 600Second phase health threshold increased from 200 to 300ShutdownIncrease shutdown boss chance from 5% to 10%Maze SimulationMaze Simulation Health Increased from 500 to 600Super DecodersSuper decoder 1 and 2 health increased form 500 to 600MatrixMatrix Minions movement speed is increased from 300 to 400Pac MarblePac Marble Minions movement speed is i…
- Clean Ups and fixes - 5 July 2025
Hello Marble players. We got some bug fixes here along with a update for Seekers.Seekers Cont.Seekers now have new functions and an additional boss. These goes as follows: Pink seekers now have a chance to send you to a seeker boss level and will no longer send you to the paradox boss.Red Seekers will always send you to the Paradox boss.Seeker boss penalty will add 49 failure levels if you die.Bug FixesFix a issue that you can pause a game during game startupFixed positioning of hazards in levelsFixed a issue of not saving your skin, eye, and trails settings in game. You can now save your set styles after exiting the game.Fixed scaling FX issues for player trails, boss effects, and area effectsFixed Ice FX scaling for powerups Fixed a issue of Purger and Eden Bosses destroying projectilesFixed a issue of having access to the bypass ability on boss stages. Optimized Status and Marble sty…
- Small Update - 29 June 2025
Hello Marble Players, some small adjustments are added to the game along with a new encounter.SEEKERSSeekers are a true anomaly. You won't come across them until you reach stage 26 and will have a chance at spawning on certain levels. Getting near some of them may be tricky as if you get near them you may be transferred to the boss room or fall to your death. Note that trickster and shutdown encounters will not spawn when a seeker is present in that level. If you should reach the boss room, remember this. Dying to the boss maxes out your Hacked levels and add 49 failure levels. Interact with seekers at your own risk.Changes and Fixes: Increase Shutdown boss chance encounter.Delay trickster encounters by a .5 secondsOptimized mesh materials
- Patch02 - 22 June 2025
Hello Marble Players. with an updated trailer and screenshots in the store page, I'm fixing up some issues spotted in the recent update.These goes as follows:Fixed a issue of level select stages returning you to a saved campaign stage.Fixed missing meshes in various levelsFixed a issue where widget showing campaign stats in level select stages.Optimized Widget transfers between levels.Known Issues In progress of fixing:Player Marble and some Boss FXs not scaling properly. (Steam Importing issue) Skins, Eyes, and Trails reset back to default after exiting the game.
- Major Update - 15 June 2025
Hello Marble Players, As foretold Marble Simulation now has an major update, but before I begin listing the changes, A few things to note:You may have seen this post before and updates queues on steam for this game. This was due to weird porting issues with the game which lead me to to take down the update entirely and figure out what happened. Rest assured everything is fixed now.As stated In the last post, other than bug fixes and adjustments, this will be the only major content for Marble Simulation for awhile. However, there are other projects in production and my focus will be on that for a long while. As my skill improves so will this game if it needs it. Regarding the Update itself, to help fix any inconsistencies with existing playthroughs, Its recommended to start a new campaign.Now on to the big updates:NEW STAGES, MUSIC, HAZARDS, AND STATUS EFFECTSAdded 50 New stages to the g…
- Development Blog: - 26 April 2025
Hello Marble Players. Some know me IRL but to others, Hi I'm Paradox or some call me Para for short. I am the Developer of Marble Simulation and this is my first published game. This game wasn't meant to be taken seriously as I want to see what publishing a game would look like. But now that there are people asking me about Marble Simulation and if I'm still working on it. I decided to put my head to the grindstone and give the game its proper love and attention. So, let me start off with the obvious question, Is the game Abandoned? No, Far from it. I been working on this game Day and night since the release. There's a lot of changes and content added to the game and due to the sheer amount of additions Its taking longer than I would like. This is why some heard nothing but dead silence from me. However, I'm just about done with setting up everything and getting this game updated. I got…
- Patch: 01 - 4 January 2025
A few changes: 1: Fixed optimization of graphics. 2: Added Stage Counter to Player Ui
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 October 2025 | Patch 04 | 1811772772558889 |
| 2 | 21 September 2025 | Updates and Plans | 1811138915474062 |
| 3 | 10 August 2025 | Patch 04 | 1807332909653044 |
| 4 | 19 July 2025 | Patch 03 | 1805431065389699 |
| 5 | 29 June 2025 | Small Update | 1803527891612554 |
| 6 | 22 June 2025 | Patch02 | 1802893906834279 |
| 7 | 4 January 2025 | Patch: 01 | 1787858252766928 |
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