Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3263610 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $1.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $1.99 |
| Current price USD | $1.99 |
| Release date | Oct 29, 2024 |
| Developer | LIANG ZHIFENG |
| Publisher | LIANG ZHIFENG |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3263610/ |
Short description
Fight with cool combo ! Strike the enemy and enjoy it ! Equip up the spoils that your harvest ! 2D Action Game by beating monster . Easy to play, and with depth .
About this game
————Fight! Be your own hero!———— ————Growth! From a rookie to one hitting ten!———— 1. Cool Combo, Sufficient Feedback For Striking Each character's acts have been carefully arranged, with almost no useless acts; Each action is carefully designed to ensure practicality while also balancing handsomeness; There are four categories of enemy units with a total of 19 types of hit feedback actions, ensuring that feel your punches are really delivered to the body; 200+ appropriate action sound effects ensure that ears can also see each action clearly. 2. Easy To learn Just 3 keys for you to control the character's attack actions, without complex moves. For example, pressing 【 A 】 for normal-attack, quickly pressing 【 A 】 for angry-attack, holding 【 A 】 and 【 B 】 for a period of time to accumulate power, and then releasing them for accumulate-power-attack. The recovery time for enemy after being hit is not short. You can always use your favorite attack actions, or you can arrange your own combo sequence. Random pressing is also a good genre. One on one, as long as it's not against the boss, there's no enemy that can't be taken down. 3 High Operating Space Different actions of characters have multiple different effects: multi hit for high damage, wide range damage, self displacement, displacement with enemy, forced enemy displacement, knockdown, set fly, air strike, launch long-range projectiles, dominate body time, invincible time, [Capture (exclusive to character "Thunder_Fire")], [ Defense counterattack (exclusive to character "Big_Sword")]. Normal-attacks consume stamina, anger-attacks consume anger, and accumulate-power-attacks consume Health-Point. Although there are not many practical limitations, just use the resources that you have. However, if resource allocation is well controlled, the total output of attack will increased many times and combo attacks cannot be stopped. Each character can unlock the [Second Form] of weapon , which allows for quick and seamless switching of weapon forms in combos. Handsome and practical switching actions can be added in the combos with your mind. 4 Rune Excitation System One o…
Supported languages
English * , French * , German * , Spanish - Spain * , Russian * , Japanese * , Simplified Chinese * , Korean * * languages with full audio support
