- Discovery Tracker Update (+ Birdigo now on iOS!) - 19 February 2026
We're proud to be publishing our first update of 2026, an oft requested feature, a DISCOVERY TRACKER! You can now flip through a catalog of feathers and songs, and see which you've 'discovered' and when. We weren't tracking this data before, so everyone will start with a blank slate. We've also made many micro-improvements to the UI and SFX while developing the iOS version of the game, which is available today! https://apps.apple.com/us/app/birdigo-word-game/id6756630305 Check it out! It's free to try, with a single IAP to unlock the full game forever. Please reach out to request features or give feedback, we're super grateful for the help. Steam discussions are great, and/or head over to our discord: discord.gg/5KHYmWxNrF Thanks for reading! Corey
- v2025.09.02.22.04 - 3 September 2025
Fixes the bug reported here https://steamcommunity.com/app/3264170/discussions/0/594032343582321395/
- v2025.08.15.22.31 - 16 August 2025
singularity achievement now accounts for egg hunts properly (you can get the achievement whether you do egg hunts or not) fixed: no longer possible to get a duplicate letter on restock/redraw minor UI tweaks feather & song descriptions no longer have bold hard-to-read text
- v2025.08.10.17.06 - 11 August 2025
fixed: letters bought from trading posts had potential bugginess fixed: departure/arrival city accuracy fixed: prevent word submission while letters are moving feature: under deck view > 'words played', display counts for each word length words added: punked, vibey, vibier, vibiest
- v2025.08.08.16.38 - 8 August 2025
remove some vulgar words we missed added additional startup achievement checks
- v2025.08.06.10.49 - 6 August 2025
Fixed 'Singularity' achievement bug
- v2025.08.05.13.38 - 5 August 2025
Ensure you can't get duplicate rewards offered to you on redraw Improved feather description consistency and clarity
- Regrowing feathers (molting?) v2025.08.04.17.22 - 5 August 2025
feature: pay seed to redraw regular feather/letter/song rewards change: made Restock increase in cost each time you do it at a given trading post change: "Plucked" feather changed from Common to Uncommon, +3 power per empty slot (prev +5) Give us your Birdigo hot takes on Discord 🔥 https://discord.gg/RcRHQN7FaT Thanks for playing!
- Non-QWERTY keyboard support! (v2025.08.03.13.32) - 3 August 2025
Non-QWERTY layouts should now function as expected, regardless of physical key location 8 and 9-letter words now contribute to the 7-letter word bonus "Three’s Company" is now +7 power if word is 3 letters long (formerly +6 power) "4 by 4" is now +6 power if word is 4 letters long (formerly +5 power) Changed deck condition color to make it more obvious Fix: Aya feather no longer triggers when 0 cards are left in hand Fix: Deck view popup appearing behind the "Migration Complete" screen Fix: Feral deck unlocking prematurely
- v2025.08.02.19.23 - 3 August 2025
fixed trade/trader achievements being inverted fixed bug where you could use 'rustling' song at a trading post then sell the empty slot minor UI tweaks added some credits
- 27k new words! (v2025.08.02.10.56) - 2 August 2025
added 27k+ new words! hooked a few more things up to the 'game speed' setting rebinded Shuffle to the right trigger (more comfy) "Rustling" song now appears max once per migration The game now has 397625 entries in its word list, and should be that much harder to happen upon a "should have been accepted but wasnt" word.
- v2025.08.01.09.02 - 1 August 2025
fixed a bug where 'try again' button wouldnt reset the deck state deck unlock achievements now get doublechecked at startup added words: ninjas, angsty, angstier, angstiest
- v2025.08.01.00.02 - 1 August 2025
added a setting for disabling the bird animations added a "Try Again" button to the failed migration screen fixed "Do-er" feather not being triggered by the word "ER" mapped the Shuffle button to LB/L1 on controllers words added: vlog, vlogs, vlogged, vlogger, vlogging fixed a bug where you couldnt continue a daily path if you quit/rebooted
- 2025.07.31.19.10 - 31 July 2025
fix: settings are saved properly between sessions words added: bendier, detox, respawn, respawned, respawning, empath, empaths app no longer pauses when it loses focus
- Our wordy bird game Birdigo is out today! - 30 July 2025
I’m happy to say that our ‘Wordle x Balatro with cute birds’ game Birdigo is officially out in the world!!!! 🐦❤️Here’s the launch trailer:Assemble letter cards into words, which add up into ‘flaps’ to send you further along your journey. Use enchanted feathers and songs to change the rules of the game as you build your score. Go for broke with wild strategies and crazy combos, generate mega-high scores, and guide your flock to safety! Birdigo was created and designed by John August, screenwriter behind numerous excellent movies including Charlie’s Angels and Corpse Bride, and developed by indie dev Corey Martin, creator of Bonfire Peaks. Thanks so much for the support on Birdigo – we love this game and we hope you enjoy it too! Best,John and Corey
- The end is nigh, for Balatro and Wordle have had a terrible avian child - 9 July 2025
Of all the "what if Balatro , but" projects on offer, there are surely none so atrocious and indecent, so utterly irresponsible of conception and offensive to human dignity as Birdigo , which bills itself as "what if Balatro, but Wordle ". For the uninitiated, Balatro is the rad poker roguelite that took the games industry by storm in 2024, while Wordle is what the New York Times do now instead of articles. Read more
- Birdigo (bird word game) is coming to Steam July 30th 2025! - 9 July 2025
Birdigo (bird word game) is coming July 30th 2025! Wishlist now! 🦜🦜🦜Birdigo was created and designed by John August (Big Fish, Corpse Bride) and developed by Corey Martin (Bonfire Peaks, Tire Boy). The two met after John put out a call for a game dev collaborator on his screenwriting podcast Scriptnotes. John wanted to adapt his physical word game AlphaBirds into a Slay the Spire/Balatro-like single player experience. Corey got in touch and, in spite of having played neither Slay the Spire nor Balatro, convinced John he was the person for the job.The resulting game, Birdigo, is super fun. We hope you enjoy it as much as we do. Thanks for reading and, again, wishlist today!
- Egg Hunts! - 28 March 2025
Hey folks! We just posted a new update to the Birdigo demo, featuring: EGG HUNTS Challenging (optional) side quests that gives you a significant permanent upgrade. For example, an additional word per round, or an extra letter card. KEYBOARD BRILLIANCE In case you missed it from the last update, Birdigo has great support for keyboards! You can play a complete migration without your fingers ever leaving the keys. ALSO! - Many new Feathers - Many new Songs - New environments, from the arctic to the tropics - Restockable Trading Posts - LOTS of rebalancing* * Many feather values have been adjusted, but also the word length upgrades have been tamed dramatically. They used to upgrade by 1.5x every 5 hands played, and now they increase +1. They're still an important consideration, but no longer dominate the outcome of a given migration. If you have any questions or suggestions or criticisms, p…
- New demo now available with UNLIMITED rounds - 12 March 2025
Hey folks! We've just pushed a new update to our demo which no longer limits play to 50 rounds. Instead, it's limited to the first migration path and the standard deck, but you can play as much as you like! In other exciting news, there are now cute biome-based environments, which evolve along with you as you travel across the planet. It's really visually refreshing, I think. Lastly, we've added a dozen new feathers and a couple new songs, adding new mechanics and dynamics to the game. More to come! We'll keep evolving the game with player feedback (thanks to those sharing it here or via email, both are appreciated!) Keep it coming :) Best, Corey
- Typing as input! + migration path balancing - 1 March 2025
We've just pushed a new patch - here's some info about it. We've been delighted to get a few requests for typing as an input method since we launched the demo. As of the latest patch, you can now type to select letters! Enter/Return to play a word, Delete to discard, Backspace to deselect letters. It's very efficient. A few players have told us that the early game was too hard, or that migrations would fail due to bad luck, and we agree. The first path (Swainson's Hawk) should be consistently beatable once you know the game well, and that wasn't always the case, so we rebalanced the target points with that in mind. We also decided to rename the "SPEED" multiplier to "POWER". Some players will inevitably interpret "SPEED" to be related to how fast you input the word, and that's not the case. There's no efficiency or timing-based aspect to the game. Target points now taper off more throug…