Overview
Astral Enterprises comes from Cosmic Fin Studios and is published by Cosmic Fin Studios. Steam currently lists it for Coming soon, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
Astral Enterprises has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
Astral Enterprises is available in 2 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Windows 10 | Intel Core i3-6100 / AMD Ryzen 3 1200 | 8 GB RAM | Integrated Graphics (Intel HD Graphics 530 or better) | 5 GB available space |
| Windows | Recommended | Windows 10 / Windows 11 | Intel Core i5-8600K / AMD Ryzen 5 3600 | 8 GB RAM | NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) | 5 GB available space |
| macOS | Minimum | macOS Big Sur (11.0) or newer | Intel Core i5 @ 2.0GHz or Apple M1 | 8 GB RAM | Intel Iris Plus Graphics or Apple M1 integrated GPU (7-core) | 5 GB available space |
| macOS | Recommended | Latest version of macOS | Intel Core i7 @ 2.5GHz or Apple M1 / M2 | 8 GB RAM | AMD Radeon Pro 5300M or Apple M1 / M2 integrated GPU (8-core or better) | 5 GB available space |
| Linux | Minimum | Ubuntu 20.04 (64-bit) or SteamOS 3.0 | Intel Core i3-6100 / AMD Ryzen 3 1200 | 8 GB RAM | Integrated Graphics (Intel HD Graphics 530 or better) - Vulkan support recommended | 5 GB available space |
| Linux | Recommended | Ubuntu 22.04 (64-bit) or SteamOS 3.0 | Intel Core i5-8600K / AMD Ryzen 5 3600 | 8 GB RAM | NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) | 5 GB available space |
Recommendations and store value
Astral Enterprises currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
