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Mercator

Mercator Steam news

rudderbucky | Nov 1, 2025 | game

Released

0players observed · 25 September 2026 - 16:14:57 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Mercator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateNov 1, 2025
  • Developerrudderbucky
  • Publisherrudderbucky

Genres: Indie, RPG, Strategy

Company pages: Developer: rudderbuckyPublisher: rudderbucky

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mercator Steam news

Mercator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Mercator 1.0.2 - 31 January 2026

    Salvete mercatores, Mercator 1.0.2 is released. See the changelog below: * Updated to Bevy 0.16. * Added bad luck mitigation to coconut spawns, there will now be at least 3 spawning in at any given day/night. * Forced a banana to spawn on the tree Veeran points out during the tutorial. Sorry that I missed the mark on when I planned to update. The next update should make it clearer whether you're getting a good or bad deal. I don't know when it will be, but maybe March. Again, please let me know if you're having issues playing the game by making a comment to this thread or joining the Discord. Thanks!

  • Mercator 1.0.1 - 26 November 2025

    Salvete mercatores, Mercator 1.0.1 is released. See the changelog below:Adjusted the default music volume setting to be louder. If you cannot hear any music, please try adjusting the volume dials in the settings.Added demos for macOS and Linux.I apologize for the relative inactivity. Life has been very busy for me recently. No promises, but I plan on getting out a more major update in December to fix some pain points when starting the game (making it easier to tell if you have a good deal and adding bad luck mitigation to coconut/banana spawns) Also, please please let me know if you're having issues playing the game by making a comment to this thread or joining the Discord. Thanks!

  • Mercator out now! - 1 November 2025

    Salvete mercatores,Mercator is out now on Steam! Please let me know if you have any issues during gameplay by replying to this post or joining the Discord.Thank you!

  • Mercator 0.4.2 - 1 June 2025

    Salvete mercatores, Mercator 0.4.2 is released. See the changelog below: Added Simplified Chinese localization. Removed the negotiation rejection timer. Now your deals are only rejected when it's the customer's turn to adjust terms. Added an info blurb about how you cannot place a workstation in a shop with no valid placement tiles, and how you'd need a new shop or to replace the existing workstation. Adjusted the switch merchant button blurb to indicate you can press 'TAB' to switch merchants. Added indications that there are idle workers/customers in shops controlled by a given merchant right above the corresponding switch merchant button. Added customer/people portraits. Adjusted map sprite. Adjusted merchant animations. Added music to the intro. Note: Mercator will be presented during the June Steam Next Fest. Please let me know of any issues you encounter while playing the game!

  • Demo bugfixes - 10 April 2025

    I've deployed a bugfix so you can see the display names of happenings. Please let me know if you encounter any issues playing the demo. Thanks!

Patch notes and updates

S.noRelease datePatch nameGID number
131 January 2026Mercator 1.0.21823191198607465
21 June 2025Mercator 0.4.21800991756399856
310 April 2025Demo bugfixes1796631172247209

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