SPSTEAMPULSELIVE ANALYTICS
Out of Reach

Out of Reach Steam metadata

Space Boat Studios | Jul 13, 2018 | game

Released

0players observed · 10 October 2026 - 02:55:52 UTC

ActionAdventureIndieMassively MultiplayerRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)119,000
  • Revenue (VGI)$1,100,000
  • Review score57% positive

Out of Reach metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)119,000
  • Revenue (VGI)$1,100,000
  • Review score57% positive
  • Total reviews3,049
  • Release dateJul 13, 2018
  • DeveloperSpace Boat Studios
  • PublisherSpace Boat Studios

Genres: Action, Adventure, Indie, Massively Multiplayer, RPG

Company pages: Developer: Space Boat StudiosPublisher: Space Boat Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Out of Reach Steam metadata

Out of Reach metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/327090/metadata
Steam Storehttps://store.steampowered.com/app/327090/
Steam Communityhttps://steamcommunity.com/app/327090
PCGamingWiki search
IGDB searchSearch IGDB for Out of Reach

Reviews, pricing, and metadata

Review summary

Mixed

57% positive, 1,736 positive, 1,313 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, MMO, PvP, Online PvP, Shared/Split Screen PvP

Achievements

44

Platform releases
  • Steam 9 June 2015

Latest Steam announcements

  • Special bundle for Out of Reach players! - 14 October 2020

    Hello Out of Reach survivors! As we are happy to announce that OoR: Treasure Royale is released and we prepared a special lifetime promotion just for you! If you are an owner of the original OoR or consider buying both games, you can choose to buy a double pack bundle and save additional 20% on your purchase - you will only pay for a game you don't own in your Steam library! https://store.steampowered.com/bundle/16480/Out_of_Reach_Double_Pack/ If you'd rather only fight for your treasures rather than build and craft, we await you on one of the Treasure Royale server! https://store.steampowered.com/app/867400/Out_of_Reach_Treasure_Royale/

  • Out of Reach: Treasure Royale Kickstarter campaign is live! - 1 July 2020

    https://cdn.steampulse.org/steam/apps/867400/extras/TreasureRoyale-Kickstarter-supportus2.gif Hello guys and welcome back after the Steam Festival and 7 days of constant sailing! First of all we really want to thank you for all your feedback and motivation! Kickstarter This time we are pleased to announce that our Kickstarter campaign has just started! Everyone who wants to support the new spin-off - Treasure Royale - can also choose one of the prepared perks - starting from small badges and credits mention to assets that will be visible to all the players such as self-made sail banners, ship textures of your design, clothes, rum or even bigger 3D models! Just click the link below and find out for yourself! https://www.kickstarter.com/projects/playway/out-of-reach-treasure-royale Beta tests What's more, for every Kickstarter backer, we will be hosting beta tests once a week, where…

  • Become a pirate in Out of Reach: Treasure Royale! - 18 June 2020

    Hi guys, as some of you may already know, we've been busy preparing the next adventure for our 'out-of-reached' pirates. During the Steam Festival, we've opened our servers to anyone who's willing to take a rifle, crew, ship and try to win against us in the upcoming Out of Reach: Treasure Royale! Just click the link below and download the free demo right now! We are streaming and playing the whole week:) https://store.steampowered.com/app/867400/Out_of_Reach_Treasure_Royale/ Want to support the development and secure yourself some treasures like ranks, hats, badges, sail banners, clothes etc. along with up to 4 full version Steamkeys? Follow our upcoming Kickstarter campaign that starts already in June and see what we prepared for you! https://www.kickstarter.com/projects/playway/out-of-reach-treasure-royale

  • Daily Deal - Out of Reach, 75% Off - 17 September 2019

    Today's Deal: Save 75% on Out of Reach !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends September 23 at 10AM Pacific Time

  • Changelog 1.0.2 - Wind for sailboats - 4 September 2018

    Changelog 1.0.2: Wind affects boats - speed is multiplied by direction and wind force, helmsman operating the boat sees wind indicators on HUD. Killing NPC pirates gives experience to the Assassin skill now Fixed regression with torch and lantern repairing directly from the inventory Added option to rename character by chat command once a month (to avoid abuses) Fixed teleportation issue when climbing on boats in certain situations Fixed animation issues when shooting in TPP mode after opening inventory and other windows Hovering mouse over map tiles shows tile number Server name is displayed on client's console Increased waiting time to start Local server to avoid autokicks on low-end machines Updated IT and UA translations to 100% from our crowdin project: https://crowdin.com/project/out-of-reach

  • Full Release patches! - 18 July 2018

    Hi guys! after months of early access development, we've finally reached the version that we would like to call 'Full'. This means that Out of Reach looks like a game that we wanted to create when we started and now it's time to make a list of new ideas, features and give the direction in which OoR will continue to develop. Since the full release, we've already pushed 2 packs of fixes that you can read about below, but firstly let's see how the game core features have evolved since the initial EA release: Base building The whole system had many iterations, optimization rounds, models redesigns, scale changes and UI reworks. As we write this comparison, there are almost 100 building components divided into 3 tiers available to build from 5 different materials. We've started with wooden and straw huts: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8505334%2Fb8e05cd441f4%25E2%2580%25A6

  • Patch 1.0.0 arrives! - 28 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8505334%2F861b8acb5d72cdae7fc90257d62f1e5a19eac101.jpg Hi guys! The 1.0.0 patch has finally arrived and the 'Full release' stage will follow as soon as we receive your feedback and test everything we've prepared for this month! Quick thank-you to everyone who stayed with us during the Early Access period, supported us, gave (constructive) criticism and a good word:) Of course the full release in June means leaving Early Access and will get its proper announcement and extras, but already today, we are happy to release the following list of fixes, add-ons and changes, according to your ideas and feedback: Animations Added underwater ragdoll death for those who die in the ocean Fixed issues with weapon changing in certain situations Updated sails animation Fixed issue with NPC pirate attack animations Visual Updated main menu…

  • Changelog 0.34.2 - Midweek hotfixes - 15 February 2018

    Another patch for this week, covering most needed fixes from your recent feedback! Thanks for your input and have a nice evening building your new bases:) Changelog 0.34.2: - Fixed problems with standing and getting up from crouch on a boat - Fixed fire spread causing neighboring buildings to catch fire (only visual effects) - Fixed fracture and destruction of 15 building components having wrong rotation - Added door to the rounded walls - entrance to the rounded tower - Added rounded floors with a ladder - necessary for multi-floor towers - Added option to downgrade building components from higher to lower tiers - Fixed wrong 'required skill level' tip when upgrading Builder's desk - Fixed foundation destruction letting players divide one building into two separated in certain situations - Fixed iron island collisions so that NPC pirate boats won't shoot players that are in caves - Fix…

  • Changelog 0.34.2 - Midweek hotfixes - 15 February 2018

    Another patch for this week, covering most needed fixes from your recent feedback! Thanks for your input and have a nice evening building your new bases:) Changelog 0.34.2: - Fixed problems with standing and getting up from crouch on a boat - Fixed fire spread causing neighboring buildings to catch fire (only visual effects) - Fixed fracture and destruction of 15 building components having wrong rotation - Added door to the rounded walls - entrance to the rounded tower - Added rounded floors with a ladder - necessary for multi-floor towers - Added option to downgrade building components from higher to lower tiers - Fixed wrong 'required skill level' tip when upgrading Builder's desk - Fixed foundation destruction letting players divide one building into two separated in certain situations - Fixed iron island collisions so that NPC pirate boats won't shoot players that are in caves - Fix…

  • Changelog 0.34 - One before 1.00! - 12 February 2018

    Here it is - the first huge patch of 2018 has just arrived! As said in an announcement before, we'd taken our time to release the most requested ideas of the core Out of Reach's features. Base-building reworked starting from the UI to each of the Build component - everything got renewed according to your feedback and today's standards. UI managing From now on you can compose your own quick slot tabs with standard or upgraded building elements just to have everything sorted as you prefer. To do so just drag&drop, to check the costs and build tips - check the tooltip. The building panel on the other hand, is simplified as much as possible. Together with more precise component snapping and placeholder spread, the base-building should become much more intuitive and easy to use. Graphic improvements Each of the wood and stone tier components have been redesigned to meet expectations of the t…

  • Changelog 0.34 - One before 1.00! - 12 February 2018

    Here it is - the first huge patch of 2018 has just arrived! As said in an announcement before, we'd taken our time to release the most requested ideas of the core Out of Reach's features. Base-building reworked starting from the UI to each of the Build component - everything got renewed according to your feedback and today's standards. UI managing From now on you can compose your own quick slot tabs with standard or upgraded building elements just to have everything sorted as you prefer. To do so just drag&drop, to check the costs and build tips - check the tooltip. The building panel on the other hand, is simplified as much as possible. Together with more precise component snapping and placeholder spread, the base-building should become much more intuitive and easy to use. Graphic improvements Each of the wood and stone tier components have been redesigned to meet expectations of the t…

  • Getting ready for the v1.0! - 10 February 2018

    Hi guys, we are glad to announce that the next patch is scheduled to be released on Monday. We've spent the last month working on the core features of the game. Some of them have been given the last touches, some of them got reworked. From the gathered feedback and ideas we've decided to make the base-building system much more friendly for player to use and for us to develop in the future. As a result all the previous building components have been redesigned, many new are ready to be released and even more is scheduled to come along with the next patches. As the patch will be very close to the ver1.0 release, it includes tones of the new code and completely new building elements - we will have to perform the last building-wipe of the Early Access. That's why we would like to ask you to get all your loot from chests and prepare to start over. The wipe won't affect your character, invento…

  • Getting ready for the v1.0! - 10 February 2018

    Hi guys, we are glad to announce that the next patch is scheduled to be released on Monday. We've spent the last month working on the core features of the game. Some of them have been given the last touches, some of them got reworked. From the gathered feedback and ideas we've decided to make the base-building system much more friendly for player to use and for us to develop in the future. As a result all the previous building components have been redesigned, many new are ready to be released and even more is scheduled to come along with the next patches. As the patch will be very close to the ver1.0 release, it includes tones of the new code and completely new building elements - we will have to perform the last building-wipe of the Early Access. That's why we would like to ask you to get all your loot from chests and prepare to start over. The wipe won't affect your character, invento…

  • Changelog 0.33:Winter Sale and Patch! - 21 December 2017

    Hello guys! Here's the last patch of the 2017 containing fixes and community's requests. The whole list is down below as usual and main fixes-to-come are listed in our Trello. From the beginning of 2018, we are going to put our main efforts in improving the core features of Out of Reach. We've already received lots of feedback from you, but still, if you have new ideas for any changes needed to the upcoming new building system, overall movement/climbing or item crafting let us know in the Discussions tab or here in the comments below! Changelog: Updated weather and daytime cycle to support the new engine's features Updated fog Updated metal items reflections Updated male starting clothes Updated object fractures - treasures should get destroyed easier, cave ores shouldn't block players Fixed ballista and trebuchet reloads Fixed missing HUD messages Fixed underwater caustics Slightly imp…

  • Changelog 0.33:Winter Sale and Patch! - 21 December 2017

    Hello guys! Here's the last patch of the 2017 containing fixes and community's requests. The whole list is down below as usual and main fixes-to-come are listed in our Trello. From the beginning of 2018, we are going to put our main efforts in improving the core features of Out of Reach. We've already received lots of feedback from you, but still, if you have new ideas for any changes needed to the upcoming new building system, overall movement/climbing or item crafting let us know in the Discussions tab or here in the comments below! Changelog: Updated weather and daytime cycle to support the new engine's features Updated fog Updated metal items reflections Updated male starting clothes Updated object fractures - treasures should get destroyed easier, cave ores shouldn't block players Fixed ballista and trebuchet reloads Fixed missing HUD messages Fixed underwater caustics Slightly imp…

  • Changelog 0.32: Black Flag Friday - 23 November 2017

    The Pirates came with their Black(flag) Friday early this year, but brought some new features to test, cargo to fight for and 50% sale! In this patch your sailor skills will be put to the test as the NPC pirates came to the islands with cannons and evil intentions. The ocean is no longer safe and it's for you to decide whether to flee or to fight. Pirate Ship's features: Ship can be damaged by siege weapons including ballista and cannons Ship may explode due to its cargo - black powder barrels All the damages are visible on the ship's skin, including flying planks and burning barrels Sunk ship drops chest with random high level loot Pirate Ship's AI: There are several ships near archipelago, in most cases they won't enter each others territory In patrolling mode, they would look for an easy win just by sailing around When other ship approaches and the angle is good, pirates would fire f…

  • Changelog 0.32: Black Flag Friday - 23 November 2017

    The Pirates came with their Black(flag) Friday early this year, but brought some new features to test, cargo to fight for and 50% sale! In this patch your sailor skills will be put to the test as the NPC pirates came to the islands with cannons and evil intentions. The ocean is no longer safe and it's for you to decide whether to flee or to fight. Pirate Ship's features: Ship can be damaged by siege weapons including ballista and cannons Ship may explode due to its cargo - black powder barrels All the damages are visible on the ship's skin, including flying planks and burning barrels Sunk ship drops chest with random high level loot Pirate Ship's AI: There are several ships near archipelago, in most cases they won't enter each others territory In patrolling mode, they would look for an easy win just by sailing around When other ship approaches and the angle is good, pirates would fire f…

  • Changelog 0.31.1-2: Engine and performance update - 7 November 2017

    Changelog 0.31.1-4: Hotfixes Fixed general connection issues Changelog 0.31.1-3: Hotfixes Fixed floating containers around the shipwrecks Fixed obsolete quest tips - boat descriptions Fixed rock materials and LODs, added scaling of rock fractured parts Fixed resource smelting bugs in a furnace Fixed missing schemes for gathering tools: pickaxes Fixed loot treasure on an old shipwreck - now it's lootable Fixed client setting wrong type of connection to server in certain situations Updated boat colliders Changelog 0.31.1-2 Hi guys, This time we are ready to release an update containing the most recent version of the game's engine that we were able to run Out of Reach on. The reason why we don't do such updates very often is mainly to keep the stable version as long as it works and wait for engine developers to deploy the most bugfree patch possible. Another reason, probably more relevant…

  • Changelog 0.31.1-2: Engine and performance update - 7 November 2017

    Changelog 0.31.1-4: Hotfixes Fixed general connection issues Changelog 0.31.1-3: Hotfixes Fixed floating containers around the shipwrecks Fixed obsolete quest tips - boat descriptions Fixed rock materials and LODs, added scaling of rock fractured parts Fixed resource smelting bugs in a furnace Fixed missing schemes for gathering tools: pickaxes Fixed loot treasure on an old shipwreck - now it's lootable Fixed client setting wrong type of connection to server in certain situations Updated boat colliders Changelog 0.31.1-2 Hi guys, This time we are ready to release an update containing the most recent version of the game's engine that we were able to run Out of Reach on. The reason why we don't do such updates very often is mainly to keep the stable version as long as it works and wait for engine developers to deploy the most bugfree patch possible. Another reason, probably more relevant…

  • Changelog 0.31.1:Quick update to boats - 22 September 2017

    Another patch this week, which was possible thanks to you and your feedback! We are truly happy that you liked the new features of the 0.31 update and we will continue adding your suggestions as fast as we can:) Here are the most requested changes to the sailboats: Added possibility to disassemble or reassemble cannons on moored boats Added lantern in front of a boat (use fat to switch it on for 30min) Added storage on the right side of a boat (use it like normal, everyday chests) Fixed blocked ship's wheel after death of a player who was using it Fixed possibility to build 2 boats in the same place in certain situations Fixed missing projectiles that hit a boat Fixed issues when trying to repair the front part of a boat Fixed notifications that didn't close properly in certain situations Added Level of Details groups and another pack of visual improvements to boat and sails Added Auto-…

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2018Changelog 1.0.2 - Wind for sailboats2447032361205253301
215 February 2018Changelog 0.34.2 - Midweek hotfixes4249665521681220595
315 February 2018Changelog 0.34.2 - Midweek hotfixes3263292131052907803
412 February 2018Changelog 0.34 - One before 1.00!4249665521681220690
512 February 2018Changelog 0.34 - One before 1.00!2363697377464729856
610 February 2018Getting ready for the v1.0!4249665521681220795
721 December 2017Changelog 0.33:Winter Sale and Patch!4249665521681220890
821 December 2017Changelog 0.33:Winter Sale and Patch!2284879949507629441
923 November 2017Changelog 0.32: Black Flag Friday4249665521681220994
1023 November 2017Changelog 0.32: Black Flag Friday2149769425915521978
117 November 2017Changelog 0.31.1-2: Engine and performance update4249665521681221100
127 November 2017Changelog 0.31.1-2: Engine and performance update2140760316607840492
1322 September 2017Changelog 0.31.1:Quick update to boats4249665521681221211
1422 September 2017Changelog 0.31.1:Quick update to boats2149763711095435949
1518 September 2017Changelog 0.31: Pirate ship!4249665521681221315
1618 September 2017Changelog 0.31: Pirate ship!3136051487778863062
1714 July 2017Changelog 0.30.1: Additional fixes4249665521681221412
1814 July 2017Changelog 0.30.1: Additional fixes2472890725400544099
1911 July 2017Changelog 0.30.0: Skills and Shipwrecks!4249665521681221519
2011 July 2017Changelog 0.30.0: Skills and Shipwrecks!2078825132648245208

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID327090
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJul 13, 2018
DeveloperSpace Boat Studios
PublisherSpace Boat Studios
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMixed
Positive review percent57%
Positive reviews1,736
Negative reviews1,313
Total reviews3,049
Steam recommendations2,389
Achievements44
Average playtime forever1,150 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/327090/

Short description

You’re a castaway stranded in the middle of nowhere. Storm is gone, the worst certainly not. Look for food and resources, craft gear, make shelters. These are the basics, you need much more to stay alive on this cut-off-the-world, yet not desert island. Build & burn, sail & explore, be Out of Reach!

About this game

Recent major updates Sea transportation Along with big galleons and wrecks of them, the pirate merchants started to visit the islands on their ships from time to time, don't forget to check what they offer! Swimming between islands is not always the best idea, try the new sail boat! Enjoy its speed, easy-to-use ship's wheel, mountable cannons and ballista! Remember that boat can get damaged, sink or burn! Be sure to take resources to repair holes and beware of fire on the deck! Boat sailing / Pirate merchants Pirate NPCs! The pirates stopped by the islands and made themselves comfortable among ancient ruins - the new biom. Make sure you don't approach them closer than bullets range, but if you do and still survive, don't forget to search the treasure chest! NPC pirates / Ancient ruins Ship wrecks events After every storm, there's a chance for survivors and bad luck for sailors to crash into sea rocks. Each ship wreck contains several chests on one of 3 levels and random loot inside. Don't forget to check the ocean bottom when treasure hunting! Treasure hunting / Ship wrecks exploring Pistols and cannons Long-awaited gunpowder arrived to the islands along with pirate merchants. From now on, everyone who has resources to craft or gold coins to purchase can get a flintlock pistols and take his piracy to the next level. If that's not enough, cannons should do the job. Mount one on each side of your boat and start ruling the oceans! Ship burning / Cannon shooting Personal and clan achievements Besides standard Steam achievements, every player gets their own skill points after doing certain activities on the archipelago. Gathered points are divided between 8 groups and can be assigned to 24 passive skills. Clan members on the other side, can fight for the good of their clan and conquer as many territories as possible to become the Conqueror of the Week, get better clan rank visible on clan's flag and a great reward paid in gold. Skills and perks / Island conquering Other updates: Island claiming! status: Released! Improved 6th sense! status: Released! Female pirates! status: Released! Character customization! status: Released! Experimental Battle mode…

Supported languages

English * , Polish * , Russian * , German * , Spanish - Spain * , Czech * , French * , Traditional Chinese * , Simplified Chinese * , Japanese * , Korean * , Danish * , Portuguese - Brazil * , Turkish * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
49PvP
36Online PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
29Steam Trading Cards
8Valve Anti-Cheat enabled
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt Alkohol / Tabak Schimpfwörte
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 10, 2026 to Oct 10, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Out of Reach's USD price history spans from Oct 10, 2026 to Oct 10, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Out of Reach's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 10, 2026 through Oct 10, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Out of Reach at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-10$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2459,18110 October 2026 - 04:24:03 UTC1,818,368
2Wallpaper Engine60,82510 October 2026 - 03:45:50 UTC150,271
3Dota 2500,91910 October 2026 - 04:24:03 UTC1,291,328
4Once Human15,27010 October 2026 - 04:03:59 UTC231,343
5Gems of War - Puzzle RPG9719 October 2026 - 14:08:07 UTC2,965
6It Takes Two Friend's Pass010 October 2026 - 03:33:40 UTC0
7Brotato6,11810 October 2026 - 03:55:20 UTC23,754
8Mechabellum1,62410 October 2026 - 03:52:23 UTC5,341

Related Steam games by tag and genre

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
AION 2250,15810 October 2026 - 02:36:48 UTC372,8726,962NC
PUBG: BATTLEGROUNDS185,32510 October 2026 - 04:24:05 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat156,5879 October 2026 - 23:22:32 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS131,96310 October 2026 - 04:19:32 UTC399,748Not availableBULKHEAD
Rust61,39010 October 2026 - 04:18:38 UTC259,6461,403,838Facepunch Studios
VRChat54,68610 October 2026 - 04:22:18 UTC74,217269,026VRChat Inc.
Delta Force44,81510 October 2026 - 01:51:53 UTC246,418197,579Team Jade
War Thunder32,97410 October 2026 - 01:55:07 UTC125,317781,076Gaijin Entertainment
DayZ22,21010 October 2026 - 04:21:48 UTC78,739460,377Bohemia Interactive
Escape from Tarkov20,64910 October 2026 - 03:50:24 UTC46,24966,597Battlestate Games
ARK: Survival Ascended20,5429 October 2026 - 22:59:05 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
NARAKA: BLADEPOINT20,42710 October 2026 - 04:09:02 UTC385,770302,33024 Entertainment

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