- Update Preview - Extractor Pods, Trade Nexus Upgrades & Level 6 Content - 6 October 2026
Hello Pioneers, Since our first Community Update, you've shared a lot of feedback about SpaceCraft's progression, and we'd like to share the vision guiding our upcoming updates. SpaceCraft begins with exploration and hands-on mining aboard your ship. As you progress, your space bases let you automate more and more of your production. Manual mining will always keep its purpose, while automation gives you the freedom to choose where you spend your time. We want the endgame to reward strategy, efficient production and the way you organize your operations, especially as your resource needs grow. Your feedback is helping us shape that experience. Last week, we gave you a first look at our visual improvements. Today, we're revealing new content built around strategy, automation and the SpaceCraft community! Extractor PodsOptimize your mining strategy and let your Extractor Pods do the work fo…
- Update Preview - Restricted Areas, Traveling Merchants and Visual Improvements - 1 October 2026
Hello Pioneers,3 weeks ago, we released our first Community Update, strengthening SpaceCraft’s foundations and removing some of the friction that stood in the way of enjoying the game.We’ve seen lots of questions across our social platforms, and we’d like to give you as much information as possible. We’ve created a form where you can submit all your questions about the game, and we’ll share the answers soon in the form of a Q&A!Thank you for being part of the journey!Ask us a question!Today, we’d like to give you a first look at some of the changes and content in Major Update #1 coming on October 8!This is the first of two preview posts. Next week, we’ll take a closer look at more new content, including Extractor Pods, Trade Nexus Buying Orders, and Level 6 Upgrades, to name just a few.For now, we’re looking beyond your base: new Restricted Areas to explore, merchants to meet, and visua…
- Hotfix - v0.4.24633 - 22 September 2026
Bug FixFixed an issue that could break the UI after interacting with certain Base buildings.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.4.24600 - 22 September 2026
Patch Notes v0.4.24600Quality of LifeIncreased the player's minimum SU cap from 25k to 35k to allow the construction of the Corporation Command Center.Bug FixesFixed an issue where the overweight warning was not displayed when players over the SU cap attempted to withdraw items from storage.Fixed an issue that allowed players to dismantle buildings while over the SU cap.Fixed a bug that allowed players to bypass the 10-minute manual crafting timer.Fixed an issue preventing players from starting a manual craft after claiming the previous one.Fixed an issue preventing players from abandoning contracts from outside stations.Fixed an issue where very close Bases were not listed as bus destinations.Fixed an issue where buildings could become stuck at 0 seconds.Fixed a potential loss of resources when repeatedly starting and stopping crafting at the Smelter or Workshop.Fixed an issue where th…
- Patch Notes v0.4.24559 - 18 September 2026
Patch Notes v0.4.24559Bug FixesFixed an issue preventing players from deploying Pathway Portals. (Pathways may need to be manually turned off and on again to fix them.)Fixed an issue where players could not claim Technology XP from Multi Corpo Bases.Fixed an issue where players would not receive First Deployment XP when upgrading a Warehouse.Fixed an issue preventing players from fully exploring planets after looting a shipwreck.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Hotfix - v0.4.24525 - 18 September 2026
Bug FixFixed an issue with the Company Warehouse and Local Intelligence Center that could soft-lock players.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Hotfix - v0.4.24471 - 16 September 2026
Bug FixFixed a bug preventing players from deploying new buildings.Fixed server issues.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Community Update #1 - Crafting, Corporations & Balancing - 16 September 2026
Community Update #1 out nowPioneers, we are happy to deliver what the team has been working on lately.The Community Update #1 is a first step toward a series of improvements to make the game even more enjoyable.Thank you and keep sharing your feedback with us.Here’s an overview of the major changes in this update. Full changelog available below.Workstations, New Building & QoLWe observed that workstation productivity and crafting times were creating unnecessary friction.To address this, we’ve made several improvements to workstations, giving you more flexibility and reducing crafting times. Our goal is to let you spend less time waiting at stations and more time enjoying the active parts of SpaceCraft all while production continues in the background.CorporationsCorporations are one of SpaceCraft’s core features. They were originally designed with larger, multi-member groups in mind, but…
- 🧑🚀The First Major Update is coming on September 16! - 11 September 2026
Hi Pioneers,We’re happy to announce that SpaceCraft’s first Major Update is coming on September 16! This update will bring everything you have seen in our previous previews. This include:The rework done on the entire crafting systemThe new features (based on Community Feedback) regarding corporations!The balancing that you'll read just below!Thank you for all your valuable feedback. It continues to help us shape the game around your expectations and priorities. Today, we’d like to focus on the Balancing aspect of this update!Shift Into High GearWith our first major game update just around the corner, let’s take a quick look at the upgrades coming to your facilities. Production speeds have been slightly… boosted:Assemblers & Factories: x6 fasterRecyclers: x3 fasterSmelters: x2 fasterMicro Furnaces: x1.5 faster, with x10 more storage capacityPioneers, gather your Corporation members! Next…
- Update Preview - Corporations - 4 September 2026
Corporation Improvements Coming to SpaceCraft This September 🧑🚀Hello, Pioneers!Two weeks ago, we shared a first look at some of the improvements coming to SpaceCraft. These changes are based on community feedback and aim to reduce friction while improving the overall gameplay experience.If you missed our previous announcement, you can read it here:Learn more about the upcoming improvementsToday, we’re happy to confirm that the update will arrive this September!Our previous announcement covered improvements to Workstations, crafting balance, technology progression, new buildings and more. This time, we’re taking a closer look at the changes coming to Corporations.Happy reading, Pioneers!“If you want to go fast, go alone. If you want to go far, go together.”Whether you manage a Solo Corporation or build a growing business alongside other players, several improvements are coming to make…
- Update Preview - Workstations, New Building & QoL Improvements - 21 August 2026
Hello Pioneers,Today, we’d like to give you a first look at the work being done on the Workshop (Crafting) and Smelter workstations. Below, you’ll find an overview of the changes we’ve made including reduced production times, the ability to leave workstations while production continues and the addition of a queueing system based on your feedback. These modifications are being done to reduce friction and improve the gameplay experience.In addition to these changes, we’ll be introducing a new building and logistics perks, such as the Advanced Warehouse and Personal Storage, alongside further quality-of-life improvements.We look forward to sharing these improvements with you and reading your feedback.Happy reading, Pioneers!Crafting & Smelting: No More Waiting! Context: Crafting and smelting previously required you to remain at the workstation until the progress bar reached 100%, forcing y…
- Patch Notes v0.3.23424 - 18 August 2026
Patch Notes v0.3.23424Bug FixesQuadrant TransfersQuadrant transfers have been enabled again. Bug FixesFixed a hardlock that could occur after a Wanderback teleportation.Fixed a crash that occurred when right-clicking on unexplored star systems.Fixed a hardlock that could occur when players were still in Corpo ships after no longer being part of the Corpo.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.23019 - 29 July 2026
Patch Notes v0.3.23019Bug FixesFixed an issue where players could become stuck after a Wanderback teleportation.Fixed a crash that occurred when attempting to set a Cosmic route to an undiscovered system.Known Issue:Using DLSS may cause the game to crash. If you experience this issue, we highly recommend disabling DLSS until a fix is available.Thank you for your understanding.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.22978 - 28 July 2026
Patch Notes v0.3.22978Gameplay & BalancingIncreased Shuttle range by 1.5× and speed by 4×.Increased the Exploration XP granted by Gravite Fragments from 5 XP to 10 XP. The difference will be awarded retroactively.Increased the Exploration XP granted by Gravite from 10 XP to 20 XP. The difference will be awarded retroactively.Scanning resources now grants 5 XP × Resource Tier. The difference will be awarded retroactively.Players can now take the bus even if they lack sufficient funds by increasing their debt. (100 SU max)The Space Base 101 onboarding quest is now given much earlier by Guion Faris in Raqmu. Bug FixesFixed a bug that prevented players from setting drone routes because of Recyclers.Fixed Experience progression not accumulating after players reached the current maximum Technology, Exploration, or Science level.Fixed the Recycler deleting ingredients when turned off instead o…
- Hotfix - v0.3.22949 - 22 July 2026
Bug FixFixed a bug preventing respawnsFixed a bug that prevented some players from connecting to certain servers (notably Ascanent) (Added in v0.3.22769)Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.22866 - 21 July 2026
Patch Notes v0.3.22866GameplayAdded missing filter icons to the Warehouse.Deposit icons are now visible when deploying a Base Command Center nearby.Reduced the Trade Nexus buying tax from 20% to 8%. Quality of LifeAdded confirmation prompts for Respawn, Abandon Base, and Account Reset to prevent accidental actions.Accepted Corporation Requests can now be canceled.Added a Take All button to the Warehouse and Drone Dispatcher.Added warnings in the Ship Editor when a ship is not well designed and may negatively impact the player's experience.Maximum speed and acceleration time are now displayed in the Ship Editor's ship stats. Visual ImprovementsImproved the crafting preview animation in the Workshop.Several minor visual improvements and LOD fixes. Bug FixesFixed a bug where drones could stop working.Fixed a bug where ships could be sent into orbit after respawning and become inaccessible.…
- SpaceCraft Community Spaceship Showroom - 17 July 2026
Pioneers!Since the beginning of Early Access, we’ve been keeping a close eye on the incredible ships shared in the screenshots section of the SpaceCraft Discord.Your discoveries across the galaxy have unlocked countless customization possibilities and you’ve put them to excellent use. From compact exploration vessels to massive industrial spacecraft, your creativity continues to impress us.Today, we’re opening the doors to the SpaceCraft Community Spaceship Showroom, featuring some of the best creations shared by the community so far!CreatorsFrom first image to last:nicainerTempus ThalesRaeliTheDerpyDeedTumbleTVZamthorCreatorsFrom first image to last:OobeProfessorPiPanKnedlíčekKnightLOUKnightLOUIvanCreatorsFrom first image to last:AlexanderODasBierAndrew GaspurrH3llraizzerCosmicpixelAlexanderOBakaPenguinCongratulations to all the featured Pioneers, and thank you for sharing your creatio…
- Hotfix - Trade Nexus Feature - 8 July 2026
Bug FixFixed an issue that caused players to crash when attempting to access the Trade Nexus.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.22655 - 8 July 2026
Patch Notes v0.3.22655Since the release of SpaceCraft in Early Access, the development team has been focused on improving the experience based on your feedback.We recently shared some of our current priorities for SpaceCraft, including the first series of patches addressing the initial batch of bugs brought to our attention: https://store.steampowered.com/news/app/3276050?emclan=103582791474854518&emgid=671746950739005588Alongside this ongoing work, we also want to focus today on the visual improvements recently brought to the game.SpaceCraft galaxie have a lot to offer, and there are many areas where visual enhancements can help make the experience even more immersive. For this update, we chose to focus on places where players spend a significant amount of time: their Space Module and their base.Below, you’ll find some of the work that has been done to improve these key parts of the ex…
- Patch Notes v0.3.22491 - 6 July 2026
Patch Notes v0.3.22491PerformanceAdded three DLSS quality options: Max Quality, Balanced, and Max Performance.Fixed several memory leaks.Various performance improvements.Bug FixesFixed another INVALID LOC issue that prevented some players from logging in.Fixed an issue where ships would become unresponsive after logging in if the player had disconnected in their ship while docked at a station.LocalizationAdded missing translations for all supported languages.Known IssueThe Corporation Command Center and the Xenic Farm may occasionally have no collision. Workaround: Relog.Known Issues HubKeep track of issues and status on the Known Issues Hub Page