SPSTEAMPULSELIVE ANALYTICS
CaesarIA

CaesarIA Steam metadata

rdt.32 | Jan 20, 2015 | game

Released

0players observed · 23 September 2026 - 06:03:03 UTC

Free To PlayIndieStrategyEarly AccessFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak70
  • Units sold (VGI)230,000
  • Revenue (VGI)No data available
  • Review score59% positive

CaesarIA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak70
  • Units sold (VGI)230,000
  • Revenue (VGI)No data available
  • Review score59% positive
  • Total reviews1,457
  • Release dateJan 20, 2015
  • Developerrdt.32
  • Publisherrdt.32

Genres: Free To Play, Indie, Strategy, Early Access

Company pages: Developer: rdt.32Publisher: rdt.32

Top Steam chartsTop 100 gamesGame directorySteam Store page

CaesarIA Steam metadata

CaesarIA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/327640/metadata
Steam Storehttps://store.steampowered.com/app/327640/
Steam Communityhttps://steamcommunity.com/app/327640
PCGamingWiki search
IGDB searchSearch IGDB for CaesarIA

Reviews, pricing, and metadata

Review summary

Mixed

59% positive, 853 positive, 604 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

3

Platform releases
  • Steam 21 January 2015

Latest Steam announcements

  • Bugfixes for build #79 - 27 May 2016

    Hi, All. This is not fully update, but added textures for big temples and much bugfixes. https://bytebucket.org/dalerank/caesaria/raw/7e55df3dddbc3982e5b921188784a4f54a7ebb97/resources/religion/bigceres_00001.png - moved rating advisors window logic to javascript - fixed missing prefecture in Capua mission - improved chief advisor advices - improved roman translation (Lars Gusowski) - fixed available buildings in Tarentum and Caesarea - fixed smk viewer (Bianca van Schaik) - added textures for land merchant and stable horse - entertainment advisor window logic moved to javascript - fixed build for android - improved healtcare advisor window logic - much small fixes Other textures you may look here https://bitbucket.org/dalerank/caesaria/src/7e55df3dddbc3982e5b921188784a4f54a7ebb97/resources/religion/?at=master Cheers, CaesarIA team.

  • Bugfixes for build #79 - 27 May 2016

    Hi, All. This is not fully update, but added textures for big temples and much bugfixes. https://bytebucket.org/dalerank/caesaria/raw/7e55df3dddbc3982e5b921188784a4f54a7ebb97/resources/religion/bigceres_00001.png - moved rating advisors window logic to javascript - fixed missing prefecture in Capua mission - improved chief advisor advices - improved roman translation (Lars Gusowski) - fixed available buildings in Tarentum and Caesarea - fixed smk viewer (Bianca van Schaik) - added textures for land merchant and stable horse - entertainment advisor window logic moved to javascript - fixed build for android - improved healtcare advisor window logic - much small fixes Other textures you may look here https://bitbucket.org/dalerank/caesaria/src/7e55df3dddbc3982e5b921188784a4f54a7ebb97/resources/religion/?at=master Cheers, CaesarIA team.

  • Update #79 ready - 8 May 2016

    This has been our next update, so we hope you enjoy it! https://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00025.png https://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00030.png https://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00031.pnghttps://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00033.pnghttps://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/security/security_00017.png Changes: + Some new houses + Added textures for barracks and military academy + Improved information window for market + Fixed crash when education window show + Fixed market lady stuck closed to warehouse + Farms infobox now show co…

  • Update #79 ready - 8 May 2016

    This has been our next update, so we hope you enjoy it! https://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00025.png https://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00030.png https://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00031.pnghttps://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/houses/housng1a_00033.pnghttps://bytebucket.org/dalerank/caesaria/raw/a842f6b5714b3d52c9774fe909be6e5ab585537b/resources/security/security_00017.png Changes: + Some new houses + Added textures for barracks and military academy + Improved information window for market + Fixed crash when education window show + Fixed market lady stuck closed to warehouse + Farms infobox now show co…

  • Update #78 ready - 21 April 2016

    Hello, we continues polishing game. https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/houses/housng1a_00030.png https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/wharf/transport_00053.png https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/walls/land2a_00149.png https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/walls/land2a_00150.png Gameplay, Tuning & User Interface: + gui textures improved + construction textures added + some crashes fixed + redesigned buiding's and overlays's menu + much technical changes in game engine and javascript logic Have a nice day, Ave Caesar !!!

  • Update #78 ready - 21 April 2016

    Hello, we continues polishing game. https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/houses/housng1a_00030.png https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/wharf/transport_00053.png https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/walls/land2a_00149.png https://bytebucket.org/dalerank/caesaria/raw/5d50e17837cfbec1121a7fc7bd3ce2a330255a5e/resources/walls/land2a_00150.png Gameplay, Tuning & User Interface: + gui textures improved + construction textures added + some crashes fixed + redesigned buiding's and overlays's menu + much technical changes in game engine and javascript logic Have a nice day, Ave Caesar !!!

  • Update #77 and bugfixes - 31 March 2016

    Hello, our volunteer artist Pietro Chiovaro add some new textures for houses. In this update small/big villa was added. https://bytebucket.org/dalerank/caesaria/raw/701cc2dc4199324484329eaf61a77d55816d3f1d/resources/houses/housng1c_00029.pnghttps://bytebucket.org/dalerank/caesaria/raw/701cc2dc4199324484329eaf61a77d55816d3f1d/resources/houses/housng1b_00026.pnghttps://bytebucket.org/dalerank/caesaria/raw/701cc2dc4199324484329eaf61a77d55816d3f1d/resources/houses/housng1a_00029.png Also we continues our work for moving game logic to javascript. Sorry for broken mac build, now it work. Changes + fixes for OSX build + fixed crahes/stack overflow in js engine + amphitheater/theater/colosseum and other infobox logic moved to js + fixed factory stupid on empty cart unload + GandjX added some localizations for missions with French + city settings now correct change option for clay piy flooding +…

  • Update #77 and bugfixes - 31 March 2016

    Hello, our volunteer artist Pietro Chiovaro add some new textures for houses. In this update small/big villa was added. https://bytebucket.org/dalerank/caesaria/raw/701cc2dc4199324484329eaf61a77d55816d3f1d/resources/houses/housng1c_00029.pnghttps://bytebucket.org/dalerank/caesaria/raw/701cc2dc4199324484329eaf61a77d55816d3f1d/resources/houses/housng1b_00026.pnghttps://bytebucket.org/dalerank/caesaria/raw/701cc2dc4199324484329eaf61a77d55816d3f1d/resources/houses/housng1a_00029.png Also we continues our work for moving game logic to javascript. Sorry for broken mac build, now it work. Changes + fixes for OSX build + fixed crahes/stack overflow in js engine + amphitheater/theater/colosseum and other infobox logic moved to js + fixed factory stupid on empty cart unload + GandjX added some localizations for missions with French + city settings now correct change option for clay piy flooding +…

  • Build 76 bugfixing - 24 March 2016

    Hi, all. Seems like most of problems are solved. We are starting to work on b77 again, so stay tuned :) Changes + mac build now work + temple infoboxes now works correct + mission dialogs correct position on screen + steam achievements correct sets from missions + fix some errors in javascript-engine CaesarIA team

  • Build 76 bugfixing - 24 March 2016

    Hi, all. Seems like most of problems are solved. We are starting to work on b77 again, so stay tuned :) Changes + mac build now work + temple infoboxes now works correct + mission dialogs correct position on screen + steam achievements correct sets from missions + fix some errors in javascript-engine CaesarIA team

  • Update 76 ready - 18 March 2016

    Hello, big tech update here. https://bytebucket.org/dalerank/caesaria/raw/3b78756147841e93a908a21f9dcde4c34d1252ef/resources/entertainment/glschool_a_00001.png Javascript API We continues our work for share game API, because c++ is good, but javascript easy for development Nightly builds: + available in betas section with pass: "scorpionsforever" Changes: + New textures for gladiator school. + Partically user interface logic and actions moved to javascript: hotkeys, topmenu and debug actions, player salary settings window, save/load dialogs, emperor gift window and more settings + Sound theme player now work in javascript + More action in debug menu now work in javascript + Script files available in game/resources/script + Lars Gusowsky added translations for german language + Start menu scene fully work in javascripts, except steam hadler Have a nice day, CaesarIA team

  • Update 76 ready - 18 March 2016

    Hello, big tech update here. https://bytebucket.org/dalerank/caesaria/raw/3b78756147841e93a908a21f9dcde4c34d1252ef/resources/entertainment/glschool_a_00001.png Javascript API We continues our work for share game API, because c++ is good, but javascript easy for development Nightly builds: + available in betas section with pass: "scorpionsforever" Changes: + New textures for gladiator school. + Partically user interface logic and actions moved to javascript: hotkeys, topmenu and debug actions, player salary settings window, save/load dialogs, emperor gift window and more settings + Sound theme player now work in javascript + More action in debug menu now work in javascript + Script files available in game/resources/script + Lars Gusowsky added translations for german language + Start menu scene fully work in javascripts, except steam hadler Have a nice day, CaesarIA team

  • Update #75 - 21 February 2016

    Hey fellas! Another important February update is here. And it is important because of this: + Added JavaScript engine which enables scripting support. Which in its turn means from now on you can create your own mods for Caesaria. It's even more interesting if you keep in mind that you can change your scripts in real-time and observe made changes in the game right that moment. But that's not all. Other news: + Added textures for big wheat carts; + Added Massalia and Syracusae maps; + Added last soundtracks from Markus Strübbe, now we have all tracks for game + Added factory storage textures, and it shows when a factory has a material for fuctioning; - Fixed Empire's prices incorrect display in trade advisor window; - Stockpile state is now shown correctly in the same window; * Video settings window, language dialog, change player name gialog moved to Scripts folder, you can find it there…

  • Update #75 - 21 February 2016

    Hey fellas! Another important February update is here. And it is important because of this: + Added JavaScript engine which enables scripting support. Which in its turn means from now on you can create your own mods for Caesaria. It's even more interesting if you keep in mind that you can change your scripts in real-time and observe made changes in the game right that moment. But that's not all. Other news: + Added textures for big wheat carts; + Added Massalia and Syracusae maps; + Added last soundtracks from Markus Strübbe, now we have all tracks for game + Added factory storage textures, and it shows when a factory has a material for fuctioning; - Fixed Empire's prices incorrect display in trade advisor window; - Stockpile state is now shown correctly in the same window; * Video settings window, language dialog, change player name gialog moved to Scripts folder, you can find it there…

  • Update #74 - 7 February 2016

    Hey folks! This minor update brings some fixes for textures and global map as well as a couple of other tweaks. http://i.imgur.com/BHtMmc8.png - Fixed hints on the global map; - Fixed dialog windows textures; - Fixed desert and nothern territories loading; - Fixed cities coordinates on the global map; - Fixed game crash after you build a mine near rocks on the coast; - Map edges are now filled with textures on all ends to prevent black tiles showing where the map ends; + Added furniture factory textures; + Added new global map icons for barbarians and merchants; * Farm productivity now depens on location. Spring is near. Stay tuned for more.

  • Update #74 - 7 February 2016

    Hey folks! This minor update brings some fixes for textures and global map as well as a couple of other tweaks. http://i.imgur.com/BHtMmc8.png - Fixed hints on the global map; - Fixed dialog windows textures; - Fixed desert and nothern territories loading; - Fixed cities coordinates on the global map; - Fixed game crash after you build a mine near rocks on the coast; - Map edges are now filled with textures on all ends to prevent black tiles showing where the map ends; + Added furniture factory textures; + Added new global map icons for barbarians and merchants; * Farm productivity now depens on location. Spring is near. Stay tuned for more.

  • Update #73 - 27 January 2016

    Hi! Here we are with yet another update with some huge internal improvements which won't be seen on the surface, but they will affect the gameplay greatly. More work put into the game renderer, now it can show the spaces outside the city map. That's the main change, other changes are: - Fixed game crashing if you switch to the entertainment layer while not having any workers in the theater; - Fixed positions of cities in story missions; - Fixed objects colors on the minimap; - Fixed .sav maps reading; - Restored descriptions for the rocks and the water; + Lots and lots additions to German, Czech and Russian localizations as well as others; + Game is now compilled for Ubuntu 64bit. Development continues, Caesaria lives! :) See you soon. - Team Caesaria

  • Update #73 - 27 January 2016

    Hi! Here we are with yet another update with some huge internal improvements which won't be seen on the surface, but they will affect the gameplay greatly. More work put into the game renderer, now it can show the spaces outside the city map. That's the main change, other changes are: - Fixed game crashing if you switch to the entertainment layer while not having any workers in the theater; - Fixed positions of cities in story missions; - Fixed objects colors on the minimap; - Fixed .sav maps reading; - Restored descriptions for the rocks and the water; + Lots and lots additions to German, Czech and Russian localizations as well as others; + Game is now compilled for Ubuntu 64bit. Development continues, Caesaria lives! :) See you soon. - Team Caesaria

  • Update #72 - 15 January 2016

    Hi everyone! http://i.imgur.com/5t3f8ta.png Hope you've survived the holidays. Today we're back with a big update which brings new content and more fixes. Let's not keep you waiting. First of all, city renderer is completely re-written - city objects are now drawn layer by layer (ground, grass, trees, objects, people, etc.). This allows to create a more beautiful picture and leaves some creative space for shadow play which we will explore in future. Other stuff: - Fixed armory building animation; - Fixed water tank animation; - Fixed a glitch when you could not see tiles suitable/not suitable for dock placement, now they are highlighed as any other construction-suitable tiles; - Fixed city debt being displayed incorrectly in the Senate information window; - Fixed a game crash when a user randomly selected an invisible object on the map of Empire; - Fixed market merchant freezing if a ba…

  • Update #72 - 15 January 2016

    Hi everyone! http://i.imgur.com/5t3f8ta.png Hope you've survived the holidays. Today we're back with a big update which brings new content and more fixes. Let's not keep you waiting. First of all, city renderer is completely re-written - city objects are now drawn layer by layer (ground, grass, trees, objects, people, etc.). This allows to create a more beautiful picture and leaves some creative space for shadow play which we will explore in future. Other stuff: - Fixed armory building animation; - Fixed water tank animation; - Fixed a glitch when you could not see tiles suitable/not suitable for dock placement, now they are highlighed as any other construction-suitable tiles; - Fixed city debt being displayed incorrectly in the Senate information window; - Fixed a game crash when a user randomly selected an invisible object on the map of Empire; - Fixed market merchant freezing if a ba…

Patch notes and updates

S.noRelease datePatch nameGID number
121 February 2016Update #754249665521681225391
27 February 2016Update #744249665521681225490
327 January 2016Update #734249665521681225600
415 January 2016Update #724249665521681225703
59 December 2015Hotfix #154249665521681225801
69 December 2015Hotfix #15377538283354052585
71 December 2015Update #714249665521681225909
818 November 2015Hotfix #144249665521681226008
918 November 2015Hotfix #14378661646706512476
1012 November 2015Hotfix #134249665521681226113
1112 November 2015Hotfix #13378661646682973628
125 November 2015Update #21 (build 70)4249665521681226221
136 October 2015Update #20 (build 69)4249665521681226345
1417 September 2015New Academy.4249665521681226465
1510 September 2015Update #19 (Build 68)4249665521681226580
163 September 2015Yet another house level4249665521681226694
1724 August 2015Update #18 (Build 67)4249665521681226905
1816 August 2015Hotfix #124249665521681227022
1916 August 2015Hotfix #12419185796433577825
2011 August 2015Update #17 (build 66)4249665521681227124

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID327640
Live current players0
SteamPulse tracked peak70
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJan 20, 2015
Developerrdt.32
Publisherrdt.32
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeMixed
Positive review percent59%
Positive reviews853
Negative reviews604
Total reviews1,457
Steam recommendationsNot available
Achievements3
Average playtime forever2,005 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/327640/

Short description

CaesarIA is a remake of an old-school economic strategy game, Caesar III which is a masterpiece among the games of this genre in our opinion. There are different economic strategy games and they can be broken down to subtypes but from our viewpoint Caesar encompasses planning, constructing, diplomacy and military campaigns.

About this game

CaesarIA is inspired by an old-school economic strategy game, Caesar III which is a masterpiece among the games of this genre in our opinion. There are different economic strategy games and they can be broken down to subtypes but from our viewpoint Caesar encompasses planning, constructing, diplomacy and military campaigns. Economy and Trade Miniature model of an economy leaves the ruler no room for mistakes, under his leadership there are extractive industry (mines, sawmills, outcrop mines and farms) and production (factories, armories, wineries and brandy kitchens). And if some resource is scarce or not available, then trade with the neighbors can be a solution for the difficult situation. Mini-economy is complicated and takes into account a variety of facts: taxes, import/export, population of the town, healthcare, unemployment. In order to stay in the black it is necessary to develop houses with high income level but that can lead to a rise in unemployment which consequently results in big problems such as an embezzlement of municipal purse. Construction Construction is defined by the needs of the town, healthcare, procurement, buildings security provision. The main idea of construction is bringing workers to the area, there actors entertain the public, engineer provides service for shabby houses, vigils fight criminals. Moreover, city folk prefer to occupy quiet picturesque location such as gardens farther from dirty barns and noisy barracks. Diplomacy The emperor will not leave the town alone, Caesar himself will demand goods for his personal use, sometimes in huge amounts and with bad timing. If the player has enough nerve he/she can just turn a blind eye to Caesar which unfortunately results in game over. Therefore, it is important to stay friends with Caesar and send him presents such as modest donations or exotic animals. Towns in the neighborhood will also take part in common trade network of the Empire and compete in the deals with the town. Religion Romans were superstitions people and created the whole hierarchy of gods. 5 gods are in the game: - Earth goddess, Ceres, when worshiped in the right way doubles the yield capacity. - Restive Neptun…

Supported languages

English * , German, Spanish - Spain, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

CaesarIA's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

CaesarIA's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records CaesarIA at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2665,52523 September 2026 - 08:35:04 UTC1,818,368
2Lost Castle 21,86023 September 2026 - 08:34:08 UTC28,835
3Battle Teams 21222 September 2026 - 23:11:31 UTC7,966
4Once Human14,41423 September 2026 - 07:32:55 UTC231,343
5Dota 2424,68123 September 2026 - 08:34:58 UTC1,291,328
6Lossless Scaling4,28223 September 2026 - 08:15:10 UTC20,899
7Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,271
8Party Animals2,16423 September 2026 - 00:13:41 UTC57,806
9Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341

Related Steam games by tag and genre

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2665,52523 September 2026 - 08:37:57 UTC1,818,3689,826,471Valve
Dota 2424,68123 September 2026 - 08:37:59 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS321,55523 September 2026 - 08:38:01 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™101,94523 September 2026 - 06:13:08 UTC624,4731,047,228Respawn
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Delta Force49,03223 September 2026 - 06:22:39 UTC246,418192,933Team Jade
Overwatch®47,12023 September 2026 - 05:32:10 UTC164,636420,984Blizzard Entertainment, Inc.
Warframe36,84723 September 2026 - 07:40:58 UTC181,509676,031Digital Extremes

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2424,68123 September 2026 - 08:37:59 UTC1,291,3282,758,031Valve
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
Baldur's Gate 324,83223 September 2026 - 07:48:16 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI23,04923 September 2026 - 08:30:03 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
7 Days to Die16,62023 September 2026 - 08:28:14 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Football Manager 2615,07123 September 2026 - 02:19:18 UTC82,75035,608Sports Interactive

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Rust51,48623 September 2026 - 08:35:23 UTC259,6461,359,516Facepunch Studios
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley35,30223 September 2026 - 08:06:27 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
VRChat34,46523 September 2026 - 08:33:53 UTC74,217261,953VRChat Inc.
Path of Exile 227,43723 September 2026 - 07:54:29 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds13,52823 September 2026 - 06:09:11 UTC39,10324,686Jagex Ltd
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive9,56923 September 2026 - 08:28:31 UTC44,232392,944BeamNG
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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