- New direction for Project: AMICA! - 10 July 2026
New winds for Project: AMICA!Hi everyone, Ossia here!We've been working on Project: AMICA behind the scenes for some time now, and we've made great progress: New gun models, super-charged animations and overall polish on the gameplay side of things.During this time, we've rethought our approach to developing AMICA. We're not changing any part of the core experience of AMICA, but we are adding new elements to what the final game will feel like.We're looking at making the world of AMICA more interconnected, interactive and focused!Immerse yourself in a huge, interconnected experience.We always wanted AMICA to feel large. The whole nine-yards; Huge areas, a larger-than-life story, you name it.To achieve this, we've decided that we're going to release Project: AMICA as a full game, all in one go.Instead of our original 3-act structure, we're aiming to create a single non-linear experience,…
- dofbox is here! - 1 April 2026
dofbox is out!Hi everyone, Ossia here! dofbox: 5 byte-sized games we've developed during our years of working together, is finally available on Steam (with a launch discount!)Frog Duty was our first FPS!Jeopardizer got us our second win at the AGES game jam!Buying dofbox directly supports the development of Project: AMICA, so please check it out! :) With the release of dofbox, we'll go back to developing AMICA with full force. However, that doesn't mean we've been idle! We're making great progress on making new weapon models and new levels! (And a secret powerful foe...) New model for the Converter! Look at it go!... and the Highwiper! Get ready to blast Sigma's forces with this one!Making great strides on the Swamp level! Don't get wet socks when running around in this area!We're excited to hear what you think about dofbox and the future of AMICA!Thank you for reading!dofhouse loves you
- Wishlist dofbox! - 23 February 2026
Hello everyone, Ossia here!We here at dofhouse are proud to announce our upcoming project...the dofbox collection - coming soon! 4 dofhouse classics (+ one brand new game) under one launcher with updated graphics and new features - All for a cheap price!Purchasing dofbox means supporting the development of Project: AMICA! We hope you'll like it :) Thank you all for reading this! And remember: dofhouse loves you!
- NEW YEAR, MORE DOFHOUSE! - 14 January 2026
Hello everyone, Ossia here to bring you the first post of the year!New year, more dofhouse!Starting off, we'd like to thank you all so much for a great 2025! It's been fantastic seeing the response on the Project: AMICA demo and it's subsequent updates. We're kicking this year off with a couple of updates regarding AMICA and dofhouse as a company.Fresh faces at dofhouseAs of December of last year, I've been hired as the new community- and marketing manager! I'll will be handling our social media presence (you've probably already seen my posts on TikTok over the past two weeks), our community outreach on Discord and Steam, as well as the marketing of our projects. We have also brought in two graphics interns, Felicia and Axel, to help us out until June. We hope that these new additions to our team will allow us to bring our A-game and give you more content in 2026.What's that? Is that...…
- HUB DEMO UPDATE LIVE!!! - 5 November 2025
THE HUB DEMO UPDATE (0.2.0) IS LIVEHey again everyone, Jacob here! The Hub update is finally here, allowing you to easily fast-travel between previously visited areas to further explore and find collectables - specifically tons of dofs that will be permanently stored in your ship!This update introduces the HUB! It is currently relatively empty and not so interactable, but it's a first step towards that story AMICA. It's the place where you will be able to interact with your crewmates, store collectables, and perhaps upgrade and change power-ups in the future? For now it functions as the main connecting hub between areas, and as storage for your collected dofs. We do have bigger plans for the HUB as previously mentioned, so if you have any feedback or wishes for what else could be added in the future, feel free to let us know! And yes, this game takes place in Sector 5, future Brazil bby
- HUB UPDATE (DELAYED) EARLY NOVEMBER! - 1 November 2025
Hey everyone! Jacob here with some boring, but kinda nice news!We previously stated that we're releasing the HUB update in October, however we had to delay the update to early November, next week!Here's a little sneak peak!Alrighty! We'll be back next week with the inital update release!// Jacob
- BOOMSTOCK 2025 - UPDATE IN OCTOBER - 23 September 2025
We are happy to announce a new update for Project: AMICA Demo, coming later in October!HUB, Polish & More Asset!The upcoming HUB update is right around the corner, featuring fast travel between areas, more collectables, overall polish and more assets. The HUB is still early in development and we are looking into how we can cram in as much potential as possible into the HUB. It might be a bit empty for now, but if you have any suggestions we'd love to hear em once the update goes live! We'd also love more feedback from new players!CheersJacobdofhouse loves you
- Upcoming Features & HUB Area! - 29 August 2025
Hey everyone! Jacob from dofhouse here. We've been hard at work on the HUB Area and today we'd like to talk about some upcoming stuff!HUBFor our next demo update, we're focusing on implementing the first iteration of a HUB Area in the form of SIDs Spaceship. Here you'll be able to spend some downtime, wind down and relax. The main idea behind this area is to let you take a pause from the action and be able to select previously visited areas from a terminal. It might be a bit empty for now, but we hope to implement more features as we go!Since we're going for a metroidvania-esque design with AMICA, being able to teleport to previously visited areas with new equippment is something that we want to explore.One of the things I'm most excited about is the ability to store all collectables at the ship. Like the "dofs" for example. After you've collected a dof, they'll teleport to your ship an…
- DEMO PATCH 0.1.2 - Holographic Text Decorations, A New Powerup? & "Secrets" Fix - 29 June 2025
Hey everyone! Jacob from dofhouse here with a small patch for the AMICA demo. There isn't really any new major content, but we've added some nice scrolling holographic text at certain locations in the game to expand the world building a teeny-tiny bit and to make the maps feel more "alive". Let us know what you think about it!NEW POWER-UP!Yes! You can now find the Bee-Bot Hat in the demo. The bee-bot hat comes with a passive angry bee that attacks enemies in your surroundings, great way of doing some extra damage and also a cute pet
- DEMO UPDATE 0.1.1 - Fixes, Tweaks, Polish & Changes - 7 June 2025
Hey everyone! Hope you had a great week. A new update is out! We've been working on some of your feedback and general fixes which we'll cover in this post. We're also sharing some upcoming stuff today. Let's see what's new!Ammo Loot!Everybody seemed to love smashing the boxes, but aside from a little dopamine kick, there wasn't really any point in doing it. So we added a chance for boxes to drop ammo! More smashing and more bullets, baby!Flashier Drones!Wow, look at that! Some cool new drone animations as well as new tree and cactus debris and prettier leaf sprites!Ahh! There it is! (Railgun in The Greenlands)We noticed that players weren't using the Railgun as much as we'd hoped. Probably because it's pretty well hidden away in the Corebreak Mines. In any case, now you can find the Railgun in the Jungle! You still gotta figure out how to get to it though, so good luck :PJACKPOT!!!Now t…
- What's Next? THE FUTURE OF AMICA - 1 June 2025
It has now been 1 week since we launched the first version of the Project: AMICA Demo and we are incredibely happy to see so many of you enjoying our game. We've got tons of great feedback and we're working on fixing a lot of the issues reported, as well as tailoring the gameplay experience to our playerbases wishes. Here's a list of stuff we've gotten reports about! Shotgun feels weak Lack of lighting in Mines & Canyon Lack of Secrets Players being able to access WIP areas Automap not saving between areas Lack of notifying a player being close to a new area Hud refresh rate is wrong We'll be working these issues along with any other feedback we've received. Our main focus aside from fixing issues and working with our feedback, is to keep updating the demo with more content. Before entering Early Access, we want to work and update our demo as "ACT 1". As time goes, we'll rework weapons,…
- DEMO RELEASE! - 26 May 2025
We're proud to announce the release of our first Steam Demo for Project: AMICA After a year in development, we finally felt confident in letting players try out Project: AMICA. It's hard making a game in such an old engine like GZDoom, especially when it's our first time, but we like the challenge! This demo only shows a small portion of what's to come. Our main focus is tying everything together, the world, levels, more enemies, weapons and stuff. We're also working on the narrative of the game. How are we gonna present it? We have all this lore for the overall world of Project: AMICA but we couldn't really find a way to tie it in to the demo at this stage of development. So we focused on giving players a taste of the gunplay and explorative nature of our game. We'd love to hear some of your feedback and if there are any bugs or issues please let us know! dofhouse loves you