SPSTEAMPULSELIVE ANALYTICS
Kaskade

Kaskade Steam news

Two Times Pi | Jun 25, 2025 | game

Released

0players observed · 25 September 2026 - 19:22:49 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Kaskade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateJun 25, 2025
  • DeveloperTwo Times Pi
  • PublisherTwo Times Pi

Genres: Indie, Simulation, Strategy

Company pages: Developer: Two Times PiPublisher: Two Times Pi

Top Steam chartsTop 100 gamesGame directorySteam Store page

Kaskade Steam news

Kaskade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v.14 - 25 August 2025

    This update is focused on bringing improvements to the UI - making the feedback clearer. The main change is to the switch display. Previously, the display was meant to reflect the colors on the path but there were cases where this wasn't working as it should. The new display provides a clear and consistent indication of how the switch will operate based on your input. I've also tried to make the general readability of the game better, making it clearer which belt is currently selected and making the visual feedback to belt rotations more obvious. Thanks for the feedback! Hope you have fun with the game!

  • Update v1.3 - 8 July 2025

    Update v1.3 introduces some changes to the UI, gameplay tweaks, and bug fixes. Changes to the UI The ability display is now visible within the upgrade menu, giving you an easier overview of the abilities you currently own. Centering the camera on the most recently activated input node (spawn point) now also pings the location of that node, making it easier to find. The most recently activated input nodes now have an occasional shimmer effect, with the aim of making them easier to identify. I've improved the upgrade menu display in 21:9 aspect ratio. Gameplay adjustments Previously, if you had completed a chapter you wouldn't be shown the chapter complete screen again on all subsequent playthroughs. That has now been changed, so every chapter will show a chapter complete display offering the option to move on to the next chapter. The speed of new input nodes was a little too high in Chap…

  • Small Patch - 7 July 2025

    Fixing some minor bugs.

  • Minor update - 2 July 2025

    Patching the game with some small bug fixes.

Patch notes and updates

S.noRelease datePatch nameGID number
125 August 2025Update v.141808601382574479
28 July 2025Update v1.31803527891891043
37 July 2025Small Patch1803527891860009
42 July 2025Minor update1803527891713351

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