- Patch Notes - June 20, 2026 - 20 June 2026
A Brand-New Avatar System!Choose your avatar from 20 available characters, along with a selection of 5 solid-color backgrounds. Each character is tied to an achievement. Will you unlock them all?ImprovementNew visuals for text buttons.FixesSince the addition of the new dialogue bubbles, a hitbox related to dialogue choices was preventing certain exercises from functioning correctly. I hadn't detected this issue, so thanks to the anonymous player who reported the bug!
- Patch Notes - May 1st, 2026 - 1 June 2026
New Dialogue BubblesThe dialogue bubbles have been completely redesigned:They are now color-coded, along with their text.The pointer now follows the character's mouth.They appear dynamically.Their size automatically adapts to the text. Feedback for Message SendingThere was an issue with bug reports and suggestions: when messages were too long, I wasn't receiving them in full! A character limit has now been added. Our messaging system was also lacking visual feedback. I've therefore added a paper airplane animation, along with a "Message Sent" notification in the teacher's dialogue bubble. Corrupted Save RecoverySome players encountered corrupted save file issues.I've added a dual backup system, as well as an automatic reset using a clean save file if both backups fail.FixesUpdated the credits.Fixed an issue where the contact form tab would not return after being used.ImprovementsDialogu…
- Update Notes – April 23, 2026 - 24 April 2026
The final challenge comes to the progression pageThis display will appear once you achieve a score of 5 or higher in the final challengeYour best score will be shownWith a rating from 0 to 3 starsSimply click on the sheet to try again!I also took this opportunity to add a new achievement, unlocked when reaching a 10/10 score: FixesReworked the tab-style buttons.(Affects report validation, final report validation, category switching in the contact form, and contact form submission.)Fixed an issue where markers could initialize incorrectly when entering Chapter 2.Restored the eraser functionality in the final evaluation.Reworked the “Yes” / “No” buttons in the progression reset confirmation popup.ImprovementsImproved the board’s visuals.Removed scribbles from backgrounds and enhanced color tones in the Training section.
- Update Notes – April 14, 2026 - 14 April 2026
Congratulations you truly deserve!The congratulations screen has been completely redesigned:animated student dancinganimated teacher laughinganimated cat making an appearancedrawings on the boardadded bannersjoyful musicplus a full sound design to match!Other NewsThe website has been updated2 capsules (Steam promotional images) have been changed
- HotFixes - 14 March 2026
AdditionsAdded a gradient frame that marks the 1920×1080 play area, visible when using a wider screen.Updated the credits (special thanks to the cat café Ô Lounge Cat's, which sells the game's goodies, and thanks to the streamer ChaNo who, among others, plays the game's trailer in the background of his streams).Added sound effects for:the buttons in the "Training" section,the trash bin used to reset progression,the dialogue display in the "Training" section,the YES/NO buttons used when deleting progression.ImprovementsThe explanations during the diagnostic phase are now more dynamic, featuring an animated student and animated text.FixesFixed a bug where the "Return to Menu" button would not work during an exercise if you had previously returned to the menu and then reopened it.The automatic resolution adjustment had been broken since the addition of camera zoom and unzoom in the game. (…
- Patch Notes - March 05th, 2026 - 5 March 2026
New Progress Page!The progress page has been reviewed and redesigned to make it clearer. I was also asked to add a feature allowing players to reset their progress — it's now implemented! The previous display looked too much like buttons and encouraged players to click on them, which wasn't the goal! The progress display has therefore been redesigned to use progress bars instead. Do you like it?If you want to restart from the diagnostic or let someone else play, you can now simply click the trash icon in the bottom-right corner to reset your progress.ImprovementsUntil now, an algorithm selected exercises based on the player's level up to the final assessment. Once it was completed, the algorithm switched to a random exercise selection mode. There is now an intermediate mode: “Completion” mode. This mode selects exercises that have not yet reached the maximum score, making it easier to c…
- Patch Notes - November 25th, 2025 - 25 November 2025
Improved tile-grabbing systemTiles now transform into an energy ball when you pick them up, and they wiggle when they’re hovering over a slot!Other improvementsThe cursor is now the student's hand!Added new sound effects, especially for the smileys used to evaluate your comfort level.Updated the content and display of the sound credits.FixesFixed item preview when hovering over slots.Progress in exercise series during diagnostics did not always display.One of the formula-building exercises was broken.Sometimes, the music would start playing twice.
- HotFixes - 7 November 2025
AdditionsDisplay of progress during challengesClock added in the menuSpecific music for the final evaluationAdded sound effects for recently introduced mechanics: pencil case, bag, labels, paper balls FixesGraphical adjustments in the training sectionMouse detection in certain casesTile transparency on the mat
- Patch Notes – September 25, 2025 - 25 September 2025
New Language!Spanish!It’s a language I truly love! But adapting it wasn’t easy: some texts I thought were “universal” turned out not to be at all. I had to rework quite a few elements and fix a wave of bugs before being able to publish this new build.The result is here: our Spanish-speaking friends can now fully enjoy the trigonometry course!Translating a project with so many dialogues, explanations, and wordplay is always a big challenge, but I really want as many people as possible to have access to it. This means adding more languages, but also improving mechanics, graphics, and later, bringing the game to other platforms.Before adding another language, the next step will be improving the language selection interface.I can’t give you a date yet for other translations, but know that they are definitely in the works. Thanks for your patience and support!Other fixes:The quit button wasn…
- Hotfixes - 13 September 2025
FixesCleaned up the frames for the "apply the formula" exercisesPolished the arrow pointing players to the next dialogue in the diagnostic explanationTranslation of "Bilan"Adjusted hover animation on the "Quit" buttonAdjusted the text box size for exercise statements in the "Training" sectionFixed errors caused by going back and forth between the menu and chaptersFixed display bug when a correction had only one pageFixed slot shrinking when picking up an itemFixed color highlight bug on slots in the "Training" sectionFixed disappearing items thrown into the trash when replaying the exerciseFixed ignored item on the conveyor beltFixed pink display of the "Validate" button after completing the final evaluationFixed transparent dotted lines issue
- Update Notes – September 8, 2025 - 8 September 2025
New Remote Control The remote now has 5 new buttons!You can now:Move forward or backward in the explanation with the top buttonsEnable/disable automatic playback of corrections with "Play/Pause"Jump to the next exercise correction or go back to the previous explanation with the yellow buttonsAuto-Read IndicatorWhite background: "click to continue" mode Pauses at the end of each sentenceGrey background: auto-read mode activatedPauses at each interaction (exercises or dialogue choices)I’ve heard your feedback that in auto mode, explanations move too quickly. I’m working on the best way to improve this.Fresh Look for the Final Report!A brand-new notebook design for the final report, better suited to its format.There’s now an attempt counter!And who knows, maybe one day there’ll be a full history ( ͡° ͜ʖ ͡°) Other Updates and FixesAnimation for the arrow above the trash binFixed a small dis…
- Update Notes – August 25, 2025 - 25 August 2025
Exercise design completely reworked!A Zoom for better focusEvery practice activity now comes with a zoom straight into the exercise!It’s not yet applied to all course interactions, but it’s on the way! ;)The Validation GaugeIn my quest to make the game even more fun, I’ve added a little filling gauge to validate your answers.A bit stressful? ... all the better :DThe Tile DispenserThe original idea was that the student would suggest more or less relevant tiles for you to place during the exercises. In the end, I went for a fixed dispenser that provides you with tiles.It’s less fun, but much easier to set up! x)Button RedesignNo more ugly “Validate,” “Refresh,” “Skip,” and “Back to Menu” buttons randomly scattered across the screen!They now have their own fixed spot and look much nicer!(I took inspiration from the tabs in the contact form) The Advice BoxSince the characters are no longer…
- Update Notes – June 26, 2025 - 27 June 2025
Take a break!You can now take a proper, musical and timed break. Choose a timer: 5, 10, or 15 minutes and enjoy!Accessible directly from the menu.Don’t wait for the suggestion! Just click the alarm clock in the menu. Super Bobby has arrived (finally)!Teased for a long time, the version of the intro shown in the game trailer is now playable!Aziz, lights!Turn the lights off and on again in the menu by clicking the switch or the light bulb.New DiagnosticAn "Expert" diagnostic appears when the player scores well on previous ones. Succeeding in these allows you to pre-validate a large part of the 70+ exercises, giving faster access to the final challenge and ending scene. (Have you already seen the ending?) Other AdditionsNew chapters are now marked with "new"Throwing the calculator in Chapter 1 now has consequences in the menuA cat tree has been added to the menu, with interactions!The teac…
- Update Notes - June 14, 2025 - 14 June 2025
Menu Overhaul!The menu had a little issue — it didn’t really highlight the second part of the game: the training section.With the help of freelance artist Fifii Art, we’ve redesigned the layout and the buttons to give both parts of the game equal importance: Everything’s juicier! I also took the opportunity to polish the hover and click animations for the buttons, which should feel much more satisfying to interact with: Interact with the lightbulb!After the cat… the light: You can now interact with the bulb to turn it on and off!I know what you're thinking: "But that’s lame... it doesn’t actually light up or darken the room?!"Hm… let me cook…Bug FixesSome display glitches fixedA few translation correctionsNew builds no longer reset your Chapter 4 progress
- Update Notes – May 20, 2025 - 20 May 2025
German Translation The German version is finally here! To all German-speaking players: I hope you enjoy the game! Translating intentions, jokes, or explanations is not always easy. If you spot any awkward phrasing or small mistakes, feel free to send feedback using the "Contact" button in the menu! I truly want the game to be accessible to as many people as possible. If your native language isn’t available yet, please be a little patient. :) Interact with the Cat! Pixel, the cat from the logo, is now interactive! Go ahead and give them a little pat! :3 Bug Fixes The credits page no longer displayed from the main menu Fixed a few display issues in the English version The exercise summary in Chapter 4 wouldn’t load in offline mode Due to a change in XML file reading method, Chapter 4 progress was no longer being saved "Next" buttons in the corrections were repositioned for consistency Add…
- The demo is online… - 21 February 2025
I’m actively working on the La Litière Trigo demo. The first version is already available, but new updates are coming soon! Curious or impatient? You can try it now and share your feedback—it would help me a lot! I’ll keep you updated very soon. Thanks for your support!