Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3290120 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Mar 7, 2025 |
| Developer | Allegory Games |
| Publisher | USC Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 100% |
| Positive reviews | 12 |
| Negative reviews | 0 |
| Total reviews | 12 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3290120/ |
Short description
This is the tale of 🐷Pig & Chikin🐔. In a world where pigs have wings, Pig loses her wings in an accident. Her dear friend, Chikin, takes her on a journey to learn to fly again. On the way, they meet magical places and creatures who offer insights into companionship, community, and acceptance.
About this game
About This Game Pig & Chikin is a 3D platformer where the core movement abilities get weaker as a metaphor for physical disability and aging. In a world where pigs have wings and can fly, Pig loses her wings in an accident and desperately wants them back. Her friend, Chikin, joins her on an adventure to learn how to fly again. Their journey brings them to magical places where they meet creatures who offer insights into themes of companionship, community, and acceptance of immovable change. Gameplay Features Fly, flap, and slide through a globe-trotting adventure Explore magical environments and meet charming characters Live out a heartfelt fable of companionship, acceptance, and the beauty of community About Development Pig & Chikin began as Quentin Burley’s MFA thesis project at USC. Personal experience inspired the story of an accident, an aging caregiver, and the emergence of a caregiving community, with several characters inspired by relatives. After its feature at USC Games Expo 2024, the game was completed and released as a passion project. Credits Creative Director Quentin Burley Production Christopher Kim Sam Pisker Alison Seidner Design Sammy Chuang Ally Guo Xingyao (Shira) Wu Lead Artist Ariel Li Art & Animation Kat Donahue Samuel Johnson Nicole Leihe Mickplouffe Melissa Neumaier Dora (Fang-Tung) Tsai Audio Director Tomas Ortola-Stange Composer Jake Psenicka SFX Artists Anna Coolet Zachary Kaye Audio Engineer Zachery Cabral Audio QA Tate Friedline Felipe Jun Iglesia Roy Zilbersher Neil Small Lead Engineer Richard Flores Engineering Sheehan Ahmed Noah Braun Evan Dyer Ryan Lampotang Matthew Leong Lead Writer Nicholas Geisler Writing Saumya Awasthi Ian Burley Chris Raymundo Narrator Xan Burley Publishing Director Gage Tilly Marketing Director Eric Cui Advisors Martzi Campos Tracy Fullerton Laird Malamed Alec McNamara Margaret Moser David White
Supported languages
English * * languages with full audio support
