Dungeon Kingdom: Sign of the Moon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score65% positive
- Total reviews167
- Release dateNov 19, 2015
- DeveloperHydro Games
- PublisherHydro Games
Genres: Action, Adventure, Indie, RPG, Early Access
Company pages: Developer: Hydro GamesPublisher: Hydro Games
Dungeon Kingdom: Sign of the Moon Steam news
Dungeon Kingdom: Sign of the Moon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 0.970 Released! - 25 January 2023
Hello, Adventurers! After a long wait, a new update of Dungeon Kingdom has been uploaded, and with it the return of regular updates. Sorry for the long wait, but things from life affected me more than expected and it has been difficult to handle any new updates for a while. This update is mainly an engine update with several minor fixes. A bigger update will follow soon. Thanks again for your support! Happy crawling :) Kanda
- Version 0.966 Released! - 3 July 2021
Hello, Happy Adventurers! Since the previous update a few weeks ago, we kept focusing on fixing bugs, as well as improving the overall ergonomy. So what's new in this build? - Lots of fixes (more than 50!) to all chapters. Many kinds of fix: spelling, collisions, inactive containers, etc. Thanks a lot to the testers who did a great job in reporting the issues, and some were really not obvious to detect :-) Thanks, guys! - New Language: Turkish (Thanks a lot to Gökhan from 23 Studios) - Progress on improving the UI. For example, you can now see the progression to the next level (Thanks so much to Krasovski for the help !!!) There are several additions there and there, and there are a lot more to come in the next build. It's now almost done with the main list of bugs to fix, and I still have to rework collisions volumes of rocky floors in the goblins area, that's will be done in the next…
- Version 0.965 - 11 April 2021
Hello, Dear Adventurers! Since releasing the last chapter a few weeks ago, our focus has been on fixing bugs, as well as improving the overall gameplay with balancing adjustments and new features. There have been over 100 changes since version 0.962, here is a summary of the main ones: - Added missing illustrations to the final scene when you finish the game! - New setting: You can now choose which mouse button you use to look around. - New setting: Brightness boost, useful on darker monitors. - New setting: Instant display of the inventory, skipping the sliding animation (the animation is now deactivated by default). - We have reworked the maximum carrying weight. You can now carry much more. - Sound effect added when using an invisible teleporter. - Some 2D text plates now have different backgrounds to fit the ones in the 3D environment. - Some items that were difficult to pick up, ar…
- Update 0.9.962 - New and Final Chapter! - 19 March 2021
Dear Adventurers, The last chapter is here! You can now play the game from start to finish with the complete story and all of the levels. What's next? - We'll take some time to collect feedback about the last chapter and update as necessary. Feel free to give us your thoughts on the Steam forum or by email. - Our friend François is updating the end illustrations to reflect the changes we made in this last chapter, and we'll update it as soon as possible. Afterwards, we'll focus on global balancing and making changes and additions to the whole game that we hope will improve the experience further. We'd like to thank you all for your continued support. Thank you so much, it is very much appreciated, we love you guys!
- Merry Christmas from the Dungeon Kingdom team - 24 December 2020
Dear Adventurers, Thank you all for your amazing support and patience whilst awaiting the final chapter, Fortress, where you will come face-to-face with the antagonist, Leth. We look forward to releasing this chapter when it’s done (screenshot below). We are really grateful to have such an awesome community that enjoys Dungeon Crawlers as much as we do! So thank you all so much again for the support and continued feedback throughout the year. The Dungeon Kingdom team wishes you a very Merry Christmas and a Happy New Year! Best Wishes!
- Update 0.9.961 - Achievements! - 30 May 2020
Dear Dungeon Explorers, It was requested by players, they are now available: I added the Steam Achievements to "Dungeon Kingdom: Sign of the Moon". The list of Achievements may change over time, I may add entries and may remove a few threshold-based ones. So be aware of this, as for saved games I will do my best to keep the game updates backward compatible with already unlocked achievements, but until the final release, some minor issues may occur. About the current available Achievements, most of them will be automatically unlocked after opening your saved game as many game stats were already tracked and saved. However some of them were not planned initially and are totally new, so you may need to specifically do the right action ion the game to unlock them. I also added a local recording of unlocked achievements, so if you play without the Steam client launched, they are stored and wi…
- Update 0.9.957 - New Chapter - The Old Foundations! - 12 May 2020
Dear Adventurers, I hope you are fine and healthy in these troubled times. The last “big” chapter before the final is now available. New secrets to discover, new creatures, items, and new puzzles! Also note that a new secret can also be unlocked in a previous chapter, but you have to play the new one to see why :-) Beyond the new chapter, this version includes some bug fixes and was built with a newer version of the rendering engine. I also changed the way the scrolls are handled: now, after reading a scroll related to the Meltor’s Quest and the Book of Ages, it will disappear, as the content is marked read and added to the adventure book, and accessible from there. We are thinking about extending it to all books/scrolls. That way players won’t struggle anymore about filling the inventory with scrolls already read. Once read, you never need to keep the item (scroll, book…), it’s added t…
- Update 0.9.956 - 11 August 2019
Hello dear adventurers! Small update before the next chapter. This one includes: - New feature: you can now bind your keyboard shortcuts in the settings menu of the game. This was requested several times by players and it's now working. - Several bug fixes. The "Old Foundations" chapter is coming soon. We decided to make it a bit longer than initially planned and it's on the way. Have a nicer time exploring dungeons!
- Update 0.9.955 - 18 May 2019
Hello, dear explorers! Dungeon Kingdom latest update (V0.9.955) is now available. There are several improvements and fixes included since the Black Mage Quarter publication. - Many fixes on Black Mage Quarters (Thanks so much to players who took the time to report those issues and give me their feedbacks! It is so much appreciated and welcomed! - Better feedbacks on some puzzles (such as sound feedbacks when some are solved) - Adjusted some items and modified the environment to avoid misleading information (especially in Illusion & Gravity Labs). - Also some fixes/improvements in previous chapters. I reduced a bit the memory consumption for players that are playing on laptop computers to avoid crashes due to a limited amount of graphics memory. Also fixed a few minor collisions & occlusions issues. I will keep collecting feedbacks on the Black Mage Quarter, so feel free to send yours. T…
- Update 0.9.950 - New Chapter! - 28 April 2019
Hello Happy adventurers! It has been a long wait, but the "Black Mage Quarter" chapter is finally here for everyone! As usual, feel free to send us feedback and any issues encountered! We are very sorry for the delay, we totally missed our last schedule. However, there is good news: we are now ready for the return of more regular game updates and posts. We are getting very close to full content, the two last chapters level design and artworks are now done and we are finishing the gameplay integration. We hope you will enjoy the Black Mage Quarter guys, time to take that portal :) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10872251%2F6f9233a47ad01f95543975331ed875c3ce3bd0bc.jpg
- Schedule Update - 24 November 2018
Hello happy adventurers! A little update on our schedule: we are planning to release the next chapter during the holidays. and the last ones progressively. Then, during a few months, we will work on a global balancing and improving ergonomy and feedbacks and then we’ll exit the early access (we expect it to happen during this winter). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10872251%2F05d9c8244fb9d2a3ffc36af48f7854a05f0ed78e.jpg
- Update 0.9.942 - 8 May 2018
Hello Everyone! A new update has been uploaded. It has mainly fixes but not only: a small but important feature was added: -You can now drink directly by clicking on lakes. -You can also fill water containers in the same way. This is useful in "Storage" chapter and will probably make the life of some adventurers a bit easier :-) Some of the fixes: - Fixed a lot of collisions and “Walk through” issues were fixed, especially in Storage chapter. - Fixed an important issue when firing a fireball when looking inside a pit in Storage chapter. The issue could prevent players from solving the Rat’s riddle. - Fix of portrait riddle in the temple that could sometimes not work as intended. - Fixed zoom buttons that were not working anymore in fullscreen automap. - Improved and Fixed some translations (especially Italian one that was buggy. Thanks to my translator angels :-) ). - Fixed missing text…
- Update 0.9.940 - 30 March 2018
Warm Hearts dear Adventurers! We are very happy to be back with a new update! And there’s nothing better to celebrate it than with a new chapter: "Storage". During the long wait we have fixed lot of issues and tweaked a lot of areas, although there is still a lot to update. We have also changed the end of the game a bit, including the content of the remaining chapters. The next chapter (required to leave "Storage" in the final version) is almost complete and will be uploaded in a few weeks: we have to reflect a few changes regarding the story and the modifications we decided for the end of the game. Until then, enjoy the new update! And, as usual, feel free to report any issues. More updates are coming shortly (including improvements to the AI system), so stay tuned, and have a great time exploring! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10872251%2Fe4ef5341e690%25E2%2580%25A6
- Update 0.9.940 - 30 March 2018
Warm Hearts dear Adventurers! After a long wait (too long!), we are very happy to be back with regular updates! And there’s nothing better to celebrate it than with a new chapter: "Storage". During the long wait we have fixed lot of issues and tweaked a lot of areas, although there is still a lot to update. We have also changed the end of the game a bit, including the content of the remaining chapters. The next chapter (required to leave "Storage" in the final version) is almost complete and will be uploaded in a few weeks: we have to reflect a few changes regarding the story and the modifications we decided for the end of the game. Until then, enjoy the new update! And, as usual, feel free to report any issues. More updates are coming shortly (including improvements to the AI system), so stay tuned, and have a great time exploring! https://steamcdn-a.akamaihd.net/steamcommunity/public/…
- Next Game Update this week!!! - 25 March 2018
Dear adventurers, After a long and very busy period (and we are sorry for letting you wait so much), and a lot of hard work, the next update is ready!!! It will be available to the public this Friday 30th. The new chapter is complex and very different from previous ones. Get ready for more Dungeon Exploration :-) The builds for the three platforms are ready and are going to be uploaded and will be activated on Friday! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10872251%2F532ef8440f4b983f0264367a540e1cf719077819.jpg
- Next Game Update this week!!! - 25 March 2018
Dear adventurers, After a long and very busy period (and we are sorry for letting you wait so much), and a lot of hard work, the next update is ready!!! It will be available to the public this Friday 30th. The new chapter is complex and very different from previous ones. Get ready for more Dungeon Exploration :-) The builds for the three platforms are ready and are going to be uploaded and will be activated on Friday! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10872251%2F532ef8440f4b983f0264367a540e1cf719077819.jpg
- October Dev Update - 22 October 2017
Hello everyone, It has been a while since the last big update. We have been very busy working on the next two chapters. We cannot publish them separately as they are totally linked together to progress further in the game. We still have a bit of work before we publish them, but their release is not far from now. "The Storage" and the "Black Mage Quarter" are the biggest chapters of the whole game. After those two ones, we'll be close to a complete game release. Here are a few screenies (trying to now spoil too much) : I also spent some of the time fixing issues reported by some players since the last build. We'll publish a complete list in the next build's post. Keep an eye on the next build, it will be worth :-)
- October Dev Update - 22 October 2017
Hello everyone, It has been a while since the last big update. We have been very busy working on the next two chapters. We cannot publish them separately as they are totally linked together to progress further in the game. We still have a bit of work before we publish them, but their release is not far from now. "The Storage" and the "Black Mage Quarter" are the biggest chapters of the whole game. After those two ones, we'll be close to a complete game release. Here are a few screenies (trying to now spoil too much) : I also spent some of the time fixing issues reported by some players since the last build. We'll publish a complete list in the next build's post. Keep an eye on the next build, it will be worth :-)
- June Build [Major Update-New Chapter] - 24 June 2017
Hello, dear Adventurers! A new game update is available! Among some bug fixes and other things, here is a list of improvements: - City visuals have been improved (especially the cave). - Temple wall set has been reworked and is now final. - Many new statuses (more than 10) have been added to characters (such as "poisoned", "magic shield protection"...) and are displayed on the portraits (like the hunger/overweight/thirst ones were already). - A lot of new Items, weapons (both some long-range ones and melee kind), new armors and others various items. - New Spells (Magic Shield is now working and we added other ones). - The fireball spell was reworked and now looks visually different according to the level of the caster. But that's not all, and that's probably even more awaited: YES, finally, you can now play a NEW Chapter! Welcome to the Jail !!! Explore a totally new environment with a…
- June Build [Major Update-New Chapter] - 24 June 2017
Hello, dear Adventurers! A new game update is available! Among some bug fixes and other things, here is a list of improvements: - City visuals have been improved (especially the cave). - Temple wall set has been reworked and is now final. - Many new statuses (more than 10) have been added to characters (such as "poisoned", "magic shield protection"...) and are displayed on the portraits (like the hunger/overweight/thirst ones were already). - A lot of new Items, weapons (both some long-range ones and melee kind), new armors and others various items. - New Spells (Magic Shield is now working and we added other ones). - The fireball spell was reworked and now looks visually different according to the level of the caster. But that's not all, and that's probably even more awaited: YES, finally, you can now play a NEW Chapter! Welcome to the Jail !!! Explore a totally new environment with a…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 July 2021 | Version 0.966 Released! | 4032392655095801587 |
| 2 | 11 August 2019 | Update 0.9.956 | 2412160539866000655 |
| 3 | 18 May 2019 | Update 0.9.955 | 2905297189254389606 |
| 4 | 28 April 2019 | Update 0.9.950 - New Chapter! | 2432417221748109498 |
| 5 | 30 March 2018 | Update 0.9.940 | 2432417221750245345 |
| 6 | 24 February 2017 | Update 0.9.934 | 4249665521681236628 |
| 7 | 26 January 2017 | Update 0.9.932 | 4249665521681236733 |
| 8 | 7 December 2016 | Update 0.9.930 | 4249665521681236845 |
| 9 | 29 May 2016 | Dev Update | 4249665521681237290 |
| 10 | 17 February 2016 | Update 0.9.926 | 4249665521681237396 |
| 11 | 31 December 2015 | Update 0.9.924 | 4249665521681237696 |
| 12 | 28 December 2015 | Update 0.9.923 | 4249665521681237813 |
| 13 | 24 December 2015 | Update 0.9.222 - Includes MacOSX and Linux support! | 4249665521681237914 |
| 14 | 20 December 2015 | Major Update 0.9.920 | 4249665521681238016 |
| 15 | 9 December 2015 | Update 0.9.910 | 4249665521681238110 |
| 16 | 24 November 2015 | Update 0.9.9 | 4249665521681238219 |
| 17 | 21 November 2015 | Update 0.9.7 | 4249665521681238311 |
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