SPSTEAMPULSELIVE ANALYTICS
Maya Steps Out

Maya Steps Out Steam news

TwoDogs | Apr 15, 2025 | game

Released

0players observed · 25 September 2026 - 13:39:43 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Maya Steps Out news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 15, 2025
  • DeveloperTwoDogs
  • PublisherTwoDogs

Genres: Action, Adventure, Indie

Company pages: Developer: TwoDogsPublisher: TwoDogs

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Maya Steps Out Steam news

Maya Steps Out news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New price for MSO! - 9 August 2025

    I’ve just lowered the price of Maya Steps Out — now you can get it much cheaper!

  • ResolutionFix - 21 April 2025

    Fix problem with screen resolution (resolution was not displayed correctly on some PC)

  • And I almost forgot - something about the Golden Corn! - 16 April 2025

    Coooornee!

  • Maya Steps Out - April 15! - 15 April 2025

    Hello everyone! So, the release is scheduled for today - April 15. On Msk it will be at 20.00, and New York respectively at 15.00. Very soon!

  • And a Little teaser with Ru voice - 6 April 2025

    This explains the main point

  • MSO Release Trailer! - 2 April 2025

    MSO's launch trailer is here! Check it out as the game's primary trailer now.

  • Release date – April 15! - 31 March 2025

    Okay, the tests are finally done, and I can announce the game's release date – April 15, in the evening. It's always nerve-wracking, but yes, it seems like it's done! Lately, I've been working on the boss fight in the final level, secrets, and making sure they actually work. I've also been tidying up the level design, working on the intro and the final credits—just a bunch of different things, as usual. Let's see how it all turned out. I hope you'll like it!

Patch notes and updates

S.noRelease datePatch nameGID number
121 April 2025ResolutionFix1797185861777964

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