- Hotfix notes v1.0.92226 - 22 September 2026
Hotfix notes v1.0.92226 Fixed certain safezones de-spawning because of falling More projectile improvements to be more accurate when strafing/moving Fixed interacting with interactables while inventory was open
- Hotfix v1.0.91826 - 18 September 2026
Hotfix v1.0.91826 Fixed dying during cutscenes (sorry about that)
- Patch Notes v1.0.91426 - 14 September 2026
Patch Notes v1.0.91426 Fixed Camera angle in room Invalid Photos should no longer appear in the gallery Fixed photo-saving system that would cause some files to overwrite an existing photo (due to an atrocious file-naming system. My bad.) Fixed Depths Lightning bug on fast travel Adjusted Depths Safezones to act more reliably (SHOULD no longer be possible to be struck by the lightning while inside) Fixed (hopefully) All Lullabies Achievement not triggering when it should Fixed (hopefully) issue where players couldn’t do actions Fixed Ice Knife location to adjust properly depending on angle
- Patch notes v1.0.91026 - 10 September 2026
Patch notes v1.0.91026 (Thank you to ∅ for the feedback) Fixed angle for locked-on projectiles to aim towards target’s center mass Fixed speed of arcing projectiles to no longer be weighed down by the power of speed Adjusted projectile location for throwing spear and bow to make them more reliable
- Patch Notes v1.0.9826 - 8 September 2026
Patch Notes v1.0.9826Added New Settings Menu “Gameplay”can adjust Lock-on crosshair size and colorcan adjust scaling of player, enemy, and boss UI separatelyChanged loading screen so it’s no longer John Memoirium
- Patch Notes v1.0.9126 - 1 September 2026
Patch Notes v1.0.9126Fixed some visual artifacts and texture flickering (ty Mr. Schadenfreude)Added additional optimizations to hopefully fix any fatal error crashesFixed Baheim Skin Entry (ty Iron Boots)Removed collision on some objectsFixed ending achievement to trigger right away (ty NoJons)Updated Baheim Bombers death animsI am still working on adding accessibility settings. Unfortunately, I am feeling a little under the weather, so I’ll try to get it out by next week if I cannot this week.
- Hotfix v1.0.82926 - 29 August 2026
Hotfix v1.0.82926 NPCs spawn ALWAYS in NG+ Added Shortcut in Giant’s Room Fixed enemy alt armor orientation bug
- Hotfix v1.0.82826 - 28 August 2026
Hotfix v1.0.82826Graphics optimizationsvastly reduced triangle counts for most objectsAdded one-time free respec at cat shopFixed NPC quest sometimes not restarting when choosing a specific NG+ path Will try to start looking into adding more accessibility settings in the future. Thank you all.
- REVIEWS AT VERY POSITIVE!!! Patch Notes v1.0.82626 - 26 August 2026
Patch notes v1.0.82626Fixed Starsand blocking player fallFixed Sandself blocking playerAdded an additional check for Boss Items on game load to fix the case of a boss perishing after the player “dies.” In other news, Memoirium is currently sitting at Very Positive on Steam reviews with 52 reviews and counting. 94% Positive! Thank you everyone for your support, and to thank you to all who have been playing and reviewed. It really means the world to me that players have gone out of their way to leave a review. Have a lovely day!
- Patch Notes v1.0.82426 - Buff to Big - 24 August 2026
Patch notes v1.0.82426Buffed Broken Buckler ReflectBuffed stats of larger and slower weapons (size increase, combo flow improvement)Improved enemy pathfindingFixed Alt Armor Flip BugThanks to scrotumbuster over on Discord for calling out how the bigger and slower weapons were significantly weaker than the faster weapons.
- Hotfix v1.0.82226 - 22 August 2026
Hotfix notes v1.0.82226 Updated shader caching; hopefully this fixes the fatal error crash. Fixed Keepsake-Lullaby Slots not updating right away when the limit is increased.
- Major Patch Notes v1.0.82026 - 20 August 2026
Notes here before anything else:Patch Notes v1.0.82026Major memory leak plugged (98% sure) and several other performance optimizationsFixed Weapon Switch state bugAdded additional Dismal Glass InteractionPhoto selection prompt will open when placing down empty frames.It has been a week since launch, and I am exhausted. Thank you, everyone, who has been playing so far, and I really appreciate the community helping people out on Discord and the discussions on Steam. Memoirium is currently sitting at 92% positive with 39 reviews! That’s great. Honestly, I am overwhelmed by how much people are enjoying it, and I want to iron out all the kinks to make it as near perfect as possible.I have spent the last week squashing every bug that was reported, and it took me a week to solve the memory leak (please don’t ask me what it was. It’s embarrassing).In other news, Memoirium is part of two separat…
- Patch Notes Hotfix.v1.0.81826 - 18 August 2026
Patch Notes Hotfix.v1.0.81826 I’ve perhaps been doing too many hotfixes, so this should be the last one (famous last words) for the week unless something quite egregious is broken. I wanted to get this out for those trying to 100%, and those at very high levels because I accidentally set a cap for exp that returns when respeccing. Fixed Find All Masks Achievement Fixed respec for higher levels (bug was capping the lvl return at 312)
- Hotfix v1.0.81726 - 17 August 2026
Hotfix v1.0.81726 notes Minor performance improvement Improved final zone pathing Resetting to Default Input Keys should no longer have issues Minor visual changes to inventory screen.
- Hotfix .v1.0.81626 - 16 August 2026
Hotfix Notes .v1.0.81626 - Camera sens should now remain consistent across different fps (your preferred sensitivity may change) - Camera usage between gamepad and mouse should now be consistent - Fixed Sandgrain passive - Adjusted traces during grabs/stress breaks to avoid clipping - Added X-axis setting - Fixed Valor attack interacting outside of charge attacks (thanks to Kace Crimson over on Discord for finding this one) I am aware of the memory problem. It can slow down and even crash after playing for several hours straight. It will need a restart to fix it. I will do my best to fix it this week. Thank you all.
- Patch notes v1.0.81526 - 15 August 2026
Patch notes v1.0.81526Fixed Dismal Glass and Tuning usage descriptionFixed npc spawn bugKlaws weapon final primary attack should hit more consistentlyFixed Drop KeepsakesRemoved pixel edge on sewer dropWill work on further optimizations that should land next week.
- LIVE STREAM with Prof. A blind playthrough by a master speedrunner. - 15 August 2026
Prof's twitch:
- First Post-Launch Patch v1.0.81426 - 14 August 2026
Thank you to all who have played so far! I have been trying to keep up with all that is going on. Here are the updates I thought were important to put out already. The next update hopefully won't have to be so soon, but I will work on further optimizing the game. Enjoy!Patch notes for v1.0.81426fixed bugged (hopefully) where character was stuck and unable to do any actionsFixed cinematic text alignment for smaller resolutionsslight stat changes to School mini-boss to make them less likely to get stuckMinor optimization to inventory screen to fix the performance dip when opening itA certain enemy will hopefully no longer jump to their own doom.Fixed unintended NPC behavior.Optimization for enemy spawning; those in the middle of combat may encounter bugsMatrons Defenders stress is connectedInvisible attacks should no longer occur
- MEMOIRIUM OUT NOW. DREAM, DEFY, DECORATE - 13 August 2026
Memoirium is finally available to play. Dream, defy, decorate! Join the Discord: https://discord.com/invite/TjRAd8Pqwy for discussion, bug reports, and community!
- Hotfix .v1.0.81226 - 12 August 2026
Turns out the last update wasn't the last before release.In this patch .v1.0.81226, the Main Menu no longer pauses the game. This hopefully fixes the issues for some people who couldn't start the game properly.Please report if you have any issues.