Shadow Alchemist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews100
- Release dateNov 22, 2024
- DeveloperPostHuman Interactive
- PublisherPostHuman Interactive
Genres: Adventure, Casual, Indie
Company pages: Developer: PostHuman InteractivePublisher: PostHuman Interactive
Shadow Alchemist Steam news
Shadow Alchemist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Bug Fix - 11 May 2025
Fixed a bug where game would sometimes crash when duplicate character dies to toxic grass.
- Small update - 9 April 2025
Increased the legibility of text and input glyphs across the whole UI.
- Bug Fix - 30 January 2025
Fixed a bug where using invincibility skill on duplicate character was ineffective
- Bug fix - 11 January 2025
Fixed missing room tiles in level 3
- Bug fix - 9 December 2024
Fixed collisions and bottom transparent wall in the end scene
- Bug fixes - 9 December 2024
Fixed key binding on rotating lasers not corresponding to “interact” in settings Fixed a bug where player would not die when falling through the floor Fixed “Restart Last Save” button not loading the latest save file Added missing collisions to fourth level Small tweaks to UI
- QoL update on display resolutions and UI - 6 December 2024
Improved Display Handling: On first launch, the game now automatically selects the nearest 16:9 aspect ratio resolution and sets fullscreen mode by default. If the selected resolution isn't native, letterboxing will be applied to maintain aspect ratio. Only 16:9 resolutions that are integer-scaled from 640x360 are supported for pixel-perfect rendering. UI Enhancement: Adjusted font size on the Game Over screen for better readability across different resolutions.
- Resolution Compatibility and Ultrawide Monitor Support - 4 December 2024
Hey everyone, I've added a note in the Video Settings to clarify that this game is optimized for 16:9 resolutions with integer scaling (e.g., 1280x720, 1920x1080, 2560x1440 etc.) to maintain pixel-perfect rendering. Using other resolutions might cause visual artifacts or misalignment. This should help reduce confusion, especially for those with ultrawide monitors. Thanks for your understanding and support!
- Bug fixes - 4 December 2024
Fixed missing collisions on level 4 bottom prison cells Fixed input mapping on level selector puzzle not corresponding to "Interact" in settings Adjusted boss fight music down a little
- Bug fixes and QoL - 2 December 2024
Fixed a game crashing bug if duplicate character would die instantly upon spawn Fixed glitching tilemap layers near chests Fixed a bug when returning to main menu and ambient sound would keep playing in the background Added couple autosave triggers
- Bug fix - 30 November 2024
Fixed an issue where room would not detect player as expected
- Small update - 30 November 2024
Tilemap fixes Adjusted collision in some areas
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 May 2025 | Bug Fix | 1799088287935895 |
| 2 | 9 April 2025 | Small update | 1796551539193549 |
| 3 | 30 January 2025 | Bug Fix | 1790214123093082 |
| 4 | 11 January 2025 | Bug fix | 1788311419073413 |
| 5 | 9 December 2024 | Bug fix | 1785321795743312 |
| 6 | 9 December 2024 | Bug fixes | 1785321795742868 |
| 7 | 6 December 2024 | QoL update on display resolutions and UI | 1785321795633577 |
| 8 | 4 December 2024 | Resolution Compatibility and Ultrawide Monitor Support | 1784506359207489 |
| 9 | 4 December 2024 | Bug fixes | 1784506359204598 |
| 10 | 2 December 2024 | Bug fixes and QoL | 1784506359154197 |
| 11 | 30 November 2024 | Bug fix | 1784506359083080 |
| 12 | 30 November 2024 | Small update | 1784506359079700 |
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