S news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews2
- Release dateDec 31, 2024
- DeveloperK Gameworks
- PublisherK Gameworks
Company pages: Developer: K GameworksPublisher: K Gameworks
S Steam news
S news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- A hidden level was added - 29 May 2026
If you are interested, you can try to find it.■Other changes in this updateThe main character's walking speed slightly increased.The noisy parts of the environment sound are removed.* This update is for full version only.
- I tried this game in my new gameplay testing environment - 22 October 2025
I tested this game in my new testing environment, and updated the "SYSTEM REQUIREMENTS" contents in the store page.
- An item added - 16 September 2025
I had developed an item.If you are interested, you can try item exploration.A hint footage regarding the item effect has published in the external web site.Check out the link below.Notes:This update is for full version only.
- The second enemy character's attribute value was modified. - 29 March 2025
This modification is for the full version only. This game had an issue that the specific phenomenon rarely occur. The specific phenomenon is a hint to consider the game rules. Therefore, I modified the second enemy character's attribute value to make the specific phenomenon easier to occur. The details is following. Before: 172 → After: 79 If you have saved the game in just front of the second enemy character before the update of this time, The number of previous attribute value is referred even though after the update. Putting down the "Reset Game" key once or moving to another area makes the new attribute value effective. The previous specifications prioritize the rationality and reality of the enemy characters behavior. However, I have supposed that the game should prioritize more the understandability and rewarding to entertain dear players since checking some of their comments out…
- Demo version | Modified the threshold of unlocking the door - 11 January 2025
The specifications regarding the threshold of unlocking the door was different between the demo version and the full version. The differences was a hindrance to create gameplay hints. And, I decided removing the differences. The full version is not changed in this time. Change Details: The threshold value of unlocking the door rose. The expected value of random numbers presented by enemy characters rose also. The hints page is in an external site. If you interested in it, Refer Q&A page linked the "View the manual" button in the store page.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 29 May 2026 | A hidden level was added | 1833968530890943 |
| 2 | 16 September 2025 | An item added | 1810503566572837 |
| 3 | 29 March 2025 | The second enemy character's attribute value was modified. | 1795283637873406 |
| 4 | 11 January 2025 | Demo version | Modified the threshold of unlocking the door | 1788311419082318 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
