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Finity

Finity Steam news

Finity Developer | Nov 18, 2024 | game

Released

0players observed · 25 September 2026 - 14:50:38 UTC

IndieMassively MultiplayerRPGFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak36
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Finity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak36
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews163
  • Release dateNov 18, 2024
  • DeveloperFinity Developer
  • PublisherFinity Developer

Genres: Indie, Massively Multiplayer, RPG, Free To Play

Company pages: Developer: Finity DeveloperPublisher: Finity Developer

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Finity Steam news

Finity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Content Update #7 - Winter Part 2 + Wild Trader - 8 January 2025

    Finally the winter update part 2 is here! It introduces a new area in the ocean and a mysterious trader in the wild. All changes: Added ocean ice biome Added 3 monsters Added buildable storage Added Steam achievements Added trader in the wild with a special egg Fixed spawning inside a stuck position You can check out the Steam Profile of other players by right clicking them (adding them as friends and so on) Fixed a bug that allowed you to trade eggs with other players by using empty storage boxes (thanks to Vulcut for letting me know!) Added a couple of server side performance improvements Added tooltip to your own market listings so that you see the selling price Fixed getting stuck on ocean platform You can check out a players team by right clicking the player in the chat

  • Content Update #6 - Trade Monsters for Money - 3 January 2025

    It is time for the monster trading market! Sell monsters to other players via gold coins or gems. 100 gems can be bought from me or other players on the Steam community market. If you have at least 100 gems you can also transfer them back out of the game and sell them for money on the Steam community market! So your monsters will have real value now. 100 gems are 1$ (or lower depending on how much others will pay for them on the market). All changes: Added monster trading market You can rename your monsters now Removed "buy all" option to avoid accidental draining of your entire gold stack when buying sand Monsters are now tradable (restricted to the ones you caught, hatched/fused ones are not allowed) Eggs are no longer tradable Only monsters that you caught will count towards the monster codex catch list Added info to the monster storage Fixed a bug that caused the rare gold drop to b…

  • Content Update #5 - Winter Part 1 - 19 December 2024

    It's time for snow! Part 1 of the winter update is here: Added 4 monsters Added 6 attacks Added snow island Added snow fall Added new status effect Added wave 40 egg reward (no negative modifiers) to infinity gauntlet Added chat background Added colorblind textures for health bars (can be enabled through graphic settings) Added global/local/group chats Bountyboard no longer gives gnawtail/stinglume bounties Improved minimap loading performance by a factor of 10 Sapphire seals now drop to the ground when releasing a monster on the battle map and inventory is full You can now drop items while having a storage/loot container open by dragging it out of your inventory (only possible from inventory) Fixed eyes being wrongly lit in small monster icons Fixed old water ripples being present when switching map Fixed audio related crash Fixed server side memory leak that caused a crash Fixed long…

  • Content Update #4 - Group Mode - 11 December 2024

    Group mode is here! Invite your friends and go on an adventure together! All changes: Added group mode Split battle world into solo and group instance Improved chunk loading to no longer cause stutters in case of a slow hard drive Fixed crash issues when it couldn't start the audio engine Fixed a lot of random lag spikes Fixed random crash issue due to serialization issues Fixed long leg monsters Fixed some getting stuck issues on the map

  • Content Update #3 - Infinity Gauntlet + Ranked PvP - 4 December 2024

    The infinity gauntlet challenge is here! Try your best in either the land or water variant and unlock 2 new monsters + 1 new rune type and secure your spot on the leaderboard. You can also try out Ranked PvP and compete against other players! Added infinity gauntlet challenge Added Ranked PvP Added 2 new monsters Added 1 new rune Added 1 new attack Fixed monster being blocked from level up

  • Content Update #2 - Breeding + Eggs - 1 December 2024

    The breeding + hatching eggs update is now online! Added construction sites that allow you to build breeding and incubator stations Added new material wood for constructions Added possibility to move camera with WASD Fixed a bug that caused you not being able to heal yourself (by leaving the first team slot empty) Status effect with lower duration no longer overwrites higher duration effect Changed default game screen to be windowed Fixed a bug in fusion where movement speed and base stats were not properly calculated Fixed team display not showing proper icon + attacks after level up Fixed monster eyes disappearing Fixed chat appearing again after switching to another world even though it was disabled Fixed interfaces being behind minimap on small window sizes Fixed Coral Shield missing description text Fixed map bugs that caused you to get stuck in bushes Fixed crash issue after "load…

  • Content Update #1 - Ocean Areas - 26 November 2024

    I've added two new water areas + elite monsters in the ocean. Here are all the changes: Added 2 new water areas + elite monsters in water areas Switching to a water monster on land (in the base) now teleports you to the water area Increased max storage size from 16 to 25 Increased max monster storage size from 26 to 30 Fixed spawning right next to elite monsters when first spawning into the battle map Fixed player being displayed as a random monster on the map after level up Fixed releasing monsters on the battle map (right click them) not giving you a sapphire seal back Fixed catching runes displaying wrong percentages (catching percentage is as followed (with sapphire seal): 0.1 * (1.0 + rune boni + challenge mastery bonus)) Fixed monster codex displaying wrong movement values

  • Release Week Patch Notes - 24 November 2024

    Thank you everyone for trying the game out in the first week! I appreciate all the feedback on discord. Here are all the changes over the last week: - Added 3 new monsters - Added 2 new attacks (dragon dive + coral shield) - Added a small icon to already caught monsters so you know which ones you already have - Increased the monster storage (you can now increase it to up to 24 slots) - Changed the battle deck system (now it is an actual deck you draw from, previously you just had an equal chance to draw each card, now when you have drawn all cards from your deck it reshuffles it internally) - Runes can now be sold - Added special card background to pure effect cards - You can now look at decks from other players by right clicking them and press "Check Deck" - Rebalanced cards to make high orb cards more effective - Hovering over monsters will now display the monster/player name - Added…

Patch notes and updates

S.noRelease datePatch nameGID number
124 November 2024Release Week Patch Notes1783872412072759

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