SPSTEAMPULSELIVE ANALYTICS
Death Delivery

Death Delivery Steam news

GogaGames. | Nov 12, 2024 | game

Released

0players observed · 25 September 2026 - 11:33:14 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Death Delivery news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews21
  • Release dateNov 12, 2024
  • DeveloperGogaGames.
  • PublisherGogaGames.

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: GogaGames.Publisher: GogaGames.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Death Delivery Steam news

Death Delivery news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bugfix/Updates - 12 May 2026

    This is mall update fixing some bugs and altering gameplay a bit 🐛 Bug fix: Memory Leak Fixed! 🎮Gameplay Changes: walking to bike at the end is no longer in the game as it was requested by many players for being unnecessary.

  • 🔪 Brutal New Executions + Easy Mode Added! - 26 May 2025

    We've just dropped a major update featuring a brand-new Execution Mechanic — allowing you to finish enemies in style with devastating close-range takedowns. Stagger your foes, move in, and unleash a cinematic, bone-crushing finisher. What’s New: ⚡ Execution Finishers – When enemies are weakened, get close and trigger a brutal animation-based kill. It's fast, bloody, and satisfying. Aand it gives you health,so game is made easier for those who still find game difficult😁😎 💀 Stagger Thresholds – Enemies now enter a stagger state when damaged heavily, giving you a window to execute. 🎥 Cinematic Touches – We've added camera shake, time-slow effects, and dynamic angles to make every finisher feel impactful. 🩸 New Blood FX & SFX – More gore, more grit. You asked for it. This is just the start — more executions, enemy reactions, and polish are coming soon. Feedback helps us improve, so let…

  • New Level METRO! - 6 March 2025

    Welcome To first NON-LINEAR level Metro! Different routes,ways,angles how you take fight is up up to you! 2 NEW WEAPONS to Play With! Assault Rifle and Famous Crowbar! This Update also brings Full menu redesign! also UI Updates For Better UX.

  • Patch #1 - 16 December 2024

    -added key rebind!!! ːsteamthisː -basic controller support ːsteamthumbsupː -better visual effects ːsteamthisː -Small Score Rework (multiplier in standard levels are capped at 20)! ːsteammockingː -Now you can choose weapon to start level with! ːsteamhappyː Enjoy and Happy holidays! :) ːsteamhappyː

  • 🚨 Helmet Update: Unleash New Powers! 🚨 - 6 December 2024

    Our latest update introduces Helmets with unique buffs and abilities to enhance your playstyle and give you the edge in every battle! ⚡ From boosting your speed during slides to extending your bullet time, each helmet offers something powerful to fit your needs. Whether you’re dashing through enemies or slowing time in the heat of battle, these helmets are your new best friend! 7 New Helmets: Exmples: Velocity Visor: introduces Dashing! Spectral Rush: Slide faster and smoother, like a shadow in motion. ChronoLid: Extend your bullet time for that extra edge in combat. DOUBLEVISOR: Boost your resilience and strike fear into your enemies. AND MORE Equip, upgrade, and dominate! Dive into the update now and find the perfect helmet to match your style. Get ready to feel the power in every helmet! 💥 This Update also brings UI and Performance improvements! Enjoy!

  • Difficulty HOTFIX #2 - 22 November 2024

    Here's list of changes I made (thanks to feedback) to make game easier: -melee hit staggers enemies -ranged enemies get staggered for 2sec after melee hit -melee hit pushes back enemies further -Enemies hit slower -Silvertime charges faster -Weapon pickup is much easier! -Small UI refinements(more coming soon) I hope this helps! :)

  • Difficulty HOTFIX #1 - 15 November 2024

    Most players found game too difficult,some even returned it because of this reason,I wanted game to be difficult but not to the degree where it hinders the experience and makes it not fun, thru your feedback I now have idea on where game should be when it comes to level of difficulty. I want to state clearly that this patch is only tiny part of the bigger balancing improvement game will get, it's basically putting bandage on issues but hopefully will help and make the game more enjoyable to play ːsteamthumbsupː Here's list of changes I made to make game easier: -Buffed Damage on all ranged weapons! (but reduced rage mode damage multiplier from 3x to 2x but damage now is basically same as before) -Buffed Kick and Fists damage! -Fixed bug where ranged enemies shoot instantly on sight now they give you second to notice them and shoot first! -Enemies move slower -Silvertime charges faster -…

Patch notes and updates

S.noRelease datePatch nameGID number
112 May 2026Bugfix/Updates1832065502824086
216 December 2024Patch #11785774543653334
322 November 2024Difficulty HOTFIX #21783872412017357
415 November 2024Difficulty HOTFIX #11783238125242211

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.